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Laya_社区(14115) Laya2.0_文档(234) Laya3.0_文档(180) Laya3.0_api(77) Laya2.0_api(11) laya_api(1) Laya_示例(1) Laya2.0_示例(1)
... All Inherited Externals Only exported Menu Globals "laya/physics/ChainCollider" ChainCollider Class ChainCollider 2D线形碰撞体 Hierarchy ColliderBase ChainCollider Index Constructors constructor Properties _extra _singleton fixture label owner rigidBody runInEditor scriptPath Accessors awaked ...
来源: Laya3.0_api 发布时间: 20231115
# 时间轴动画编辑器详解 *【注意】本篇教程采用LayaAirIDE 2.0.0版本,文中如有不同请以最新LayaAirIDE版本为准。* > 时间轴动画编辑器最是LayaAirIDE中的核心模块,通过对时间轴上的关键帧制作,自动生成运动中的动画帧,可快捷的...
来源: Laya2.0_文档 发布时间: 20210715
...件。下面举一个例子来说明派发自定义的事件。 在LayaAir IDE中,新建一个2D空项目,在Scene2D下新建一个自定义的组件脚本,并添加如下代码: onAwake(): void { //侦听自定义的事件"Click" this.owner.on("Click",this,()=>{ console.log("侦听到自...
来源: Laya3.0_文档 发布时间: 20251010
...atchRender enableMergeBatchRender enableStaticInstanceBatchRender enabled hideFlags id importance probePosition type Methods _initialize _motionInVolume _reCaculateBoundBox _setOwner destroy hasHideFlag onAdded onAwake onDestroy onDisable onEnable onLateUpdate onPostRender onPreRender onReset onUpda...
来源: Laya3.0_api 发布时间: 20231115
...ce breakTorque connectAnchor currentForce currentTorque destroyed enabled hideFlags id Methods _initialize _setConnectRigidBody _setOwner destroy getPhysicsSimulation getcurrentForce getcurrentTorque hasHideFlag onAdded onAwake onDestroy onDisable onEnable onLateUpdate onPostRender onPreRender onRes...
来源: Laya3.0_api 发布时间: 20231115
...ndex Constructors constructor Properties _extra _singleton anchor axis collideConnected otherBody owner runInEditor scriptPath selfBody Accessors awaked damping destroyed enableLimit enableMotor enabled frequency hideFlags id joint lowerTranslation maxMotorTorque motorSpeed upperTranslation Methods ...
来源: Laya3.0_api 发布时间: 20231115
...wner runInEditor scriptPath Accessors awaked controller destroyed enabled hideFlags id isPlaying parameters speed Methods _initialize _setOwner addControllerLayer crossFade destroy getDefaultState getParamsvalue gotoAndStop gotoAndStopByFrame hasHideFlag onAdded onAwake onDisable onLateUpdate onPost...
来源: Laya3.0_api 发布时间: 20231115
...ton color owner runInEditor scriptPath Accessors awaked destroyed enabled hideFlags id intensity lightWorldMatrix lightmapBakedType range shadowDepthBias shadowDistance shadowMode shadowNearPlane shadowNormalBias shadowResolution shadowStrength Methods _initialize _setOwner destroy hasHideFlag onAdd...
来源: Laya3.0_api 发布时间: 20231115
...ones,选项是固定好的,不可随意更改 1-5 打开LayaAirIDE,菜单栏->工具->龙骨导出工具,将Dragonbones工具导出的龙骨资源文件夹拖拽到Air IDE龙骨导出工具上,进行一次转换 注意:使用龙骨转换工具时,龙骨文件夹的命名...
来源: Laya_社区 发布时间: 20170324
...claration=VertexPositionNormalTexture.vertexDeclaration; var vertexFloatStride=vertexDeclaration.vertexStride / 4; var vertices=new Float32Array(this._numberVertices *vertexFloatStride); var indices=new Uint16Array(this._numberIndices); var sliceAngle=(Math.PI *2.0)/ this._slices; var halfHeight=thi...
来源: Laya_社区 发布时间: 20180113