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...器速度模式):选择粒子系统如何计算使用的速度。 Transform:根据组件所属节点的Transform.position来估算速度 Rigidbody:从组件所属节点上的刚体组件中获取速度值,相当于使用了物理引擎计算的速度。 Custom:自定义速度...
来源: Laya3.0_文档 发布时间: 20260122
...Texture getBounds loadImage removeCmd restore rotate save scale strokeText transform translate create recycle Constructors constructor new GraphicsAni(): GraphicsAni Inherited from Graphics.constructor Defined in laya/display/Graphics.ts:54 Returns GraphicsAni Accessors cmds get cmds(): any[] set cm...
来源: Laya3.0_api 发布时间: 20231115
...; //加载到场景 scene.addChild(camera); //旋转摄像机角度 camera.transform.rotate(new Vector3( -25, 0, 0), false, false); //移动摄像机位置 camera.transform.position=new Vector3(0, 5, 10); //加入摄像机移动控制脚本 //camera.addComponent(CameraMoveScript); //添加蒙皮动...
来源: Laya_社区 发布时间: 20190416
... var layaMonkey = scene.addChild(new Laya.MeshSprite3D(mesh)); layaMonkey.transform.localScale = new Laya.Vector3(0.3, 0.3, 0.3); layaMonkey.transform.rotation = new Laya.Quaternion(0.7071068, 0, 0, -0.7071067); //创建材质 var customMaterial = new Laya.MultiplePassOutlineMaterial(); //漫反射...
来源: Laya2.0_文档 发布时间: 20210715
... var layaMonkey = scene.addChild(new Laya.MeshSprite3D(mesh)); layaMonkey.transform.localScale = new Laya.Vector3(0.3, 0.3, 0.3); layaMonkey.transform.rotation = new Laya.Quaternion(0.7071068, 0, 0, -0.7071067); //创建材质 var customMaterial = new Laya.MultiplePassOutlineMaterial(); //漫反射...
来源: Laya2.0_文档 发布时间: 20210715
... var layaMonkey = scene.addChild(new Laya.MeshSprite3D(mesh)); layaMonkey.transform.localScale = new Laya.Vector3(0.3, 0.3, 0.3); layaMonkey.transform.rotation = new Laya.Quaternion(0.7071068, 0, 0, -0.7071067); //创建材质 var customMaterial = new Laya.MultiplePassOutlineMaterial(); //漫反射...
来源: Laya2.0_文档 发布时间: 20210715
...scaleX scaleY scene scrollRect skewX skewY stage staticCache texture timer transform url viewport visible width x y zOrder Methods _initialize _processActive addChild addChildAt addChildren addComponent addComponentInstance bubbleEvent callLater clearTimer contains customRender destroy destroyChildr...
来源: Laya3.0_api 发布时间: 20231115
...etBounds loadImage removeCmd restore rotate save scale setState strokeText transform translate Constructors constructor new AutoBitmap(): AutoBitmap Inherited from Graphics.constructor Defined in laya/display/Graphics.ts:54 Returns AutoBitmap Properties _color _color: string = "#ffffff" Defined in l...
来源: Laya3.0_api 发布时间: 20231115
...//调整胖子的相对旋转,相对位移,以及缩放。 this.pangzi.transform.localRotation = this._rotation; this.pangzi.transform.localPosition = this._position; this.pangzi.transform.localScale = this._scale; ``` 点击事件中的部分挂点的移除代码: ```typescript //将role从...
来源: Laya2.0_文档 发布时间: 20210715
...//调整胖子的相对旋转,相对位移,以及缩放。 this.pangzi.transform.localRotation = this._rotation; this.pangzi.transform.localPosition = this._position; this.pangzi.transform.localScale = this._scale; ``` 点击事件中的部分挂点的移除代码: ```typescript //将role从...
来源: Laya2.0_文档 发布时间: 20210714