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大约有 203 项符合查询结果, 库内数据总量为 31,722 项。 (搜索耗时: 0.0068 秒)

171. laya.physics.BoxCollider_API3.0 [ 43%]

... Inherited from Component.owner Defined in laya/components/Component.ts:24 获取所属Node节点。 rigidBody rigidBody: RigidBody Inherited from ColliderBase.rigidBody Defined in laya/physics/ColliderBase.ts:27 [只读]刚体引用 Optional runInEditor runInEditor: boolean Inherited from Component...

来源: Laya3.0_api 发布时间: 20231115

172. laya.physics.PolygonCollider_API3.0 [ 42%]

... Inherited from Component.owner Defined in laya/components/Component.ts:24 获取所属Node节点。 rigidBody rigidBody: RigidBody Inherited from ColliderBase.rigidBody Defined in laya/physics/ColliderBase.ts:27 [只读]刚体引用 Optional runInEditor runInEditor: boolean Inherited from Component...

来源: Laya3.0_api 发布时间: 20231115

173. laya.physics.ChainCollider_API3.0 [ 42%]

... Inherited from Component.owner Defined in laya/components/Component.ts:24 获取所属Node节点。 rigidBody rigidBody: RigidBody Inherited from ColliderBase.rigidBody Defined in laya/physics/ColliderBase.ts:27 [只读]刚体引用 Optional runInEditor runInEditor: boolean Inherited from Component...

来源: Laya3.0_api 发布时间: 20231115

174. 和原生Dom交互 · LayaAir3.4 · 引擎文档 · LAYABOX [ 42%]

... //初始化引擎 Laya.init(0,0); var Hls:any = Laya.Browser.window.Hls;//获取对Hls的引用。 var plyr:any = Laya.Browser.window.plyr;//获取对plyr的引用 //获取video对象,就是页面上命名为“player”的标签 var video:any = Laya.Browser.document.querySelector('#player'); if(...

来源: Laya3.0_文档 发布时间: 20251010

175. laya.d3.component.animator.Animator_API3.0 [ 41%]

... Inherited from Component.owner Defined in laya/components/Component.ts:24 获取所属Node节点。 Optional runInEditor runInEditor: boolean Inherited from Component.runInEditor Defined in laya/components/Component.ts:34 是否可以在IDE环境中运行 Optional scriptPath scriptPath: string Inhe...

来源: Laya3.0_api 发布时间: 20231115

176. laya.display.Sprite [ 41%]

...节点。 注意: Sprite 默认没有宽高,可以通过getBounds函数获取;也可手动设置宽高;还可以设置autoSize=true,然后再获取宽高。Sprite的宽高一般用于进行碰撞检测和排版,并不影响显示图像大小,如果需要更改显示图像大小,请...

来源: laya_api 发布时间: 20170929

177. laya.physics.joint.WheelJoint_API3.0 [ 41%]

... Inherited from Component.owner Defined in laya/components/Component.ts:24 获取所属Node节点。 Optional runInEditor runInEditor: boolean Inherited from Component.runInEditor Defined in laya/components/Component.ts:34 是否可以在IDE环境中运行 Optional scriptPath scriptPath: string Inhe...

来源: Laya3.0_api 发布时间: 20231115

178. laya.d3.core.light.PointLightCom_API3.0 [ 41%]

... Inherited from Component.owner Defined in laya/components/Component.ts:24 获取所属Node节点。 Optional runInEditor runInEditor: boolean Inherited from Component.runInEditor Defined in laya/components/Component.ts:34 是否可以在IDE环境中运行 Optional scriptPath scriptPath: string Inhe...

来源: Laya3.0_api 发布时间: 20231115

179. laya.d3.core.particleshuriken.ShurikenParticleRenderer_API3.0 [ 41%]

... Inherited from Component.owner Defined in laya/components/Component.ts:24 获取所属Node节点。 Optional runInEditor runInEditor: boolean Inherited from Component.runInEditor Defined in laya/components/Component.ts:34 是否可以在IDE环境中运行 Optional scriptPath scriptPath: string Inhe...

来源: Laya3.0_api 发布时间: 20231115

180. laya.d3.core.light.SpotLightCom_API3.0 [ 40%]

... Inherited from Component.owner Defined in laya/components/Component.ts:24 获取所属Node节点。 Optional runInEditor runInEditor: boolean Inherited from Component.runInEditor Defined in laya/components/Component.ts:34 是否可以在IDE环境中运行 Optional scriptPath scriptPath: string Inhe...

来源: Laya3.0_api 发布时间: 20231115