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Laya_社区(156) Laya3.0_api(74) Laya2.0_文档(74) laya_api(19) Laya3.0_文档(6) Laya2.0_api(6) Laya2.0_示例(2) Laya_示例(2)
...执行ui的延迟动画 Laya.Tween.to(point,{x:point.x,y:point.y,alpha:1,update:Laya.Handler.create(point,function(){ this.visible = true; })},800,Laya.Ease.backOut,null,i*400); timeline在一开始还在正常执行, 当有一半左右的ui元素进入到场景时, timeline循环卡住不动了, ...
来源: Laya_社区 发布时间: 20180118
...e-client/minigame1/bin/libs/laya.core.js:6143:45) at CallLater.__proto._update (file:///D:/1MiniGame/mini-game-client/minigame1/bin/libs/laya.core.js:6066:14) at Stage.__proto.render (file:///D:/1MiniGame/mini-game-client/minigame1/bin/libs/laya.core.js:21377:16) at Stage.__proto._loop (fil...
来源: Laya_社区 发布时间: 20190114
...ner destroy hasHideFlag onAdded onAwake onDestroy onDisable onEnable onLateUpdate onPostRender onPreRender onReset onStart onUpdate Constructors constructor new EdgeCollider(): EdgeCollider Inherited from ColliderBase.constructor Overrides Component.constructor Defined in laya/physics/ColliderBase.t...
来源: Laya3.0_api 发布时间: 20231115
...3DInheritanceSprite3D ComponentNode Node EventDispatcher ObjectImplements IUpdate, laya.resource.ICreateResource, laya.d3.core.ICloneSubclasses BaseCamera, LightSprite, RenderableSprite3D, Terrain Sprite3D 类用于实现3D精灵。 Public Properties Hide Inherited Public Properties Show Inherited P...
来源: laya_api 发布时间: 20170929
...cGI destroy hasHideFlag onAdded onAwake onDestroy onDisable onEnable onLateUpdate onPostRender onPreRender onReset onStart onUpdate Constructors constructor new VolumetricGI(): VolumetricGI Overrides Volume.constructor Defined in laya/d3/component/Volume/VolumetricGI/VolumetricGI.ts:55 Returns Volum...
来源: Laya3.0_api 发布时间: 20231115
...ner destroy hasHideFlag onAdded onAwake onDestroy onDisable onEnable onLateUpdate onPostRender onPreRender onReset onStart onUpdate Constructors constructor new Light(): Light Overrides Component.constructor Defined in laya/d3/core/light/Light.ts:177 创建一个 LightSprite 实例。 Returns Light ...
来源: Laya3.0_api 发布时间: 20231115
...ner destroy hasHideFlag onAdded onAwake onDestroy onDisable onEnable onLateUpdate onPostRender onPreRender onReset onStart onUpdate Constructors constructor new PrismaticJoint(): PrismaticJoint Inherited from JointBase.constructor Overrides Component.constructor Defined in laya/physics/joint/JointBa...
来源: Laya3.0_api 发布时间: 20231115
...ner destroy hasHideFlag onAdded onAwake onDestroy onDisable onEnable onLateUpdate onPostRender onPreRender onReset onStart onUpdate Constructors constructor new BoxCollider(): BoxCollider Inherited from ColliderBase.constructor Overrides Component.constructor Defined in laya/physics/ColliderBase.ts:...
来源: Laya3.0_api 发布时间: 20231115
# 动画状态脚本 ###### *version :2.1.0beta Update:2019-6-13* **AnimatorStateScript**动画状态脚本是一种特殊的脚本,是添加到 **AnimatorState** 动画状态上的脚本。这种脚本有一套自己的生命周期。跟随动画状态改变触发生命周期函数。 ```type...
来源: Laya2.0_文档 发布时间: 20210714
...ner destroy hasHideFlag onAdded onAwake onDestroy onDisable onEnable onLateUpdate onPostRender onPreRender onReset onStart onUpdate Constructors constructor new PolygonCollider(): PolygonCollider Inherited from ColliderBase.constructor Overrides Component.constructor Defined in laya/physics/Collider...
来源: Laya3.0_api 发布时间: 20231115