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... debugMode: boolean = false Defined in laya/d3/shader/Shader3D.ts:92 是否开启调试模式。 Static Readonly debugShaderVariantCollection debugShaderVariantCollection: ShaderVariantCollection = new ShaderVariantCollection() Defined in laya/d3/shader/Shader3D.ts:94 调试着色器变种集合。 ...
来源: Laya3.0_api 发布时间: 20231102
...nherited from Resource.DEBUG Defined in laya/resource/Resource.ts:19 是否开启debug模式 Static RENDERQUEUE_ALPHATEST RENDERQUEUE_ALPHATEST: number = 2450 Inherited from Material.RENDERQUEUE_ALPHATEST Defined in laya/d3/core/material/Material.ts:46 渲染队列_阿尔法裁剪。 Static RENDERQU...
来源: Laya3.0_api 发布时间: 20231115
...nherited from Resource.DEBUG Defined in laya/resource/Resource.ts:19 是否开启debug模式 Static RENDERQUEUE_ALPHATEST RENDERQUEUE_ALPHATEST: number = 2450 Defined in laya/d3/core/material/Material.ts:46 渲染队列_阿尔法裁剪。 Static RENDERQUEUE_OPAQUE RENDERQUEUE_OPAQUE: number = 2000 D...
来源: Laya3.0_api 发布时间: 20231115
... //设置材质 layaMonkey.meshRenderer.sharedMaterial = customMaterial; //开启旋转 Laya.timer.frameLoop(1, this, function() { layaMonkey.transform.rotate(this.rotation, false); }); })); ```  ### 2. stateMap 在 `subShader` 添加通道时,除了顶点着色器与片段着色器...
来源: Laya2.0_文档 发布时间: 20210714
...nherited from Resource.DEBUG Defined in laya/resource/Resource.ts:19 是否开启debug模式 Static RENDERQUEUE_ALPHATEST RENDERQUEUE_ALPHATEST: number = 2450 Inherited from Material.RENDERQUEUE_ALPHATEST Defined in laya/d3/core/material/Material.ts:46 渲染队列_阿尔法裁剪。 Static RENDERQU...
来源: Laya3.0_api 发布时间: 20231115
...skel或.json。 2.2 使用快速渲染 useFastRender Spine3D组件默认会开启快速渲染,此状态下,会采用GPU运算等一系列优化策略,使得Spine动画的性能大幅度提升。 然而这种优化策略为平衡性能与内存关系,会对单个顶点的骨骼数量采取限...
来源: Laya3.0_文档 发布时间: 20260203
...nherited from Resource.DEBUG Defined in laya/resource/Resource.ts:19 是否开启debug模式 Static RENDERMODE_ADDTIVE RENDERMODE_ADDTIVE: number = 0 Defined in laya/d3/core/material/EffectMaterial.ts:88 deprecated 渲染状态_加色法混合。 Static RENDERMODE_ALPHABLENDED RENDERMODE_ALPHABLENDE...
来源: Laya3.0_api 发布时间: 20231115
...nherited from Resource.DEBUG Defined in laya/resource/Resource.ts:19 是否开启debug模式 Static RENDERMODE_ADDTIVE RENDERMODE_ADDTIVE: number = 1 Defined in laya/d3/core/trail/TrailMaterial.ts:116 deprecated 渲染状态_加色法混合。 Static RENDERMODE_ALPHABLENDED RENDERMODE_ALPHABLENDED: ...
来源: Laya3.0_api 发布时间: 20231115
...nherited from Resource.DEBUG Defined in laya/resource/Resource.ts:19 是否开启debug模式 Static EXPOSURE EXPOSURE: number Defined in laya/d3/core/material/SkyBoxMaterial.ts:11 Static RENDERQUEUE_ALPHATEST RENDERQUEUE_ALPHATEST: number = 2450 Inherited from Material.RENDERQUEUE_ALPHATEST Defined ...
来源: Laya3.0_api 发布时间: 20231115
...nherited from Resource.DEBUG Defined in laya/resource/Resource.ts:19 是否开启debug模式 Static EXPOSURE EXPOSURE: number Defined in laya/d3/core/material/SkyPanoramicMaterial.ts:12 Static RENDERQUEUE_ALPHATEST RENDERQUEUE_ALPHATEST: number = 2450 Inherited from Material.RENDERQUEUE_ALPHATEST De...
来源: Laya3.0_api 发布时间: 20231115