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...节点上添加2D拖尾渲染器的示例代码 */ export class NewScript extends Laya.Script { declare owner: Laya.Sprite; private _trail2D: Laya.Trail2DRender; //从场景文件中获取到的宽度曲线数据 private _widthCurve: any[]; //从场景文件中获取到的颜色渐变数据 private ...
来源: Laya3.0_文档 发布时间: 20251010
...错,这个时候借用下any吧,如: classA implements IA{ } classB extends classA{ } var items:IA = ; function(item:classB):void { //items.push(item);//报错,提示类型错误 //方案一 items.push(<any>item); //方案二 var temp:IA = <IA>item; items.push(temp); ...
来源: Laya_社区 发布时间: 20161109
...const { regClass, property } = Laya; @regClass() export class Mesh2DRender extends Laya.Script { @property({type: Laya.Sprite}) private layaMonkey: Laya.Sprite; //组件被启用后执行,例如节点被添加到舞台后 onEnable(): void { Laya.loader.load("resources/layabox.png", Laya.Loader.IMA...
来源: Laya3.0_文档 发布时间: 20251120
....addChild(this.text); } } //激活启动类 new Main(); class MonkeyScript extends Laya.Script3D{ constructor(){ super(); this.scene = null; this.text = null; this.camera = null; this.lastPosition = new Laya.Vect...
来源: Laya_社区 发布时间: 20190531
...: const { regClass, property } = Laya; @regClass() export class Script extends Laya.Script { //共享材质,用于合批 public batchMat: Laya.Material; //颜色数目 private _colorNums = 20; //精灵数目 private _spriteNums = 200; private _createColorBufferData() { //随机给20个颜色值 ...
来源: Laya3.0_文档 发布时间: 20251010
...建,播放,暂停,销毁,清理对象池 export class Particle3D extends Sprite3D { private _isInited: boolean = false; private _filePath: string = null; private _particle: Laya.Sprite = null; private _shuriKenParticle3D: Array<ShuriKenParticle3D>= []; private _shurikenParticleSystem: ...
来源: Laya3.0_文档 发布时间: 20251010
...建,播放,暂停,销毁,清理对象池 export class Particle3D extends Sprite3D { private _isInited: boolean = false; private _filePath: string = null; private _particle: Laya.Sprite = null; private _shuriKenParticle3D: Array<ShuriKenParticle3D>= []; private _shurikenParticleSystem: ...
来源: Laya3.0_文档 发布时间: 20250104
....AroundPos = plane.transform.position; */ export default class ModelViewer extends Laya.Script { // Text m_debugTip; public canRotation_X: boolean = true; public canRotation_Y: boolean = true; public canScale: boolean = true; /// <summary> /// Around center. /// </summary> //public targe...
来源: Laya_社区 发布时间: 20170714
...; const { regClass, property } = Laya; @regClass() export class TestSprite extends Laya.Script { // 用于显示鼠标点击的位置 @property({ type: Laya.Sprite }) public hit: Sprite; private _temp: Sprite; private _allAgent: Nav2DAgent[] = []; private findCompents(lists: any[], sprite: Sprite, c...
来源: Laya3.0_文档 发布时间: 20251010
....AroundPos = plane.transform.position; */ export default class ModelViewer extends Laya.Script { // Text m_debugTip; public canRotation_X: boolean = true; public canRotation_Y: boolean = true; public canScale: boolean = true; /// <summary> /// Around center. /// </summary> //public targe...
来源: Laya_社区 发布时间: 20190224