大约有 2,553 项符合查询结果, 库内数据总量为 31,722 项。 (搜索耗时: 0.0140 秒)
Laya_社区(2056) Laya3.0_api(129) Laya2.0_文档(109) laya_api(84) Laya2.0_api(82) Laya3.0_文档(42) Laya_示例(36) Laya2.0_示例(15)
... 老牛2020 赞同来自: vec3 outlineColor = vec3(0.0, 1.0, 0.0);\r\nvec2 textureSize = vec2(84, 84);\r\nvec4 myC = texture2D(texture, v_texcoordAlpha.xy);\r\nif (myC.a >= 0.5)\r\n{\r\ngl_FragColor = v_color * myC;\r\nreturn;\r\n}\r\nint strokeCount = 0;\r\nstrokeCount += getIsStrokeWithAngel(0....
来源: Laya_社区 发布时间: 20190528
...自动更新缓存,只能通过调用reCache方法手动刷新。Sprite texture : Texture设置一个Texture实例,并显示此图片(如果之前有其他绘制,则会被清除掉)。等同于graphics.clear();graphics.drawTexture()Sprite timer : Timer时间控制器,默认为Laya.time...
来源: laya_api 发布时间: 20170422
...aleX scaleY scene scrollRect skewX skewY source stage staticCache template texture timer transform url viewport visible width x y zOrder Methods _initialize _processActive addChild addChildAt addChildren addComponent addComponentInstance advanceTime bubbleEvent callLater clearTimer contains customRe...
来源: Laya3.0_api 发布时间: 20231115
...er scrollRect shadowMapFrequency skewX skewY skyRenderer stage staticCache texture timer transform url viewport visible width x y zOrder _updateMark Methods _initialize _processActive _setCullCamera addChild addChildAt addChildren addComponent addComponentInstance bubbleEvent callLater clearTimer co...
来源: Laya3.0_api 发布时间: 20231115
...leY scene scrollRect skewX skewY source stage staticCache stopEvent target texture timer transform url viewport visible width x y zOrder Methods _initialize _processActive addChild addChildAt addChildren addComponent addComponentInstance bubbleEvent callLater clearTimer contains customRender destroy...
来源: Laya3.0_api 发布时间: 20231115
...votY rotation scaleX scaleY scene scrollRect skewX skewY stage staticCache texture timer transform url viewport visible width x y zOrder Methods _initialize _processActive addAniSprite addChild addChildAt addChildren addComponent addComponentInstance bubbleEvent callLater clearAll clearTimer contain...
来源: Laya3.0_api 发布时间: 20231115
...本地路径,比如示例中引用的就是本地路径, ```json Laya.Texture2D.load("res/layabox.png"); ``` 如果项目的目录中,全部大小加起来不超过5M的话,只要能找到本地的资源,怎么写也没问题。 但是, 百度小游戏的本地包有5M的限制,一旦...
来源: Laya2.0_文档 发布时间: 20210714
...votY rotation scaleX scaleY scene scrollRect skewX skewY stage staticCache texture timer transform url viewport visible width x y zOrder Methods _initialize _processActive addChild addChildAt addChildren addComponent addComponentInstance bubbleEvent callLater clearTimer contains customRender destroy...
来源: Laya3.0_api 发布时间: 20231115
...源加载完成后,会自动缓存至资源库中。 Image source : Texture 对象的纹理资源。 Image stage : Stage[read-only] 对舞台 stage 的引用。Sprite staticCache : Boolean设置cacheAs为非空时此值才有效,staticCache=true时,子对象变化时不会自动更新缓...
来源: Laya2.0_api 发布时间: 20190513
...votY rotation scaleX scaleY scene scrollRect skewX skewY stage staticCache texture timer transform url viewport visible width x y zOrder Methods _initialize _processActive addChild addChildAt addChildren addComponent addComponentInstance bubbleEvent callLater clearTimer close closeAll closeByGroup c...
来源: Laya3.0_api 发布时间: 20231115