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Laya_社区(176) Laya3.0_api(92) Laya2.0_api(50) laya_api(38) Laya2.0_文档(25) Laya3.0_文档(21) Laya2.0_示例(11) Laya_示例(6)
...设置" 开启物理辅助线显示,或者通过代码PhysicsDebugDraw.enable(); Public Properties Hide Inherited Public Properties Show Inherited Public Properties PropertyDefined By allowRotation : Boolean是否允许旋转,如果不希望刚体旋转,这设置为falseRigidBody allowS...
来源: Laya2.0_api 发布时间: 20190513
...戏*/ startGame(): void { if (!this._started) { this._started = true; this.enabled = true; } var ground=this.owner.getChildByName("ground"); ground.addComponent(Laya.ChainCollider); this._chains=ground.getComponent(Laya.ChainCollider); } 静观 • 2018-11-29 14:37 报错内容: at Objec...
来源: Laya_社区 发布时间: 20181128
...rivate var mFactory2:Templet; public function Skeleton_SpineVine() { WebGL.enable(); Laya.init(Browser.width, Browser.height); Laya.stage.bgColor = "#ffffff"; Stat.show(); startFun(); } public function startFun():void { mAniPath = "../../../../res/spine/spineRes5/vine.sk"; mFactory = new Templet(); ...
来源: Laya_示例 发布时间: 20260303
...icleRenderer castShadow : Boolean 获取是否产生阴影。 BaseRender enable : Boolean 获取是否可用。 BaseRender id : int[read-only] 获取唯一标识ID,通常用于识别。 BaseRender isPartOfStaticBatch : Boolean[read-only] 是否是静态的一部分。 BaseRender lightmapIndex :...
来源: Laya2.0_api 发布时间: 20190513
...p VBuiltIn ### Version: 1.10.3 Build 7/22/2020, 7:50:52 PM (no filename):8 Enable batch GL commands optimization! (no filename):8 running const: 22.53557300567627ms (no filename):8 ### App VNative ### Version: 1.10.3 Build 7/22/2020, 7:50:52 PM (no filename):8 running const: 32.08578100800514ms (no ...
来源: Laya_社区 发布时间: 20200826
...in thread. 04-18 17:26:51.201 1371-1371/com.etvtech.pvsz D/OpenGLRenderer: Enabling debug mode 0 04-18 17:26:51.241 1371-1384/com.etvtech.pvsz W/dalvikvm: threadid=11: thread exiting with uncaught exception (group=0x41d67ba8) 04-18 17:26:51.241 1371-1384/com.etvtech.pvsz E/AndroidRuntime: *** FATAL ...
来源: Laya_社区 发布时间: 20190418
...源版本控制,版本文件由发布功能生成 Laya.ResourceVersion.enable("version.json", Laya.Handler.create(this, this.onVersionLoaded), Laya.ResourceVersion.FILENAME_VERSION); ....... ``` 在GameUI中使用我们的自定义材质。 ```typescript //添加自定义模型 var box = scene.add...
来源: Laya2.0_文档 发布时间: 20210715
...sockets version: 2.3.0 layabox_mac@localhost- NOTICE: IPV6 compiled in and enabled NOTICE: libev support not compiled in NOTICE: libuv support not compiled in NOTICE: Threads: 1 each 2560 fds NOTICE: mem: platform fd map: 20480 bytes NOTICE: Compiled with OpenSSL support NOTICE: Doing SSL library in...
来源: Laya_社区 发布时间: 20181018
...var mFactory2:Templet; public function Skeleton_SpineStretchyman() { WebGL.enable(); Laya.init(Browser.width, Browser.height); Laya.stage.bgColor = "#ffffff"; Stat.show(); startFun(); } public function startFun():void { mAniPath = "../../../../res/spine/spineRes4/stretchyman.sk"; mFactory = new Temp...
来源: Laya_示例 发布时间: 20260303
...tly, it has the potential to load private frameworks, private methods, and enable future feature changes. This includes any code which passes arbitrary parameters to dynamic methods such as dlopen(), dlsym(), respondsToSelector:, performSelector:, method_exchangeImplementations(), and running remote...
来源: Laya_社区 发布时间: 20171221