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Laya_社区(78) Laya3.0_api(71) Laya2.0_api(53) laya_api(38) Laya3.0_文档(15) Laya2.0_文档(10) Laya2.0_示例(3) Laya_示例(3)
... BaseMaterial cloneTo(destObject:*):void 克隆。 BaseMaterial load(url:String, complete:Handler):void[static] 加载材质。 BaseMaterial setShaderName(name:String):void 设置使用Shader名字。 BaseMaterialProtected Methods Show Inherited Protected Methods Show Inherited Protected Methods...
来源: Laya2.0_api 发布时间: 20190513
... BaseMaterial cloneTo(destObject:*):void 克隆。 BaseMaterial load(url:String, complete:Handler):void[static] 加载材质。 BaseMaterial setShaderName(name:String):void 设置使用Shader名字。 BaseMaterialProtected Methods Show Inherited Protected Methods Show Inherited Protected Methods...
来源: Laya2.0_api 发布时间: 20190513
... BaseMaterial cloneTo(destObject:*):void 克隆。 BaseMaterial load(url:String, complete:Handler):void[static] 加载材质。 BaseMaterial setShaderName(name:String):void 设置使用Shader名字。 BaseMaterialProtected Methods Show Inherited Protected Methods Show Inherited Protected Methods...
来源: Laya2.0_api 发布时间: 20190513
...ameLoop(1, this, this.onLoop) } /** * 播放动作对应的动画 * action String 动作名称 */ _proto.playAction = function(action){ //如果是重复的动作 不执行 if(this.action == action)return; this.action = action; this.body.play(0, true, this.action); } _proto.onLoop = function(){ } //...
来源: Laya_社区 发布时间: 20160801
... BaseMaterial cloneTo(destObject:*):void 克隆。 BaseMaterial load(url:String, complete:Handler):void[static] 加载材质。 BaseMaterial setShaderName(name:String):void 设置使用Shader名字。 BaseMaterialProtected Methods Show Inherited Protected Methods Show Inherited Protected Methods...
来源: Laya2.0_api 发布时间: 20190513
...esh: Mesh, texture: Texture2D, minHeight: number, maxHeight: number, name: string = null): MeshTerrainSprite3D { var meshTerrainSprite3D: MeshTerrainSprite3D = new MeshTerrainSprite3D(mesh, null, name); meshTerrainSprite3D._initCreateFromMeshHeightMap(texture, minHeight, maxHeight); return meshTerra...
来源: Laya3.0_文档 发布时间: 20230303
...Material disableFog():void 禁用雾化。 BlinnPhongMaterial load(url:String, complete:Handler):void[static] 加载材质。 BaseMaterial setShaderName(name:String):void 设置使用Shader名字。 BaseMaterialProtected Methods Show Inherited Protected Methods Show Inherited Protected Methods...
来源: Laya2.0_api 发布时间: 20190513
... input.y = i * this.SPACING + this.Y_OFFSET; } } private createInput(skin: string): Laya.TextInput { var ti: Laya.TextInput = new Laya.TextInput(); ti.skin = skin; ti.size(300, 50); ti.sizeGrid = "0,40,0,40"; ti.font = "Arial"; ti.fontSize = 30; ti.bold = true; ti.color = "#606368"; this.owner.addCh...
来源: Laya3.0_文档 发布时间: 20251010
...oneTo(destObject:*):void[override] 克隆。 PBRSpecularMaterial load(url:String, complete:Handler):void[static] 加载材质。 BaseMaterial setShaderName(name:String):void 设置使用Shader名字。 BaseMaterialProtected Methods Show Inherited Protected Methods Show Inherited Protected Methods...
来源: Laya2.0_api 发布时间: 20190513
...oneTo(destObject:*):void[override] 克隆。 PBRStandardMaterial load(url:String, complete:Handler):void[static] 加载材质。 BaseMaterial setShaderName(name:String):void 设置使用Shader名字。 BaseMaterialProtected Methods Show Inherited Protected Methods Show Inherited Protected Methods...
来源: Laya2.0_api 发布时间: 20190513