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大约有 1,655 项符合查询结果, 库内数据总量为 31,722 项。 (搜索耗时: 0.0064 秒)

1581. laya.physics.joint.MouseJoint_API3.0 [ 34%]

...nt.ts:34 是否可以在IDE环境中运行 Optional scriptPath scriptPath: string Inherited from Component.scriptPath Defined in laya/components/Component.ts:35 selfBody selfBody: RigidBody Defined in laya/physics/joint/MouseJoint.ts:16 [首次设置有效]关节的自身刚体 Accessors awaked get ...

来源: Laya3.0_api 发布时间: 20231115

1582. laya.d3.physicscannon.CannonPhysicsComponent_API3.0 [ 34%]

...nt.ts:34 是否可以在IDE环境中运行 Optional scriptPath scriptPath: string Inherited from Component.scriptPath Defined in laya/components/Component.ts:35 Accessors awaked get awaked(): boolean Inherited from Component.awaked Defined in laya/components/Component.ts:86 Returns boolean canCollid...

来源: Laya3.0_api 发布时间: 20231102

1583. 按钮组件 · LayaAir3.4 · 引擎文档 · LAYABOX [ 33%]

....yOffset; btn.pos(x, y); console.log(x, y); } } private createButton(skin: string): Laya.Button { var btn: Laya.Button = new Laya.Button(skin); this.owner.addChild(btn); return btn; } } 上述代码运行效果如动图2-1所示: (动图2-1) Copyright ©Layabox 2026 all right reserved,powered by...

来源: Laya3.0_文档 发布时间: 20251010

1584. laya.components.Widget_API3.0 [ 33%]

...nt.ts:34 是否可以在IDE环境中运行 Optional scriptPath scriptPath: string Inherited from Component.scriptPath Defined in laya/components/Component.ts:35 Static EMPTY EMPTY: Widget = null Defined in laya/components/Widget.ts:11 一个已初始化的 Widget 实例。 Accessors awaked get awake...

来源: Laya3.0_api 发布时间: 20231115

1585. laya.ui.Widget_API3.0 [ 33%]

...nt.ts:34 是否可以在IDE环境中运行 Optional scriptPath scriptPath: string Inherited from Component.scriptPath Defined in laya/components/Component.ts:35 Static EMPTY EMPTY: Widget = null Defined in laya/ui/Widget.ts:12 一个已初始化的 Widget 实例。 Accessors awaked get awaked(): boo...

来源: Laya3.0_api 发布时间: 20231102

1586. 【简单跑酷--JS版】---Lv.4 添加玩家 [ 33%]

...ameLoop(1, this, this.onLoop) } /** * 播放动作对应的动画 * action String 动作名称 */ _proto.playAction = function(action){ //如果是重复的动作 不执行 if(this.action == action)return; this.action = action; this.body.play(0, true, this.action); } _proto.onLoop = function(){ } //...

来源: Laya_社区 发布时间: 20160801

1587. laya.d3.component.volume.Volume_API3.0 [ 33%]

...nt.ts:34 是否可以在IDE环境中运行 Optional scriptPath scriptPath: string Inherited from Component.scriptPath Defined in laya/components/Component.ts:35 Accessors awaked get awaked(): boolean Inherited from Component.awaked Defined in laya/components/Component.ts:86 Returns boolean boundsMax...

来源: Laya3.0_api 发布时间: 20231115

1588. HTML文本 · LayaAir3.0文档 · LAYABOX [ 32%]

... 示例如下: var htmlDiv:HTMLDivElement=new HTMLDivElement(); var html:string = "<span color='#e3d26a'>使用</span>"; html += "<span style='color:#FFFFFF;font-weight:bold'>HTMLDivElement</span>"; html += "<span color='#6ad2e3'>创建的</span><br/>"; ht...

来源: Laya3.0_文档 发布时间: 20230303

1589. [LayaAir3]LayaAir3.0UnityPlugin 导出出错 [ 32%]

...teSkinnerMesh (UnityEngine.SkinnedMeshRenderer skinnedMeshRenderer, System.String meshName, System.IO.FileStream fs, System.Int32 MaxBoneCount) (at ./Library/PackageCache/com.layaair.export-tool@0665d13336/Editor/Export/utils/MeshUitls.cs:397) MeshFile.SaveFile (System.Collections.Generic.Dictionary...

来源: Laya_社区 发布时间: 20240111

1590. laya.d3.physicscannon.CannonPhysicsTriggerComponent_API3.0 [ 32%]

...nt.ts:34 是否可以在IDE环境中运行 Optional scriptPath scriptPath: string Inherited from Component.scriptPath Defined in laya/components/Component.ts:35 Accessors awaked get awaked(): boolean Inherited from Component.awaked Defined in laya/components/Component.ts:86 Returns boolean canCollid...

来源: Laya3.0_api 发布时间: 20231102