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大约有 464 项符合查询结果, 库内数据总量为 31,722 项。 (搜索耗时: 0.0112 秒)

451. 间轴动画(TypeScript-LayaAir基础篇(TS)-动画基础) [ 30%]

...hild(tl); //播放Animation动画 tl.play(); } } new GameMain(); ``` 代码运行效果如动图29所示: ![29](img/29.gif)(动图29) ### 3.3 使用多个间轴动画 之前我们在TimeLine.ani中制作了多个动画,那如何加载使用其它的动画呢?这候动画名称的价值...

来源: Laya2.0_文档 发布时间: 20210715

452. laya.d3.component.volume.reflectionprobe.ReflectionProbe_API3.0 [ 29%]

...itor Defined in laya/components/Component.ts:34 是否可以在IDE环境中运行 Optional scriptPath scriptPath: string Inherited from Component.scriptPath Defined in laya/components/Component.ts:35 Static TEMPVECTOR3 TEMPVECTOR3: Vector3 = new Vector3() Defined in laya/d3/component/Volume/reflecti...

来源: Laya3.0_api 发布时间: 20231115

453. laya.d3.core.SimpleSkinnedMeshRenderer_API3.0 [ 29%]

...itor Defined in laya/components/Component.ts:34 是否可以在IDE环境中运行 Optional scriptPath scriptPath: string Inherited from Component.scriptPath Defined in laya/components/Component.ts:35 sortingFudge sortingFudge: number Inherited from PixelLineRenderer.sortingFudge Defined in laya/d3/c...

来源: Laya3.0_api 发布时间: 20231115

454. 间轴动画(ActionScript-LayaAir基础篇(AS3)-动画基础) [ 29%]

...aya.stage.addChild(tl); //播放Animation动画 tl.play(); } } } ``` 代码运行效果如动图29所示: ![动图29-1](img/29.gif) (动图29) ### 3.3 使用多个间轴动画 之前我们在TimeLine.ani中制作了多个动画,那如何加载使用其它的动画呢?这候动画名称...

来源: Laya2.0_文档 发布时间: 20210715

455. laya.d3.component.volume.batchvolume.StaticInstanceBatchRender_API3.0 [ 29%]

...itor Defined in laya/components/Component.ts:34 是否可以在IDE环境中运行 Optional scriptPath scriptPath: string Inherited from Component.scriptPath Defined in laya/components/Component.ts:35 sortingFudge sortingFudge: number Inherited from PixelLineRenderer.sortingFudge Defined in laya/d3/c...

来源: Laya3.0_api 发布时间: 20231115

456. laya.d3.physics.CharacterController_API3.0 [ 29%]

...itor Defined in laya/components/Component.ts:34 是否可以在IDE环境中运行 Optional scriptPath scriptPath: string Inherited from Component.scriptPath Defined in laya/components/Component.ts:35 userData userData: any Defined in laya/d3/physics/CharacterController.ts:54 Static UPAXIS_X UPAXIS_X...

来源: Laya3.0_api 发布时间: 20231115

457. laya.d3.component.volume.batchvolume.BatchRender_API3.0 [ 29%]

...itor Defined in laya/components/Component.ts:34 是否可以在IDE环境中运行 Optional scriptPath scriptPath: string Inherited from Component.scriptPath Defined in laya/components/Component.ts:35 sortingFudge sortingFudge: number Inherited from PixelLineRenderer.sortingFudge Defined in laya/d3/c...

来源: Laya3.0_api 发布时间: 20231115

458. laya.d3.core.pixelline.PixelLineRenderer_API3.0 [ 28%]

...itor Defined in laya/components/Component.ts:34 是否可以在IDE环境中运行 Optional scriptPath scriptPath: string Inherited from Component.scriptPath Defined in laya/components/Component.ts:35 sortingFudge sortingFudge: number Inherited from PixelLineRenderer.sortingFudge Defined in laya/d3/c...

来源: Laya3.0_api 发布时间: 20231115

459. laya.d3.component.volume.batchvolume.StatiVertexMergeBatchRender_API3.0 [ 28%]

...itor Defined in laya/components/Component.ts:34 是否可以在IDE环境中运行 Optional scriptPath scriptPath: string Inherited from Component.scriptPath Defined in laya/components/Component.ts:35 sortingFudge sortingFudge: number Inherited from PixelLineRenderer.sortingFudge Defined in laya/d3/c...

来源: Laya3.0_api 发布时间: 20231115

460. laya.d3.core.trail.TrailRenderer_API3.0 [ 27%]

...itor Defined in laya/components/Component.ts:34 是否可以在IDE环境中运行 Optional scriptPath scriptPath: string Inherited from Component.scriptPath Defined in laya/components/Component.ts:35 sortingFudge sortingFudge: number Inherited from PixelLineRenderer.sortingFudge Defined in laya/d3/c...

来源: Laya3.0_api 发布时间: 20231115