大约有 185 项符合查询结果, 库内数据总量为 31,722 项。 (搜索耗时: 0.0075 秒)
... const { regClass, property } = Laya; @regClass() export class NewScript extends Laya.Script { declare owner: Laya.Image; //组件被启用后执行,例如节点被添加到舞台后 onEnable(): void { //需要先加载图集再使用,注意,图集要放到resources目录下或者在构建发...
来源: Laya3.0_文档 发布时间: 20251128
...下: const { regClass, property } = Laya; @regClass() export class Main extends Laya.Script { onAwake(): void { let img = new Laya.Image; Laya.stage.addChild(img); img.pos(500,100); img.skin = "resources/layabox.png"; //纹理压缩的图片的路径 } onStart() { Laya.Stat.show(0, 0); //性能面...
来源: Laya3.0_文档 发布时间: 20251010
...下: ... import Vector3 = Laya.Vector3; ... export class AnimationScript extends Laya.AnimatorStateScript { ... private model: Laya.Sprite3D; /**@internal */ setPlayScriptInfo(animator: Laya.Animator | Laya.Animator2D, layerindex: number, playstate: Laya.AnimatorState | Laya.AnimatorState2D) { ......
来源: Laya3.0_文档 发布时间: 20251010
...onst { regClass, property } = Laya; @regClass() export class LightOccluder extends Laya.Script { private spotLight: Laya.Sprite = new Laya.Sprite(); private background: Laya.Sprite = new Laya.Sprite(); private lightOccluder: Laya.Sprite = new Laya.Sprite(); private backgroundTexture: string = "resou...
来源: Laya3.0_文档 发布时间: 20251010
... const { regClass, property } = Laya; @regClass() export class NewScript extends Laya.Script { //declare owner : Laya.Sprite3D; @property({ type: Laya.Sprite }) public sprite1: Laya.Sprite; @property({ type: Laya.Sprite }) public sprite2: Laya.Sprite; constructor() { super(); } /** * 组件被激活...
来源: Laya3.0_文档 发布时间: 20251010
... const { regClass, property } = Laya; @regClass() export class NewScript extends Laya.Script { @property(Number) public projectId: number = 23; private perfMain: LayaPerf = new LayaPerf(); onEnable(): void { this.perfMain.init(this.projectId); } } projectId使用后端给项目分配的项目id,...
来源: Laya3.0_文档 发布时间: 20251010
...: const { regClass, property } = Laya; @regClass() export class Script extends Laya.Script { //declare owner : Laya.Sprite3D; @property({ type: Laya.Scene3D }) scene3d: Laya.Scene3D; constructor() { super(); } /** * 组件被激活后执行,此时所有节点和组件均已创建完毕,此方...
来源: Laya3.0_文档 发布时间: 20251010
....addChild(this.text); } } //激活启动类 new Main(); class MonkeyScript extends Laya.Script3D{ private _scene:Laya.Scene3D; private _text:Laya.Text; private _camera:Laya.Camera; private rotation:Laya.Vector3; private lastPosition:Laya.Vector2; priva...
来源: Laya_社区 发布时间: 20190531
...ild(this.text); } } //激活启动类 new MultiTouch(); class MonkeyScript extends Laya.Script3D{ private _scene:Laya.Scene3D; private _text:Laya.Text; private _camera:Laya.Camera; private rotation:Laya.Vector3; private lastPosition:Laya.Vector2; priva...
来源: Laya_社区 发布时间: 20190605
...ipt /** * TypeScript语言的3D脚本示例 */ export default class TSDemo extends Laya.Script3D { constructor() { super(); } } ``` > 2D脚本与3D脚本不要混用,如果是用IDE创建的脚本模板,需要将继承的2D脚本类(Laya.Script)改为3D脚本类(Laya.Script3D), ###### ...
来源: Laya2.0_文档 发布时间: 20210715