大约有 1,407 项符合查询结果, 库内数据总量为 31,722 项。 (搜索耗时: 0.0085 秒)
... staticCache texture timer transform url viewport visible width x y zOrder Methods _initialize _processActive addChild addChildAt addChildren addComponent addComponentInstance addLabel bubbleEvent callLater clear clearTimer contains customRender destroy destroyChildren drawToCanvas drawToTexture dra...
来源: Laya3.0_api 发布时间: 20231115
...ments IClone Index Constructors constructor Properties w x y z DEFAULT NAN Methods clone cloneTo equals forNativeElement fromArray getYawPitchRoll identity invert length lengthSquared normalize rotateX rotateY rotateZ scaling set setValue add createFromAxisAngle createFromMatrix4x4 createFromYawPitc...
来源: Laya3.0_api 发布时间: 20231102
...che texture timer top transform url viewport visible width x y zOrder root Methods _initialize _processActive addChild addChildAt addChildren addComponent addComponentInstance bubbleEvent callLater clearTimer close contains customRender destroy destroyChildren drawToCanvas drawToTexture drawToTextur...
来源: Laya3.0_api 发布时间: 20231115
...ache templet texture timer transform url viewport visible width x y zOrder Methods _initialize _processActive addAnimation addChild addChildAt addChildren addComponent addComponentInstance bubbleEvent callLater clearTimer contains customRender destroy destroyChildren drawToCanvas drawToTexture drawT...
来源: Laya3.0_api 发布时间: 20231115
...停,监听游戏失焦事件:Laya.stage.on(Laya.Event.BLUR,this,this.method); 在失焦的回调里设置: Laya.SoundManager.musicMuted = true; Laya.SoundManager.stopMusic(); 将正在播放的音乐路径存为成员变量; 2.监听游戏获取焦点事件: 监听游戏获得焦点事...
来源: Laya_社区 发布时间: 20180813
...Cache target texture timer transform url viewport visible width x y zOrder Methods _initialize _processActive addChild addChildAt addChildren addComponent addComponentInstance addLabel bubbleEvent callLater clear clearTimer contains customRender destroy destroyChildren drawToCanvas drawToTexture dra...
来源: Laya3.0_api 发布时间: 20231115
...Flags id importance irradianceTexel normalBias probePosition type viewBias Methods _VolumeChange _addRenderNode _cloneTo _initialize _motionInVolume _onDestroy _reCaculateBoundBox _removeRenderNode _setOwner applyVolumetricGI destroy hasHideFlag onAdded onAwake onDestroy onDisable onEnable onLateUpd...
来源: Laya3.0_api 发布时间: 20231115
...tor scriptPath Accessors awaked destroyed enabled hideFlags id joint ratio Methods _initialize _setOwner destroy hasHideFlag onAdded onAwake onDestroy onDisable onEnable onLateUpdate onPostRender onPreRender onReset onStart onUpdate Constructors constructor new GearJoint(): GearJoint Inherited from ...
来源: Laya3.0_api 发布时间: 20231115
... info.on(/*laya.events.Event.COMPLETE*/"complete",complete.caller,complete.method,complete.args); progress && info.on(/*laya.events.Event.PROGRESS*/"progress",progress.caller,progress.method,progress.args); LoaderManager._resMap...
来源: Laya_社区 发布时间: 20191122
...emplet texture timer total transform url viewport visible width x y zOrder Methods _initialize _processActive addChild addChildAt addChildren addComponent addComponentInstance bubbleEvent callLater clearTimer contains customRender destroy destroyChildren drawToCanvas drawToTexture drawToTexture3D ev...
来源: Laya3.0_api 发布时间: 20231115