大约有 357 项符合查询结果, 库内数据总量为 31,722 项。 (搜索耗时: 0.0057 秒)
Laya_社区(99) Laya_示例(78) Laya2.0_示例(68) Laya3.0_api(55) Laya2.0_文档(35) Laya3.0_文档(11) laya_api(6) Laya2.0_api(5)
...L = Laya.WebGL; export class Interaction_Hold { private HOLD_TRIGGER_TIME: number = 1000; private apePath: string = "res/apes/monkey2.png"; //触发hold事件时间为1秒 private ape: Sprite; private isApeHold: Boolean; constructor() { // 不支持WebGL时自动切换至Canvas Laya.init(Browser.cli...
来源: Laya2.0_示例 发布时间: 20260303
...各个轴的旋转弧度计算出 //Quaternion.createFromYawPitchRoll(yaw:Number, pitch:Number, roll:Number, out:Quaternion) box.transform.rotation = new Quaternion(x, y, z, w); //设置局部旋转,会使这个方体根据自身坐标系的坐标轴进行旋转 //如果没有进行过旋转,则...
来源: Laya_社区 发布时间: 20161223
...ya.Event; this.timeLine = new TimeLine(); // addLabel(label:String, offset:Number) offset: 标签事件相对于上个动画的偏移时间(单位:毫秒) this.timeLine.addLabel("turnRight", 0).to(this.target, {x:450, y:100, scaleX:0.5, scaleY:0.5}, 2000, null, 0) .addLabel("turnDown", 0).to(this....
来源: Laya2.0_示例 发布时间: 20260303
...加缓动的函数 private function addTime(timeLine:TimeLine,sp:Sprite,yy:Number):void { timeLine=new TimeLine(); timeLine.to(sp, {y: yy}, 3000, Ease.linearIn); timeLine.once(Event.COMPLETE,this, complete,[sp,timeLine]); timeLine.play(0,false); } //清理缓动的函数 private function clearTime(t...
来源: Laya_社区 发布时间: 20161207
...s Main { private _roomId = 0; constructor(roomId?: number) { this._roomId = roomId; Laya.init(750, 1218, Laya.WebGL); Laya.Browser.document.title = 'GG游戏; if (Laya.Browser.onPC) { ...
来源: Laya_社区 发布时间: 20181208
...变化,确定是放大还是缩小 const factor = 0.01; let scaleSize: number = (distance - this.lastDistance) * factor; this.text.text = "缩放比例" + scaleSize + "" scaleSize += 1; this.earth2.transform.scale = new Laya.Vector3(scaleSize, scaleSize, scaleSize); } else { le...
来源: Laya_社区 发布时间: 20190531
...tip:"../../res/guide/help3.png", tipx:900, tipy:300 } ]; private guideStep:number = 0; private hitArea:HitArea; private interactionArea:Sprite; constructor() { Laya.init(1285, 727); Laya.stage.alignH = Stage.ALIGN_CENTER; Laya.stage.alignV = Stage.ALIGN_MIDDLE; //绘制一个蓝色方块,不被抠...
来源: Laya_示例 发布时间: 20260303
...g = "../../res/ui/coutDown.png"; private counter: Clip; private currFrame: number; private controller: Button; constructor() { // 不支持WebGL时自动切换至Canvas Laya.init(800, 600, WebGL); Laya.stage.alignV = Stage.ALIGN_MIDDLE; Laya.stage.alignH = Stage.ALIGN_CENTER; Laya.stage.scaleMode = ...
来源: Laya_示例 发布时间: 20260303
...gl.WebGL; public class Physics_Physics_CollisionEvent { private var count: Number = 7; private var sensorCollider: CircleCollider; private var bodys: Array = []; private var touching: Array = []; public function Physics_CollisionEvent() { Laya.Config.isAntialias = true; Laya.init(1200, 700, WebGL); ...
来源: Laya2.0_示例 发布时间: 20260303
...:110, tip:"res/guide/help3.png", tipx:900, tipy:300 } ]; private guideStep:number = 0; private hitArea:HitArea; private interactionArea:Sprite; constructor() { Laya.init(1285, 727); Laya.stage.alignH = Stage.ALIGN_CENTER; Laya.stage.alignV = Stage.ALIGN_MIDDLE; //绘制一个蓝色方块,不被抠...
来源: Laya2.0_示例 发布时间: 20260303