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Laya3.0_api(429) Laya_社区(256) Laya2.0_api(228) laya_api(183) Laya2.0_文档(54) Laya3.0_文档(29) Laya2.0_示例(6) Laya_示例(6)
...onent/AnimatorControllerLayer.ts:57 层的名称。 playOnWake playOnWake: boolean = true Defined in laya/d3/component/AnimatorControllerLayer.ts:63 激活时是否自动播放。 Static BLENDINGMODE_ADDTIVE BLENDINGMODE_ADDTIVE: number = 1 Defined in laya/d3/component/AnimatorControllerLayer.ts:18 ...
来源: Laya3.0_api 发布时间: 20231102
...new Laya.Vector3(0.1, 0, 0); private collider:Laya.Sprite3D; private debug:Boolean = true; constructor() { Laya3D.init(0, 0, true); Laya.stage.scaleMode = Laya.Stage.SCALE_FULL; Laya.stage.screenMode = Laya.Stage.SCREEN_NONE; Laya.Stat.show(); //预加载所有资源 var resource:any = [ {url: "../....
来源: Laya_示例 发布时间: 20260303
... 求两个三维向量的点积。 Vector3 equals(a:Vector3, b:Vector3):Boolean[static] 判断两个三维向量是否相等。 Vector3 lerp(a:Vector3, b:Vector3, t:Number, out:Vector3):void[static] 插值三维向量。 Vector3 max(a:Vector3, b:Vector3, out:Vector3):void[static] 分别取...
来源: laya_api 发布时间: 20170929
...除?这个就很纳闷了。 对于clearRes函数为什么不返回一个boolean值,让调用者知道是否移除成功呢? lvfy • 2017-10-25 11:45 浏览器webGL奔溃问题,应该是浏览器本身兼容问题,所有有webGL模式的游戏最小化后都会出现内容消失问题 Mon...
来源: Laya_社区 发布时间: 20171021
...rainShape.ts:12 needsCustomCollisionCallback needsCustomCollisionCallback: boolean = false Inherited from CompoundColliderShape.needsCustomCollisionCallback Defined in laya/d3/physics/shape/ColliderShape.ts:115 Static SHAPEORIENTATION_UPX SHAPEORIENTATION_UPX: number = 0 Inherited from CompoundColli...
来源: Laya3.0_api 发布时间: 20231115
...hape Properties needsCustomCollisionCallback needsCustomCollisionCallback: boolean = false Inherited from CannonColliderShape.needsCustomCollisionCallback Defined in laya/d3/physicsCannon/shape/CannonColliderShape.ts:107 Static SHAPEORIENTATION_UPX SHAPEORIENTATION_UPX: number = 0 Inherited from Can...
来源: Laya3.0_api 发布时间: 20231102
... */ public static function clearRes(url:String, forceDispose:Boolean = false):void { Loader.clearRes清理你把里面的第二个参数设置成false试试 如果还是不行的话你就把资源清理方法改用一下这个方法!还有如果你的图片小于512的话是销毁不...
来源: Laya_社区 发布时间: 20180424
...hape Properties needsCustomCollisionCallback needsCustomCollisionCallback: boolean = false Inherited from CannonColliderShape.needsCustomCollisionCallback Defined in laya/d3/physicsCannon/shape/CannonColliderShape.ts:107 Static SHAPEORIENTATION_UPX SHAPEORIENTATION_UPX: number = 0 Inherited from Can...
来源: Laya3.0_api 发布时间: 20231102
...向量的点积。 ConchVector3 equals(a:ConchVector3, b:ConchVector3):Boolean[static] 判断两个三维向量是否相等。 ConchVector3 fromArray(array:Array, offset:int = 0):void 从Array数组拷贝值。 ConchVector3 lerp(a:ConchVector3, b:ConchVector3, t:Number, out:ConchVector3):vo...
来源: Laya2.0_api 发布时间: 20190513
...hape Properties needsCustomCollisionCallback needsCustomCollisionCallback: boolean = false Inherited from CompoundColliderShape.needsCustomCollisionCallback Defined in laya/d3/physics/shape/ColliderShape.ts:115 Static SHAPEORIENTATION_UPX SHAPEORIENTATION_UPX: number = 0 Inherited from CompoundColli...
来源: Laya3.0_api 发布时间: 20231115