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大约有 440 项符合查询结果, 库内数据总量为 31,722 项。 (搜索耗时: 0.0097 秒)

371. laya.ui.List_API3.0 [ 26%]

...ialize _processActive _setHeight _setWidth addChild addChildAt addChildren addComponent addComponentInstance addItem addItemAt bubbleEvent callLater changeItem clearTimer contains customRender deleteItem destroy destroyChildren drawToCanvas drawToTexture drawToTexture3D event frameLoop frameOnce fre...

来源: Laya3.0_api 发布时间: 20231115

372. laya.ui.UIGroup_API3.0 [ 26%]

...ethods _initialize _processActive _setSkin addChild addChildAt addChildren addComponent addComponentInstance addItem bubbleEvent callLater clearTimer contains customRender delItem destroy destroyChildren drawToCanvas drawToTexture drawToTexture3D event frameLoop frameOnce freshLayout fromParentPoint...

来源: Laya3.0_api 发布时间: 20231115

373. laya.display.Input_API3.0 [ 26%]

...ialize _processActive _setHeight _setWidth addChild addChildAt addChildren addComponent addComponentInstance bubbleEvent callLater changeText clearTimer contains customRender destroy destroyChildren drawToCanvas drawToTexture drawToTexture3D event frameLoop frameOnce fromParentPoint getBounds getChi...

来源: Laya3.0_api 发布时间: 20231115

374. laya.ui.TextInput_API3.0 [ 26%]

...rocessActive _setHeight _setSkin _setWidth addChild addChildAt addChildren addComponent addComponentInstance bubbleEvent callLater clearTimer contains customRender destroy destroyChildren drawToCanvas drawToTexture drawToTexture3D event frameLoop frameOnce freshLayout fromParentPoint getBounds getCh...

来源: Laya3.0_api 发布时间: 20231115

375. laya.d3.core.BaseCamera [ 26%]

...位置。 Sprite3D addChildren(... args):void 批量增加子节点 Node addComponent(type:*):Component3D 添加指定类型组件。 Sprite3D  addLayer(layer:Layer):void 增加可视图层。 BaseCamera clearTimer(caller:*, method:Function):void 清理定时器。功能同Laya.timer.clearTimer...

来源: laya_api 发布时间: 20170929

376. laya.ui.TextArea_API3.0 [ 26%]

...rocessActive _setHeight _setSkin _setWidth addChild addChildAt addChildren addComponent addComponentInstance bubbleEvent callLater clearTimer contains customRender destroy destroyChildren drawToCanvas drawToTexture drawToTexture3D event frameLoop frameOnce freshLayout fromParentPoint getBounds getCh...

来源: Laya3.0_api 发布时间: 20231115

377. laya.d3.core.scene.Scene3D_API3.0 [ 26%]

... _initialize _processActive _setCullCamera addChild addChildAt addChildren addComponent addComponentInstance bubbleEvent callLater clearTimer contains customRender destroy destroyChildren drawToCanvas drawToTexture drawToTexture3D event frameLoop frameOnce fromParentPoint getBounds getChildAt getChi...

来源: Laya3.0_api 发布时间: 20231115

378. laya.d3.core.VRCamera [ 26%]

...位置。 Sprite3D addChildren(... args):void 批量增加子节点 Node addComponent(type:*):Component3D 添加指定类型组件。 Sprite3D addLayer(layer:Layer):void 增加可视图层。 BaseCamera clearTimer(caller:*, method:Function):void 清理定时器。功能同Laya.timer.clearTimer()...

来源: laya_api 发布时间: 20170929

379. laya.ui.Tree_API3.0 [ 26%]

... zOrder Methods _initialize _processActive addChild addChildAt addChildren addComponent addComponentInstance bubbleEvent callLater clearTimer contains customRender destroy destroyChildren drawToCanvas drawToTexture drawToTexture3D event filter frameLoop frameOnce fresh freshLayout fromParentPoint ge...

来源: Laya3.0_api 发布时间: 20231115

380. laya.d3.core.Camera [ 25%]

...mmandBuffer):void 在特定渲染管线阶段添加指令缓存。 Camera addComponent(type:Class):* 添加组件。 Node addComponentIntance(comp:Component):* 添加组件实例。 Node addInputChild(node:Node):NodeNode addLayer(layer:int):void 增加可视图层,layer值为0到31层。 BaseCam...

来源: Laya2.0_api 发布时间: 20190513