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Laya_社区(1162) Laya3.0_api(543) Laya2.0_api(297) laya_api(221) Laya2.0_文档(201) Laya_示例(139) Laya3.0_文档(117) Laya2.0_示例(109)
...yCurTime:Number, realTimeCurrentFrameIndexes:Uint16Array, addtive:Boolean):voidAnimationClip _parse(data:*, propertyParams:Object = null, constructParams:Array = null):AnimationClip[static] AnimationClip addEvent(event:AnimationEvent):void 添加动画事件。 AnimationClip duration():Numb...
来源: Laya2.0_api 发布时间: 20190513
...画的偏移时间(单位:毫秒)。 Returns TimeLine destroy destroy(): void Defined in laya/utils/TimeLine.ts:443 彻底销毁此对象。 Returns void event event(type: string, data?: any): boolean Inherited from EventDispatcher.event Defined in laya/events/EventDispatcher.ts:32 派发事件。...
来源: Laya3.0_api 发布时间: 20231115
...urns number obsolute get obsolute(): boolean set obsolute(value: boolean): void Inherited from Resource.obsolute Defined in laya/resource/Resource.ts:147 如果设置一个已缓存的资源obsolute为true,则 1)getRes仍然可以返回这个资源; 2)下次加载时会忽略这个缓存而...
来源: Laya3.0_api 发布时间: 20231115
...rite3D) 创建一个新的 MeshRender 实例。 MeshRenderer _destroy():void[override] MeshRenderer _needRender(boundFrustum:BoundFrustum):Boolean[override] MeshRenderer _renderUpdate(context:RenderContext3D, transform:Transform3D):void[override] MeshRenderer _renderUpdateWithCamera(cont...
来源: Laya2.0_api 发布时间: 20190513
...D.ts:31 Accessors active get active(): boolean set active(value: boolean): void Inherited from Node.active Defined in laya/display/Node.ts:655 获取自身是否激活。 Returns boolean 自身是否激活。 Inherited from Node.active Defined in laya/display/Node.ts:663 设置是否激活。 Parame...
来源: Laya3.0_api 发布时间: 20231115
...lic Methods MethodDefined By applyForce(position:Object, force:Object):void 对刚体施加力 RigidBody applyForceToCenter(force:Object):void 从中心点对刚体施加力,防止对象旋转 RigidBody applyLinearImpulse(position:Object, impulse:Object):void 施加速度冲量,添加...
来源: Laya2.0_api 发布时间: 20190513
...BlitFrameBufferCMD Accessors shaderData set shaderData(value: ShaderData): void Defined in laya/d3/core/render/command/BlitFrameBufferCMD.ts:89 Parameters value: ShaderData Returns void Methods recover recover(): void Defined in laya/d3/core/render/command/BlitFrameBufferCMD.ts:151 inheritdoc overri...
来源: Laya3.0_api 发布时间: 20231115
...dex:int):OctreeNodeOctreeNode addNodeDown(render:BaseRender, depth:int):voidOctreeNode addNodeUp(render:BaseRender, depth:int):voidOctreeNode addObject(object:BaseRender):voidOctreeNode addTreeNode(render:BaseRender):voidOctreeNode buildAllChild(depth:int):voidOctreeNode clearObjec...
来源: laya_api 发布时间: 20170929
...。 ShuriKenParticle3D _activeHierarchy(activeChangeComponents:Array):void[override] ShuriKenParticle3D _cloneTo(destObject:*, srcRoot:Node, dstRoot:Node):void[override] 克隆。 Sprite3D _inActiveHierarchy(activeChangeComponents:Array):void[override] ShuriKenParticle3D _parse(data:Object...
来源: Laya2.0_api 发布时间: 20190513
...素为单位)。BitmapFontPublic Methods MethodDefined By destroy():void 销毁位图字体,调用Text.unregisterBitmapFont 时,默认会销毁。 BitmapFont getCharTexture(char:String):Texture 获取指定字符的字体纹理对象。 BitmapFont getCharWidth(char:String):Number ...
来源: laya_api 发布时间: 20170929