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大约有 355 项符合查询结果, 库内数据总量为 31,722 项。 (搜索耗时: 0.0092 秒)

141. sprite点击事件 位置便宜 [ 42%]

...-stage--> const canvas = document.getElementById('laya-stage'); Browser.container = canvas; var canvas2 = Laya.init(480, 360, WebGL); // Laya.stage.bgColor = "#232628"; setup(); })(); function setup() { createInteractiveTarget(); createLogger(); } function createInteractiveTarget() { var rect = n...

来源: Laya_社区 发布时间: 20180205

142. laya.d3.core.Camera_API3.0 [ 41%]

...onent addComponentInstance addLayer bubbleEvent callLater clearTimer clone contains convertScreenCoordToOrthographicCoord destroy destroyChildren event frameLoop frameOnce getChildAt getChildByName getChildIndex getComponent getComponents hasHideFlag hasListener isAncestorOf normalizedViewportPointT...

来源: Laya3.0_api 发布时间: 20231115

143. 攻略贴:打包apk完整流程记录(单机版) [ 41%]

...户 赞同来自: Android Studio 导入项目时会提示Your project file contains non-ASCII characters 这个要怎么解决呢? 2019-05-21 0 0 分享 微博 QZONE 微信 恶匪 赞同来自: 大佬大佬想问下您,您的坑3是怎么处理的呢,目前我也是碰见这个情况了,非...

来源: Laya_社区 发布时间: 20180816

144. laya.d3.webxr.core.WebXRCamera_API3.0 [ 40%]

...onent addComponentInstance addLayer bubbleEvent callLater clearTimer clone contains convertScreenCoordToOrthographicCoord destroy destroyChildren event frameLoop frameOnce getChildAt getChildByName getChildIndex getComponent getComponents hasHideFlag hasListener isAncestorOf normalizedViewportPointT...

来源: Laya3.0_api 发布时间: 20231115

145. 打包native报错 [ 40%]

.../Developer/CoreSimulator/Devices/EB7DAF12-B550-4E95-8A8E-7515308079E6/data/Containers/Data/Application/70B6C304-E803-4AE3-9A7E-8B3148707FE1/Library/Caches//appCache/ 2019-06-18 13:34:09.286753+0800 test1[6479:65523] found the file in the package:assetsid.txt   2019-06-18 13:34:09.287680+0800 test1[...

来源: Laya_社区 发布时间: 20190618

146. 苹果上架问题, [ 39%]

... Software Requirements Your app, extension, or linked framework appears to contain code designed explicitly with the capability to change your app’s behavior or functionality after App Review approval, which is not in compliance with App Store Review Guideline 2.5.2 and section 3.3.2 of the App...

来源: Laya_社区 发布时间: 20171221

147. 物理引擎显示旋转问题 [ 39%]

...reate({             engine: engine,             // container: gameWorld,             width: Laya.stage.stageWidth,             height: Laya.stage.stageHeight,             options: {                 wireframes: true,     ...

来源: Laya_社区 发布时间: 20180323

148. 物理引擎,我按照官方例子做的,不知道那里写错了,总是报这个错,大神帮我看下 [ 38%]

...; Matter.Engine.run(engine); var render = LayaRender.create({engine:engine,container:gameWorld,width:stageWidth,height:stageHeight,options:{wireframes:true,showAngleIndicator:true,showCollisions:true,showVelocity:true}}); LayaRender.run(render); mouseConstraint = Matter.MouseConstraint.create(engine...

来源: Laya_社区 发布时间: 20171214

149. 打成ios包,运行时显示的测试扫码界面 [ 36%]

...0-04-22 18:21:18.947642+0800 layabox[3608:626785] setCachePath:/var/mobile/Containers/Data/Application/9FBCE143-92A3-4A86-9F8E-1E6CE412EDD3/Library/Caches//appCache/ 2020-04-22 18:21:18.950649+0800 layabox[3608:626785] found the file in the package:assetsid.txt   2020-04-22 18:21:18.953844+0800 lay...

来源: Laya_社区 发布时间: 20200422

150. laya.d3.core.light.DirectionLight [ 34%]

...功能同Laya.timer.clearTimer()。 Node clone():Node 克隆。 Sprite3D contains(node:Node):Boolean 当前容器是否包含指定的 Node 节点对象 。 Node destroy(destroyChild:Boolean = true):void[override] 销毁此对象。destroy对象默认会把自己从父节点移除,并且清理...

来源: Laya2.0_api 发布时间: 20190513