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...,只要是Android回调了onPause之后出现一些问题: suspend all histogram: Sum: 10.466ms 99% C.I. 3us-1564.320us Avg: 222.680us Max: 1613us DALVIK THREADS (140): "Signal Catcher" daemon prio=5 tid=2 Runnable | group="system" sCount=0 dsCount=0 obj=0x32c070a0 self=0xaebd7000 | sys...
来源: Laya_社区 发布时间: 20190531
API DocumentationAll Packages | All Classes | Index | Frames No Frames Shader3DProperties | Methods | Constants Packagelaya.d3.shaderClasspublic class Shader3DInheritanceShader3D BaseShader laya.resource.ResourcePublic Properties Hide Inherited Public Properties Show Inherited Public Prope...
来源: laya_api 发布时间: 20170929
...总览3. Module Time(模块耗时)3.1 Frame Time(T_Frame_Time)3.2 All Render 3D(T_AllRender3D)3.3 Depth Pass(T_DepthPass)3.4 Shadow Pass(T_ShadowPass)3.5 3D Main Pass(T_3DMainPass)3.6 3D Context Pre(T_3DContextPre)3.7 3D Context Render(T_3DContextRender)3.8 3D Main Pa...
来源: Laya3.0_文档 发布时间: 20260128
...理整合为一张大纹理的资源优化技术,能够有效减少 DrawCall、降低纹理切换次数、减少 I/O 请求,是 2D 产品中提升渲染性能与显存利用率的关键手段之一。 在LayaAir3.4.0版本之前,引擎中使用图集需要开发者提前制作好图集文件...
来源: Laya3.0_文档 发布时间: 20260131
API DocumentationAll Packages | All Classes | Index | Frames No Frames Texture2DProperties | Methods | Constants Packagelaya.resourceClasspublic class Texture2DInheritanceTexture2D BaseTexture laya.resource.Bitmap Texture2D 类用于生成2D纹理。 Public Properties Hide Inherited Public...
来源: Laya2.0_api 发布时间: 20190513
...rch Preparing search index... The search index is not available ts Options All Public Public/Protected All Inherited Externals Only exported Menu Globals "laya/d3/core/material/unlit/UnlitTestMaterial" UnlitTestMaterial Class UnlitTestMaterial Hierarchy Material UnlitTestMaterial Implements IClone I...
来源: Laya3.0_api 发布时间: 20231102
API DocumentationAll Packages | All Classes | Index | Frames No Frames AnimationPlayerProperties | Methods | Events Packagelaya.aniClasspublic class AnimationPlayerInheritanceAnimationPlayer EventDispatcher ObjectImplements laya.resource.IDestroy AnimationPlayer 类用于动画播放器。...
来源: Laya2.0_api 发布时间: 20190513
... //... } 3.5 串行和并行 本节主要介绍两个方法:chain()和parallel()。 chain():当开发者想要顺序执行多个缓动效果时,就可以使用chain()方法,此方法会将多个缓动效果串行在一起,并依次执行这些缓动效果。例如,开发者想要将aSpri...
来源: Laya3.0_文档 发布时间: 20251010
...reparing search index... The search index is not available layaair Options All Public Public/Protected All Inherited Externals Only exported Menu Globals "laya/d3/core/light/PointLight" PointLight Class PointLight deprecated PointLight 类用于创建点光。 Hierarchy LightSprite PointLight Index ...
来源: Laya3.0_api 发布时间: 20231115
...reparing search index... The search index is not available layaair Options All Public Public/Protected All Inherited Externals Only exported Menu Globals "laya/d3/core/BaseCamera" BaseCamera Class BaseCamera BaseCamera 类用于创建摄像机的父类。 Hierarchy Sprite3D BaseCamera Camera Index C...
来源: Laya3.0_api 发布时间: 20231115