• 首页
  • 动态
  • 案例
  • 引擎社区
  • API
  • 文档
  • 示例
  • 引擎下载

大约有 1,204 项符合查询结果, 库内数据总量为 31,722 项。 (搜索耗时: 0.0065 秒)

251. HtmlDivElement的innerHTML属性BUG [ 73%]

...Element = new HTMLDivElement(); htmlDiv.style.fontSize = 25; htmlDiv.style.color = "#ffffff"; Laya.stage.addChild(htmlDiv); htmlDiv.innerHTML = "<font color='#00ff00'>宝石1<br/>宝石2</font>";用了1.7.17版本测试,未解决,麻烦官方测试下。 附件 : --> Client.zip...

来源: Laya_社区 发布时间: 20180419

252. 计时器-延迟调用 [ 73%]

...age.ALIGN_CENTER; Laya.stage.scaleMode = Stage.SCALE_SHOWALL; Laya.stage.bgColor = "#232628"; demonstrate(); })(); function demonstrate() { for (var i = 0; i < 10; i++) { Laya.timer.callLater(this, onCallLater); } } function onCallLater() { console.log("onCallLater triggered"); var text = new Text()...

来源: Laya_示例 发布时间: 20260303

253. Sprite-缓存为静态图像 [ 73%]

...lignH = Stage.ALIGN_CENTER; Laya.stage.scaleMode = "showall"; Laya.stage.bgColor = "#232628"; Stat.show(); setup(); })(); function setup() { var textBox = new Sprite(); // 随机摆放文本 var text; for (var i = 0; i < 1000; i++) { text = new Text(); text.fontSize = 20; text.text = (Math.random() ...

来源: Laya_示例 发布时间: 20260303

254. 计时器-延迟调用 [ 73%]

...age.ALIGN_CENTER; Laya.stage.scaleMode = Stage.SCALE_SHOWALL; Laya.stage.bgColor = "#232628"; Stat.show(); this.demonstrate(); } demonstrate() { for (let i = 0; i < 10; i++) { Laya.timer.callLater(this, this.onCallLater); } } onCallLater() { const Text = Laya.Text; console.log("onCallLater triggered...

来源: Laya2.0_示例 发布时间: 20260303

255. Sprite-缓存为静态图像 [ 73%]

...age.ALIGN_CENTER; Laya.stage.scaleMode = Stage.SCALE_SHOWALL; Laya.stage.bgColor = "#232628"; Laya.Stat.show(); this.cacheText(); } cacheText() { const Sprite = Laya.Sprite, Text = Laya.Text; let textBox = new Sprite(); Laya.stage.addChild(textBox); // 随机摆放文本 let text; for (let i = 0; i ...

来源: Laya2.0_示例 发布时间: 20260303

256. SubShader介绍(JavaScript-3D基础(JS)-LayaAir3D之shader) [ 72%]

...ddInclude("ShadowCasterFS.glsl", ShadowCasterFSGLSL); Shader3D.addInclude("Colors.glsl", ColorsGLSL); Shader3D.addInclude("Sampling.glsl", SamplingGLSL); Shader3D.addInclude("StdLib.glsl", StdLibGLSL); Shader3D.addInclude("PBRVSInput.glsl", PBRVSInput); Shader3D.addInclude("PBRFSInput.glsl", PBRFSIn...

来源: Laya2.0_文档 发布时间: 20210714

257. 使用laya官方示例代码制作微信小游戏无法显示 [ 72%]

...age.ALIGN_CENTER; Laya.stage.scaleMode = Stage.SCALE_SHOWALL; Laya.stage.bgColor = "#232628"; this.setup(); } private setup(): void { this.createLabel("#FFFFFF", null).pos(30, 50); this.createLabel("#00FFFF", null).pos(290, 50); this.createLabel("#FFFF00", "#FFFFFF").pos(30, 100); this.createLabel("...

来源: Laya_社区 发布时间: 20180529

258. SubShader介绍(TypeScript-3D基础(TS)-LayaAir3D之Shader) [ 72%]

...ddInclude("ShadowCasterFS.glsl", ShadowCasterFSGLSL); Shader3D.addInclude("Colors.glsl", ColorsGLSL); Shader3D.addInclude("Sampling.glsl", SamplingGLSL); Shader3D.addInclude("StdLib.glsl", StdLibGLSL); Shader3D.addInclude("PBRVSInput.glsl", PBRVSInput); Shader3D.addInclude("PBRFSInput.glsl", PBRFSIn...

来源: Laya2.0_文档 发布时间: 20210715

259. laya.d3.core.light.PointLightCom_API3.0 [ 72%]

... PointLightCom Index Constructors constructor Properties _extra _singleton color owner runInEditor scriptPath Accessors awaked destroyed enabled hideFlags id intensity lightWorldMatrix lightmapBakedType range shadowDepthBias shadowDistance shadowMode shadowNearPlane shadowNormalBias shadowResolution...

来源: Laya3.0_api 发布时间: 20231115

260. SubShader介绍(ActionScript-3D基础(AS3)-LayaAir3D之shader) [ 72%]

...ddInclude("ShadowCasterFS.glsl", ShadowCasterFSGLSL); Shader3D.addInclude("Colors.glsl", ColorsGLSL); Shader3D.addInclude("Sampling.glsl", SamplingGLSL); Shader3D.addInclude("StdLib.glsl", StdLibGLSL); Shader3D.addInclude("PBRVSInput.glsl", PBRVSInput); Shader3D.addInclude("PBRFSInput.glsl", PBRFSIn...

来源: Laya2.0_文档 发布时间: 20210715