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Laya_社区(1068) Laya3.0_api(668) Laya2.0_api(366) laya_api(298) Laya2.0_文档(230) Laya_示例(146) Laya2.0_示例(118) Laya3.0_文档(109)
API DocumentationAll Packages | All Classes | Index | Frames No Frames ExtendTerrainMaterialProperties | Methods | Constants Packagelaya.d3.core.materialClasspublic class ExtendTerrainMaterialInheritanceExtendTerrainMaterial BaseMaterial laya.resource.Resource ... Public Properties Hide In...
来源: Laya2.0_api 发布时间: 20190513
...a.net.Loader; import laya.utils.Browser; import laya.utils.Handler; public class Test { public function Test() { Laya.init(550,400); Laya.stage.bgColor="#EEFFCC"; Laya.loader.load("hu.ttf",Handler.create(this,onLoaded),null,Loader.BUFFER); } private function onLoaded():void { var arr:ArrayBuffer=Lay...
来源: Laya_社区 发布时间: 20161219
..."laya/d3/component/Volume/reflectionProbe/ReflectionProbe" ReflectionProbe Class ReflectionProbe ReflectionProbe 类用于实现反射探针组件 miner Hierarchy Volume ReflectionProbe Index Constructors constructor Properties _extra _isScene _singleton _updateMark owner runInEditor scriptPath TEMP...
来源: Laya3.0_api 发布时间: 20231115
ts项目加载version.json失败 class GameMain{ constructor() { Laya.init(1280,760); Laya.ResourceVersion.type = Laya.ResourceVersion.FILENAME_VERSION; Laya.ResourceVersion.enable("version.json", Laya.Handler.create(this, this.beginLoad)); } private beginLoad(): void { console.debug("aaaaaaaaaaaaa...
来源: Laya_社区 发布时间: 20180416
...3/core/particleShuriKen/ShurikenParticleRenderer" ShurikenParticleRenderer Class ShurikenParticleRenderer ShurikenParticleRender 类用于创建3D粒子渲染器。 Hierarchy BaseRender ShurikenParticleRenderer Implements IBoundsCell Index Constructors constructor Properties _extra _particleSystem _...
来源: Laya3.0_api 发布时间: 20231115
...讯返回数据 下面是复制的代码,标“*”处为有问题。 class Game { private socket: Laya.Socket; private byte: Laya.Byte; constructor() { //初始化引擎 Laya.init(600, 400, Laya.WebGL); this.byte = new Laya.Byte(); //这里我们采用小端 this.byte.endian = Laya.Byte.LITTLE_...
来源: Laya_社区 发布时间: 20180211
...m/api2/Chinese/index.html?version=2.9.0beta&type=3D&category=BulletPhysics&class=laya.d3.physics.PhysicsSimulation)。射线检测使用的接口有4个,分为两类。`raycastFromTo`,`raycastAllFromTo`一类,`rayCast`,`rayCastAll`一类。我们将前面2个成为A类,后面为B类,我...
来源: Laya2.0_文档 发布时间: 20210715
...Globals "laya/d3/core/SimpleSkinnedMeshRenderer" SimpleSkinnedMeshRenderer Class SimpleSkinnedMeshRenderer Hierarchy SkinnedMeshRenderer SimpleSkinnedMeshRenderer Implements IBoundsCell Index Constructors constructor Properties _bones _extra _receiveShadow _singleton owner runInEditor scriptPath sor...
来源: Laya3.0_api 发布时间: 20231115
...套的,不同开放域代码请勿使用该类 */ export class WXBitmap extends Laya.Sprite { private $viewName: string; private $texture: Laya.Texture; private $bitmap: any; private $timer: lie.Timer; public auto: boolean =...
来源: Laya_社区 发布时间: 20181114
...访问到 UI3D, 再用 ui3d.sprite 获取 prefab 的根节点. export class RuntimeScript extends RuntimeScriptBase { onAwake(): void { let sprite3d: Laya.Sprite3D = this.scene3D.getChildByName("m_Sprite3D"); let ui3d: Laya.UI3D = sprite3d.getComponent(Laya.UI3D); let ui3d_root: Laya.Sprite = ui3...
来源: Laya_社区 发布时间: 20251020