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Laya_社区(1924) Laya3.0_api(163) laya_api(112) Laya2.0_api(107) Laya2.0_文档(76) Laya_示例(68) Laya2.0_示例(51) Laya3.0_文档(49)
...0) UnityEngine.Experimental.UIElements.IMGUIContainer.DoOnGUI (UnityEngine.Event evt, UnityEngine.Matrix4x4 worldTransform, UnityEngine.Rect clippingRect, System.Boolean isComputingLayout) (at D:/unity/Modules/UIElements/IMGUIContainer.cs:266) UnityEngine.Experimental.UIElements.IMGUIContainer.Handl...
来源: Laya_社区 发布时间: 20210607
...ageName) { this.imag= img; this.imageName=tempImageName; this.imag.on(Laya.Event.MOUSE_UP, this, this.hit); //this.img.on(Laya.Event.) } var _proto = Poker.prototype; _proto.show = function () { this.imag.y = 50; } _proto.hit = function () { if ( this.imag.y == 50) { this.imag.y = 150; } else if(thi...
来源: Laya_社区 发布时间: 20180130
...tCreateURL _setGPUMemory addDefine clone cloneTo destroy effectiveProperty event getBool getBoolByIndex getBuffer getBufferByIndex getColor getColorByIndex getFloat getFloatByIndex getInt getIntByIndex getMatrix4x4 getMatrix4x4ByIndex getShaderData getShaderDataByIndex getShaderPropertyValue getText...
来源: Laya3.0_api 发布时间: 20231102
...Sprite3D).transform.position) } onStart(): void { Laya.stage.on(Laya.Event.MOUSE_DOWN,this,this.onMouseDownCb) } private onMouseDownCb(e:Laya.Event):void{ console.log("点击屏幕") // console.log("相机位置",this.camera.) this.camera.viewportPointToRay(new Laya.Vector2(Laya.stage.mouseX,L...
来源: Laya_社区 发布时间: 20190621
...tCreateURL _setGPUMemory addDefine clone cloneTo destroy effectiveProperty event getBool getBoolByIndex getBuffer getBufferByIndex getColor getColorByIndex getFloat getFloatByIndex getInt getIntByIndex getMatrix4x4 getMatrix4x4ByIndex getShaderData getShaderDataByIndex getShaderPropertyValue getText...
来源: Laya3.0_api 发布时间: 20231115
...了不进行消息通信,当网断的时候是不是会触发 socket.on(Event.CLOSE, this, onSocketClose);在onSocketClose函数里处理执行逻辑对吧? 问题二:因为对H5不是很了解,想问问有没有像APP一样,直接关闭的语句,比如NativeApplication.nativeApplication...
来源: Laya_社区 发布时间: 20170206
...leX:1, scaleY:1, alpha:1},2000,null,0); timeLine.play(0,true); timeLine.on(Event.COMPLETE,this,this.onComplete); timeLine.on(Event.LABEL, this, this.onLabel); } private function onComplete():void { trace("timeLine complete!!!!"); timeLine.pause(); timeLine.destroy(); // Laya.timer.frameOnce(10, this...
来源: Laya_社区 发布时间: 20170327
...O_TOP ? this.height : 1; this.mask.addChild(this.content); this.content.on(Event.MOUSE_DOWN, this, this.onMouseDown); this.content.on(Event.MOUSE_WHEEL, this, this.onMousewheel); } this.createText = function (_content, _fontSize, _color, _width, _autoSize, _wordWrap, _ID) { var txt = new Text(); txt...
来源: Laya_社区 发布时间: 20161118
...| Index | Frames No Frames MeshTerrainSprite3DProperties | Methods | Events | Constants Packagelaya.d3.coreClasspublic class MeshTerrainSprite3DInheritanceMeshTerrainSprite3D MeshSprite3D RenderableSprite3D Sprite3D ComponentNode Node EventDispatcher Object TerrainMeshSprite3D 类用于创建...
来源: laya_api 发布时间: 20170929
...?在事件中用什么方法指向image本身。as3中是侦听器接受event事件,然后用event.targe指向。layaair折腾半天,搞不明白image组件,sprite.loadImage,Laya.loader.load如果用for循环操作,响应事件中用什么方法指向事件的发起对象?原来用e.ta...
来源: Laya_社区 发布时间: 20161023