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Laya_社区(342) Laya3.0_api(158) Laya2.0_文档(35) Laya3.0_文档(21) Laya2.0_示例(7) laya_api(7) Laya_示例(6) Laya2.0_api(2)
...dia.ControllerMapper.MapperClient.<init>:91 05-16 15:59:50.132 7562-7605/com.dihong.testdcc I/LayaBox: js thread started. 05-16 15:59:50.132 7562-7605/com.dihong.testdcc I/LayaBox: js debug closed 05-16 15:59:50.150 7562-7605/com.dihong.testdcc I/LayaBox: found the file in the package:scripts/...
来源: Laya_社区 发布时间: 20190516
...me.handsomecat-1/lib/arm64/liblayaair.so [arm64-v8a] 8 #07 pc 0000007e424060d0 <unknown> 9 java: # main(1) 1 android.os.MessageQueue.nativePollOnce(Native Method) 2 android.os.MessageQueue.next(MessageQueue.java:328) 3 android.os.Looper.loop(Looper.java:164) 4 android.app.ActivityThre...
来源: Laya_社区 发布时间: 20191217
...TARGET_TANGENT: ShaderDefine Defined in laya/d3/core/RenderableSprite3D.ts:60 Static SHADERDEFINE_RECEIVE_SHADOW SHADERDEFINE_RECEIVE_SHADOW: ShaderDefine Defined in laya/d3/core/RenderableSprite3D.ts:13 精灵级着色器宏定义,接收阴影。 Static VOLUMETRICGI_DISTANCE VOLUMETRICGI_DISTANCE: ...
来源: Laya3.0_api 发布时间: 20231115
...ERDEFINE_MORPHTARGET_TANGENT Defined in laya/d3/core/RenderableSprite3D.ts:60 Static SHADERDEFINE_RECEIVE_SHADOW SHADERDEFINE_RECEIVE_SHADOW: ShaderDefine Inherited from RenderableSprite3D.SHADERDEFINE_RECEIVE_SHADOW Defined in laya/d3/core/RenderableSprite3D.ts:13 精灵级着色器宏定义,接收...
来源: Laya3.0_api 发布时间: 20231115
...ERDEFINE_MORPHTARGET_TANGENT Defined in laya/d3/core/RenderableSprite3D.ts:60 Static SHADERDEFINE_RECEIVE_SHADOW SHADERDEFINE_RECEIVE_SHADOW: ShaderDefine Inherited from RenderableSprite3D.SHADERDEFINE_RECEIVE_SHADOW Defined in laya/d3/core/RenderableSprite3D.ts:13 精灵级着色器宏定义,接收...
来源: Laya3.0_api 发布时间: 20231115
...ERDEFINE_MORPHTARGET_TANGENT Defined in laya/d3/core/RenderableSprite3D.ts:60 Static SHADERDEFINE_RECEIVE_SHADOW SHADERDEFINE_RECEIVE_SHADOW: ShaderDefine Inherited from RenderableSprite3D.SHADERDEFINE_RECEIVE_SHADOW Defined in laya/d3/core/RenderableSprite3D.ts:13 精灵级着色器宏定义,接收...
来源: Laya3.0_api 发布时间: 20231115
...ERDEFINE_MORPHTARGET_TANGENT Defined in laya/d3/core/RenderableSprite3D.ts:60 Static SHADERDEFINE_RECEIVE_SHADOW SHADERDEFINE_RECEIVE_SHADOW: ShaderDefine Inherited from RenderableSprite3D.SHADERDEFINE_RECEIVE_SHADOW Defined in laya/d3/core/RenderableSprite3D.ts:13 精灵级着色器宏定义,接收...
来源: Laya3.0_api 发布时间: 20231115
...ERDEFINE_MORPHTARGET_TANGENT Defined in laya/d3/core/RenderableSprite3D.ts:60 Static SHADERDEFINE_RECEIVE_SHADOW SHADERDEFINE_RECEIVE_SHADOW: ShaderDefine Inherited from RenderableSprite3D.SHADERDEFINE_RECEIVE_SHADOW Defined in laya/d3/core/RenderableSprite3D.ts:13 精灵级着色器宏定义,接收...
来源: Laya3.0_api 发布时间: 20231115
...ERDEFINE_MORPHTARGET_TANGENT Defined in laya/d3/core/RenderableSprite3D.ts:60 Static SHADERDEFINE_RECEIVE_SHADOW SHADERDEFINE_RECEIVE_SHADOW: ShaderDefine Inherited from RenderableSprite3D.SHADERDEFINE_RECEIVE_SHADOW Defined in laya/d3/core/RenderableSprite3D.ts:13 精灵级着色器宏定义,接收...
来源: Laya3.0_api 发布时间: 20231115
... false Inherited from Text.mouseThrough Defined in laya/display/Sprite.ts:260 鼠标事件与此对象的碰撞检测是否可穿透。碰撞检测发生在鼠标事件的捕获阶段,此阶段引擎会从stage开始递归检测stage及其子对象,直到找到命中的目标对象或者未命...
来源: Laya3.0_api 发布时间: 20231115