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大约有 336 项符合查询结果, 库内数据总量为 31,722 项。 (搜索耗时: 0.0090 秒)

211. 请问,如何获得StandardMaterial,为什么transformUV始终是null [ 40%]

...ffset = new Laya.Vector2(index 0/100.0, index 0/100.0);     layaMonkey.active = !debugModel;     layaMonkey.transform.rotate(rotation, false);     if (debugModel) {         phasorSpriter3D.begin(Laya.WebGLContext.LINES, camera);         Tool.linearModel(layaMonkey, phasorSpriter3D, c...

来源: Laya_社区 发布时间: 20171127

212. laya.ui.Label_API3.0 [ 40%]

...ior mouseThrough name tag drawtocanvCtx Accessors _isHeightSet _isWidthSet active activeInHierarchy align alpha anchorX anchorY bgColor blendMode bold borderColor bottom cacheAs centerX centerY color components customRenderEnable dataSource destroyed disabled displayHeight displayWidth displayedInSt...

来源: Laya3.0_api 发布时间: 20231115

213. laya.ui.Tab_API3.0 [ 40%]

...gh name selectHandler tag drawtocanvCtx Accessors _isHeightSet _isWidthSet active activeInHierarchy alpha anchorX anchorY bgColor blendMode bottom cacheAs centerX centerY components customRenderEnable dataSource destroyed direction disabled displayHeight displayWidth displayedInStage drawCallOptimiz...

来源: Laya3.0_api 发布时间: 20231115

214. laya.ui.Image_API3.0 [ 40%]

...ior mouseThrough name tag drawtocanvCtx Accessors _isHeightSet _isWidthSet active activeInHierarchy alpha anchorX anchorY blendMode bottom cacheAs centerX centerY color components customRenderEnable dataSource destroyed disabled displayHeight displayWidth displayedInStage drawCallOptimize filters gl...

来源: Laya3.0_api 发布时间: 20231115

215. Unity3D插件介绍(JavaScript-3D基础(JS)-LayaAir3D之Unity插件使用) [ 40%]

...绍。 ##### (3) GameObject Setting 游戏物品节点设置 `Ignore Not Active Game Objects ` 导出时忽略在unity场景中未激活的节点。 `Batch Make The First Level Game Objects ` **(必须选择sprite3D才会有) ** 批量导出场景中所有一级节点。 ##### (4) MeshSprite3D S...

来源: Laya2.0_文档 发布时间: 20200620

216. 使用3D精灵 · LayaAir3.4 · 引擎文档 · LAYABOX [ 40%]

... /** * 获取自身是否激活。 * @return 自身是否激活。 */ get active(): boolean /** * 设置是否激活。 * @param value 是否激活。 */ set active(value: boolean) 2.3 是否为静态 (图2-4) 图2-4所示,是否为静态。在游戏场景中,每一个Sprite3D都有静态或...

来源: Laya3.0_文档 发布时间: 20251010

217. laya.ui.FontClip_API3.0 [ 40%]

...ior mouseThrough name tag drawtocanvCtx Accessors _isHeightSet _isWidthSet active activeInHierarchy align alpha anchorX anchorY autoPlay blendMode bottom cacheAs centerX centerY clipHeight clipWidth clipX clipY components customRenderEnable dataSource destroyed direction disabled displayHeight displ...

来源: Laya3.0_api 发布时间: 20231115

218. laya.ui.Dialog_API3.0 [ 40%]

...URE YES drawtocanvCtx unDestroyedScenes Accessors _isHeightSet _isWidthSet active activeInHierarchy alpha anchorX anchorY blendMode bottom cacheAs centerX centerY components customRenderEnable destroyed displayHeight displayWidth displayedInStage dragArea drawCallOptimize filters globalRotation glob...

来源: Laya3.0_api 发布时间: 20231115

219. laya.ui.List_API3.0 [ 40%]

...lectHandler tag totalPage drawtocanvCtx Accessors _isHeightSet _isWidthSet active activeInHierarchy alpha anchorX anchorY array bgColor blendMode bottom cacheAs cells centerX centerY components content customRenderEnable dataSource destroyed disabled displayHeight displayWidth displayedInStage drawC...

来源: Laya3.0_api 发布时间: 20231115

220. laya.ui.UIGroup_API3.0 [ 40%]

...gh name selectHandler tag drawtocanvCtx Accessors _isHeightSet _isWidthSet active activeInHierarchy alpha anchorX anchorY bgColor blendMode bottom cacheAs centerX centerY components customRenderEnable dataSource destroyed direction disabled displayHeight displayWidth displayedInStage drawCallOptimiz...

来源: Laya3.0_api 发布时间: 20231115