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Laya_社区(1162) Laya3.0_api(543) Laya2.0_api(297) laya_api(221) Laya2.0_文档(201) Laya_示例(139) Laya3.0_文档(117) Laya2.0_示例(109)
...ceBuffer get instanceBuffer(): boolean set instanceBuffer(value: boolean): void Inherited from VertexBuffer.instanceBuffer Defined in laya/RenderEngine/VertexBuffer.ts:20 Returns boolean Inherited from VertexBuffer.instanceBuffer Defined in laya/RenderEngine/VertexBuffer.ts:24 Parameters value: bool...
来源: Laya3.0_api 发布时间: 20231115
...showall"; Laya.stage.bgColor = "#232628"; this.setup(); } private setup(): void { this.listenKeyboard(); this.createLogger(); Laya.timer.frameLoop(1, this, this.keyboardInspector); } private listenKeyboard(): void { this.keyDownList = []; //添加键盘按下事件,一直按着某按键则会不断...
来源: Laya2.0_示例 发布时间: 20260303
...ypeof spine obsolute get obsolute(): boolean set obsolute(value: boolean): void Inherited from Resource.obsolute Defined in laya/resource/Resource.ts:147 如果设置一个已缓存的资源obsolute为true,则 1)getRes仍然可以返回这个资源; 2)下次加载时会忽略这个缓存而...
来源: Laya3.0_api 发布时间: 20231115
...ode 添加子节点到指定的索引位置。 Node addChildren(... args):void 批量增加子节点 Node addComponent(type:Class):* 添加组件。 Node addComponentIntance(comp:Component):* 添加组件实例。 Node addInputChild(node:Node):NodeNode addLabel(label:String, index:int):void ...
来源: Laya2.0_api 发布时间: 20190513
...ode 添加子节点到指定的索引位置。 Node addChildren(... args):void 批量增加子节点 Node addComponent(type:Class):* 添加组件。 Node addComponentIntance(comp:Component):* 添加组件实例。 Node addInputChild(node:Node):NodeNode advanceTime(passedTime:Number = 1):void ...
来源: Laya2.0_api 发布时间: 20190513
...(); this.mLabelSprite = new Sprite(); this.startFun(); } public startFun():void { this.mAniPath = "../../res/spine/spineRes6/alien.sk"; this.mFactory = new Templet(); this.mFactory.on(Event.COMPLETE, this, this.parseComplete); this.mFactory.on(Event.ERROR, this, this.onError); this.mFactory.loadAni(...
来源: Laya_示例 发布时间: 20260303
...例。 ConeShape clone():* 克隆。 BaseShape cloneTo(destObject:*):void[override] ConeShape generatePositionAndDirection(position:Vector3, direction:Vector3, rand:Rand = null, randomSeeds:Uint32Array = null):void[override] 用于生成粒子初始位置和方向。 ConeShapeProtected Method...
来源: laya_api 发布时间: 20170929
...例。 ConeShape clone():* 克隆。 BaseShape cloneTo(destObject:*):void[override] ConeShape generatePositionAndDirection(position:Vector3, direction:Vector3, rand:Rand = null, randomSeeds:Uint32Array = null):void[override] 用于生成粒子初始位置和方向。 ConeShapeProtected Method...
来源: Laya2.0_api 发布时间: 20190513
...urns number obsolute get obsolute(): boolean set obsolute(value: boolean): void Inherited from Resource.obsolute Defined in laya/resource/Resource.ts:139 如果设置一个已缓存的资源obsolute为true,则 1)getRes仍然可以返回这个资源; 2)下次加载时会忽略这个缓存而...
来源: Laya3.0_api 发布时间: 20231102
...ullingMask get cullingMask(): number set cullingMask(cullingMask: number): void Defined in laya/d3/RenderObjs/NativeOBJ/NativeCameraCullInfo.ts:59 Returns number Defined in laya/d3/RenderObjs/NativeOBJ/NativeCameraCullInfo.ts:54 Parameters cullingMask: number Returns void position get position(): Ve...
来源: Laya3.0_api 发布时间: 20231115