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大约有 94 项符合查询结果, 库内数据总量为 31,722 项。 (搜索耗时: 0.0041 秒)

61. laya.components.AnimatorControllerLayer2D_API3.0 [ 45%]

...str: string): void Defined in laya/components/AnimatorControllerLayer2D.ts:128 默认状态名称 Returns string Defined in laya/components/AnimatorControllerLayer2D.ts:112 默认状态名称 Parameters str: string Returns void states get states(): ReadonlyArray<AnimatorState2D> set states(sta...

来源: Laya3.0_api 发布时间: 20231115

62. layaUI.max.all.js 这个文件怎么生成的? [ 44%]

...er","x":0,"y":0,"width":112,"height":30}}],"props":{"x":452,"y":68,"width":128,"height":299,"vScrollBarSkin":"comp/vscroll.png","repeatX":1,"var":"list"}},{"props":{"x":563,"y":4,"skin":"comp/btn_close.png","name":"close"},"type":"Button"},{"props":{"x":41,"y":112,"skin":"comp/button.png","label":"...

来源: Laya_社区 发布时间: 20170330

63. 2D物理的碰撞分组详解(TypeScript-IDE篇(TS)-使用2d物理系统) [ 43%]

...得到的值是11,二进制11的十进制为3。 举一反三,(8|32|128)的`按位或`值为168,(8|16|4)的`按位或`值为28,如下图所示: ![img](img/4.png) > 为了便于记忆,mask值可以理解为要碰撞的类别`category`十进制数值的总和。 > > 但要理解,...

来源: Laya2.0_文档 发布时间: 20210715

64. laya.d3.renderobjs.nativeobj.NativeRenderOBJCreateUtil_API3.0 [ 43%]

...bject Defined in laya/d3/RenderObjs/NativeOBJ/NativeRenderOBJCreateUtil.ts:128 Parameters glPointer: number name: string bufferUsage: BufferUsage byteLength: number isSingle: boolean Returns UniformBufferObject createVertexBuffer3D createVertexBuffer3D(byteLength: number, bufferUsage: BufferUsage, c...

来源: Laya3.0_api 发布时间: 20231115

65. laya.d3.renderobjs.nativeobj.NativeRenderContext3DOBJ_API3.0 [ 42%]

...number Defined in laya/d3/RenderObjs/NativeOBJ/NativeRenderContext3DOBJ.ts:128 Parameters sceneID: number Returns void sceneShaderData get sceneShaderData(): ShaderData set sceneShaderData(sceneShaderData: ShaderData): void Defined in laya/d3/RenderObjs/NativeOBJ/NativeRenderContext3DOBJ.ts:115 Retu...

来源: Laya3.0_api 发布时间: 20231115

66. laya.utils.Byte_API3.0 [ 42%]

...s:759 从字节流中读取带符号的字节。 返回值的范围是从 -128 到 127。 Returns number 介于 -128 和 127 之间的整数。 readFloat32 readFloat32(): number Defined in laya/utils/Byte.ts:228 从字节流的当前字节偏移位置处读取一个 IEEE 754 单精度(32 位)浮...

来源: Laya3.0_api 发布时间: 20231115

67. laya.d3.renderobjs.nativeobj.NativeUniformBufferObject_API3.0 [ 42%]

... Overrides Buffer.bind Defined in laya/RenderEngine/UniformBufferObject.ts:128 inheritdoc override Returns boolean setData setData(buffer: Float32Array, bufferOffset?: number, byteCount?: number): void Inherited from NativeUniformBufferObject.setData Defined in laya/RenderEngine/UniformBufferObject....

来源: Laya3.0_api 发布时间: 20231115

68. 用laya自带的ui编辑器 编辑了一个ui界面,怎么加载啊? 怎么写代码让这个ui界面, 在程序运行时,显示出来啊? [ 41%]

...er","x":0,"y":0,"width":112,"height":30}}],"props":{"x":452,"y":68,"width":128,"height":299,"vScrollBarSkin":"comp/vscroll.png","repeatX":1,"var":"list"}},{"props":{"x":563,"y":4,"skin":"comp/btn_close.png","name":"close"},"type":"Button"},{"props":{"x":41,"y":112,"skin":"comp/button.png","label":"...

来源: Laya_社区 发布时间: 20170330

69. laya.d3.utils.Physics3DUtils_API3.0 [ 41%]

...SIONFILTERGROUP_CUSTOMFILTER2 COLLISIONFILTERGROUP_CUSTOMFILTER2: number = 128 Defined in laya/d3/utils/Physics3DUtils.ts:24 自定义过滤2 Static COLLISIONFILTERGROUP_CUSTOMFILTER3 COLLISIONFILTERGROUP_CUSTOMFILTER3: number = 256 Defined in laya/d3/utils/Physics3DUtils.ts:26 自定义过滤3 Stat...

来源: Laya3.0_api 发布时间: 20231115

70. 用模块器报错,真机不会有这个问题,具体看补充 [ 38%]

...有这个问题,具体看补充 I/art: Increasing code cache capacity to 128KB I/art: Do partial code cache collection, code=56KB, data=40KB I/art: After code cache collection, code=53KB, data=39KB I/art: Increasing code cache capacity to 256KB W/System: ClassLoader referenced unknown path: /data/...

来源: Laya_社区 发布时间: 20170216