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大约有 2,666 项符合查询结果, 库内数据总量为 31,722 项。 (搜索耗时: 0.0117 秒)

1161. Laya.Loader.getRes("xxx.png")取出来的资源为什么是Texture2D,不是Texture [ 58%]

...f (!tex.getIsReady()) {                     tex.once(Event.READY, this, this.drawImage, [tex, x, y, width, height]);                 }   导致 tex 找不到 getIsReady 方法报错     报错堆栈 TypeError: tex.getIsReady is not a function at Graphi...

来源: Laya_社区 发布时间: 20200417

1162. laya.display.AnimationBase_API3.0 [ 58%]

...ld addChildAt addChildren addComponent addComponentInstance addLabel bubbleEvent callLater clear clearTimer contains customRender destroy destroyChildren drawToCanvas drawToTexture drawToTexture3D event frameLoop frameOnce fromParentPoint getBounds getChildAt getChildByName getChildIndex getComponen...

来源: Laya3.0_api 发布时间: 20231115

1163. laya.map.TileAniSprite_API3.0 [ 58%]

...ve addChild addChildAt addChildren addComponent addComponentInstance bubbleEvent callLater clearAll clearTimer contains customRender destroy destroyChildren drawToCanvas drawToTexture drawToTexture3D event frameLoop frameOnce fromParentPoint getBounds getChildAt getChildByName getChildIndex getCompo...

来源: Laya3.0_api 发布时间: 20231115

1164. laya.ui.VScrollBar [ 58%]

... Classes | Index | Frames No Frames VScrollBarProperties | Methods | Events Packagelaya.uiClasspublic class VScrollBarInheritanceVScrollBar ScrollBar Component Sprite Node EventDispatcher Object 使用 VScrollBar (垂直 ScrollBar )控件,可以在因数据太多而不能在显示区域...

来源: laya_api 发布时间: 20170929

1165. laya.display.FrameAnimation_API3.0 [ 58%]

...ld addChildAt addChildren addComponent addComponentInstance addLabel bubbleEvent callLater clear clearTimer contains customRender destroy destroyChildren drawToCanvas drawToTexture drawToTexture3D event frameLoop frameOnce fromParentPoint getBounds getChildAt getChildByName getChildIndex getComponen...

来源: Laya3.0_api 发布时间: 20231115

1166. laya.ui.HScrollBar [ 58%]

... Classes | Index | Frames No Frames HScrollBarProperties | Methods | Events Packagelaya.uiClasspublic class HScrollBarInheritanceHScrollBar ScrollBar Component Sprite Node EventDispatcher Object 使用 HScrollBar (水平 ScrollBar )控件,可以在因数据太多而不能在显示区域...

来源: laya_api 发布时间: 20170929

1167. laya.particle.Particle2D_API3.0 [ 58%]

...addChildAt addChildren addComponent addComponentInstance advanceTime bubbleEvent callLater clearTimer contains customRender destroy destroyChildren drawToCanvas drawToTexture drawToTexture3D event frameLoop frameOnce fromParentPoint getBounds getChildAt getChildByName getChildIndex getComponent getC...

来源: Laya3.0_api 发布时间: 20231115

1168. laya.map.TileAniSprite [ 58%]

...asses | Index | Frames No Frames TileAniSpriteProperties | Methods | Events Packagelaya.mapClasspublic class TileAniSpriteInheritanceTileAniSprite Sprite Node EventDispatcher Object TildMap的动画显示对象(一个动画(TileTexSet),可以绑定多个动画显示对象(TileAniSpr...

来源: laya_api 发布时间: 20170929

1169. laya.map.GridSprite_API3.0 [ 58%]

...te addChild addChildAt addChildren addComponent addComponentInstance bubbleEvent callLater clearAll clearTimer contains customRender destroy destroyChildren drawToCanvas drawToTexture drawToTexture3D event frameLoop frameOnce fromParentPoint getBounds getChildAt getChildByName getChildIndex getCompo...

来源: Laya3.0_api 发布时间: 20231115

1170. 微信小游戏报错 the .lh file root type must be Scene [ 58%]

...:10) at ResInfo.onLoaded (http://127.0.0.1:62629/game/code.js:12995:61) at EventHandler.__proto.runWith (http://127.0.0.1:62629/game/code.js:711:59) at ResInfo.__proto.event (http://127.0.0.1:62629/game/code.js:483:28) at LoaderManager.__proto._endLoad (http://127.0.0.1:62629/game/code.js:13152:11) ...

来源: Laya_社区 发布时间: 20180323