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大约有 460 项符合查询结果, 库内数据总量为 31,722 项。 (搜索耗时: 0.0068 秒)

371. laya.ui.RadioGroup_API3.0 [ 53%]

... texture timer toolTip top transform url viewport visible width x y zOrder Methods _initialize _processActive _setSkin addChild addChildAt addChildren addComponent addComponentInstance addItem bubbleEvent callLater clearTimer contains customRender delItem destroy destroyChildren drawToCanvas drawToT...

来源: Laya3.0_api 发布时间: 20231115

372. laya.physics.joint.MouseJoint_API3.0 [ 53%]

...ors awaked damping destroyed enabled frequency hideFlags id joint maxForce Methods _initialize _setOwner destroy hasHideFlag onAdded onAwake onDestroy onDisable onEnable onLateUpdate onPostRender onPreRender onReset onStart onUpdate Constructors constructor new MouseJoint(): MouseJoint Inherited fro...

来源: Laya3.0_api 发布时间: 20231115

373. laya.physics.ColliderBase_API3.0 [ 53%]

...waked density destroyed enabled friction hideFlags id isSensor restitution Methods _initialize _setOwner destroy hasHideFlag onAdded onAwake onDestroy onDisable onEnable onLateUpdate onPostRender onPreRender onReset onStart onUpdate Constructors constructor new ColliderBase(): ColliderBase Overrides...

来源: Laya3.0_api 发布时间: 20231115

374. laya.d3.physicscannon.CannonPhysicsComponent_API3.0 [ 53%]

...lisionGroup destroyed enabled friction hideFlags id restitution simulation Methods _initialize _setOwner destroy hasHideFlag onAdded onAwake onDestroy onDisable onEnable onLateUpdate onPostRender onPreRender onReset onStart onUpdate Constructors constructor new CannonPhysicsComponent(collisionGroup:...

来源: Laya3.0_api 发布时间: 20231102

375. laya.ui.Tab_API3.0 [ 53%]

... texture timer toolTip top transform url viewport visible width x y zOrder Methods _initialize _processActive _setSkin addChild addChildAt addChildren addComponent addComponentInstance addItem bubbleEvent callLater clearTimer contains customRender delItem destroy destroyChildren drawToCanvas drawToT...

来源: Laya3.0_api 发布时间: 20231115

376. laya.d3.component.volume.batchvolume.StaticBatchVolume_API3.0 [ 53%]

...aticInstanceBatchRender enabled hideFlags id importance probePosition type Methods _initialize _motionInVolume _reCaculateBoundBox _setOwner destroy hasHideFlag onAdded onAwake onDestroy onDisable onEnable onLateUpdate onPostRender onPreRender onReset onUpdate reBatch Constructors constructor new St...

来源: Laya3.0_api 发布时间: 20231115

377. laya.d3.physics.constraints.ConstraintComponent_API3.0 [ 53%]

...ue connectAnchor currentForce currentTorque destroyed enabled hideFlags id Methods _initialize _setConnectRigidBody _setOwner destroy getPhysicsSimulation getcurrentForce getcurrentTorque hasHideFlag onAdded onAwake onDestroy onDisable onEnable onLateUpdate onPostRender onPreRender onReset onStart o...

来源: Laya3.0_api 发布时间: 20231115

378. laya.display.Stage [ 52%]

...Packages | All Classes | Index | Frames No Frames StageProperties | Methods | Events | Constants Packagelaya.displayClasspublic class StageInheritanceStage Sprite Node EventDispatcher Object Stage 是舞台类,显示列表的根节点,所有显示对象都在舞台上显示。通过 La...

来源: Laya2.0_api 发布时间: 20190513

379. laya.ui.View [ 52%]

... Packages | All Classes | Index | Frames No Frames ViewProperties | Methods | Events Packagelaya.uiClasspublic class ViewInheritanceView Scene Sprite Node EventDispatcher ObjectSubclasses Dialog, MoreGame View 是一个视图类,2.0开始,更改继承至Scene类,相对于Scene,增...

来源: Laya2.0_api 发布时间: 20190513

380. Config3D的介绍(TypeScript-3D基础(TS)-快速开始一个LayaAir3D项目) [ 52%]

...制精灵包围盒。 ![](img/2.png) (图2) 没有使用八叉树裁剪 > Method Detail `defaultPhysicsMemory` 物理功能初始化内存,单位为M。 注意:内存必须大于16M ​ **Implementation** ​ public function set defaultPhysicsMemory( value : int ) : void ​ public function get ...

来源: Laya2.0_文档 发布时间: 20210715