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Laya_社区(1004) Laya3.0_api(134) Laya2.0_文档(103) Laya3.0_文档(80) Laya2.0_api(73) laya_api(59) Laya_示例(6) Laya2.0_示例(2)
...aw Class PhysicsDebugDraw 物理辅助线,调用PhysicsDebugDraw.enable()开启,或者通过IDE设置打开 Hierarchy Sprite PhysicsDebugDraw Index Constructors constructor Properties _extra _ownGraphics _scene _skinBaseUrl _url autoSize hitTestPrior mouseThrough name tag drawtocanvCtx Accessors...
来源: Laya3.0_api 发布时间: 20231115
...nherited from Resource.DEBUG Defined in laya/resource/Resource.ts:19 是否开启debug模式 Static MESH_INSTANCEBUFFER_TYPE_NORMAL MESH_INSTANCEBUFFER_TYPE_NORMAL: number = 0 Defined in laya/d3/resource/models/Mesh.ts:47 Static MESH_INSTANCEBUFFER_TYPE_SIMPLEANIMATOR MESH_INSTANCEBUFFER_TYPE_SIMPLE...
来源: Laya3.0_api 发布时间: 20231115
...nherited from Resource.DEBUG Defined in laya/resource/Resource.ts:19 是否开启debug模式 Static RENDERMODE_ADDTIVE RENDERMODE_ADDTIVE: number = 0 Defined in laya/d3/core/material/EffectMaterial.ts:88 deprecated 渲染状态_加色法混合。 Static RENDERMODE_ALPHABLENDED RENDERMODE_ALPHABLENDE...
来源: Laya3.0_api 发布时间: 20231115
...nherited from Resource.DEBUG Defined in laya/resource/Resource.ts:19 是否开启debug模式 Static RENDERMODE_ADDTIVE RENDERMODE_ADDTIVE: number = 1 Defined in laya/d3/core/trail/TrailMaterial.ts:116 deprecated 渲染状态_加色法混合。 Static RENDERMODE_ALPHABLENDED RENDERMODE_ALPHABLENDED: ...
来源: Laya3.0_api 发布时间: 20231115
...nherited from Resource.DEBUG Defined in laya/resource/Resource.ts:19 是否开启debug模式 Static EXPOSURE EXPOSURE: number Defined in laya/d3/core/material/SkyBoxMaterial.ts:11 Static RENDERQUEUE_ALPHATEST RENDERQUEUE_ALPHATEST: number = 2450 Inherited from Material.RENDERQUEUE_ALPHATEST Defined ...
来源: Laya3.0_api 发布时间: 20231115
...nherited from Resource.DEBUG Defined in laya/resource/Resource.ts:19 是否开启debug模式 Static interpolation interpolation: any[] = [AnimationTemplet._LinearInterpolation_0, AnimationTemplet._QuaternionInterpolation_1, AnimationTemplet._AngleInterpolation_2, AnimationTemplet._RadiansInterpolati...
来源: Laya3.0_api 发布时间: 20231115
...gidbody = this.cube1.getComponent(Laya.Rigidbody3D) as Laya.Rigidbody3D; //开启运动类型刚体 this.rigidbody.isKinematic = true; /* ……省略若干代码 */ 在LayaAir中设置运动类型刚体的方式,如图2-4所示: (图2-4) 由于LayaAir的3D物理中有了静态碰撞器Physi...
来源: Laya3.0_文档 发布时间: 20251010
...nherited from Resource.DEBUG Defined in laya/resource/Resource.ts:19 是否开启debug模式 Static EXPOSURE EXPOSURE: number Defined in laya/d3/core/material/SkyPanoramicMaterial.ts:12 Static RENDERQUEUE_ALPHATEST RENDERQUEUE_ALPHATEST: number = 2450 Inherited from Material.RENDERQUEUE_ALPHATEST De...
来源: Laya3.0_api 发布时间: 20231115
...ome浏览器中输入启动的Web项目网址,然后连接USB数据线,开启手机的开发者模式,再在PC的Chrome浏览器中输入chrome://inspect/#devices,然后点击inspect。 输入chrome://inspect/#devices后的操作类似小米快游戏的调试方法。 点击后,如下图...
来源: Laya3.0_文档 发布时间: 20251010
...nherited from Resource.DEBUG Defined in laya/resource/Resource.ts:19 是否开启debug模式 Static HORIZONCOLOR HORIZONCOLOR: number Defined in laya/d3/core/material/WaterPrimaryMaterial.ts:12 Static MAINTEXTURE MAINTEXTURE: number Defined in laya/d3/core/material/WaterPrimaryMaterial.ts:13 Static ...
来源: Laya3.0_api 发布时间: 20231115