• 首页
  • 动态
  • 案例
  • 引擎社区
  • API
  • 文档
  • 示例
  • 引擎下载

大约有 21 项符合查询结果, 库内数据总量为 31,722 项。 (搜索耗时: 0.0050 秒)

1. laya.net.ResourceVersion_API3.0 [ 100%]

...n" ResourceVersion Class ResourceVersion 资源版本的生成由layacmd或IDE完成,使用 ResourceVersion 简化使用过程。 调用 enable 启用资源版本管理。 Hierarchy ResourceVersion Index Properties FILENAME_VERSION FOLDER_VERSION manifest type Methods addVersionPrefix enable Prope...

来源: Laya3.0_api 发布时间: 20231102

2. laya.d3.component.animator.AnimatorState_API3.0 [ 81%]

...sition[]): void Defined in laya/d3/component/Animator/AnimatorState.ts:151 IDE Returns AnimatorTransition[] Defined in laya/d3/component/Animator/AnimatorState.ts:155 IDE Parameters value: AnimatorTransition[] Returns void transitions get transitions(): AnimatorTransition[] set transitions(value: An...

来源: Laya3.0_api 发布时间: 20231115

3. laya.d3.physics.shape.CompoundColliderShape_API3.0 [ 68%]

...ed Externals Only exported Menu Globals "laya/d3/physics/shape/CompoundColliderShape" CompoundColliderShape Class CompoundColliderShape CompoundColliderShape 类用于创建组合碰撞器。 Hierarchy ColliderShape CompoundColliderShape Implements IClone Index Constructors constructor Properties ne...

来源: Laya3.0_api 发布时间: 20231115

4. laya.physics.RigidBody_API3.0 [ 65%]

...节点的父节点缩放和旋转 3.不支持实时控制父对象位移,IDE内父对象位移是可以的 如果想整体位移物理世界,可以Physics.I.worldRoot=场景,然后移动场景即可 可以通过IDE-"项目设置" 开启物理辅助线显示,或者通过代码PhysicsDebugDraw...

来源: Laya3.0_api 发布时间: 20231115

5. laya.display.Animation_API3.0 [ 47%]

...e filters frames globalRotation globalScaleX globalScaleY graphics height hideFlags hitArea index interval is3D isPlaying mask mouseEnabled mouseX mouseY numChildren parent pivotX pivotY rotation scaleX scaleY scene scrollRect skewX skewY source stage staticCache texture timer transform url viewport...

来源: Laya3.0_api 发布时间: 20231115

6. laya.physics.joint.GearJoint_API3.0 [ 46%]

... GearJoint Index Constructors constructor Properties _extra _singleton collideConnected joint1 joint2 owner runInEditor scriptPath Accessors awaked destroyed enabled hideFlags id joint ratio Methods _initialize _setOwner destroy hasHideFlag onAdded onAwake onDestroy onDisable onEnable onLateUpdate o...

来源: Laya3.0_api 发布时间: 20231115

7. laya.physics.PolygonCollider_API3.0 [ 41%]

...ll Inherited Externals Only exported Menu Globals "laya/physics/PolygonCollider" PolygonCollider Class PolygonCollider 2D多边形碰撞体,暂时不支持凹多边形,如果是凹多边形,先手动拆分为多个凸多边形 节点个数最多是b2_maxPolygonVertices,这数值默认是8,...

来源: Laya3.0_api 发布时间: 20231115

8. laya.d3.component.Animator_API3.0 [ 38%]

...COMPLETELY Accessors avatar awaked controllerLayerCount destroyed enabled hideFlags id lowUpdateDelty speed updateMode Methods _initialize _setOwner addControllerLayer addState crossFade destroy getControllerLayer getCurrentAnimatorPlayState getDefaultState hasHideFlag linkSprite3DToAvatarNode onAdd...

来源: Laya3.0_api 发布时间: 20231102

9. laya.d3.core.scene.Scene3D_API3.0 [ 35%]

...ogRange fogStart globalRotation globalScaleX globalScaleY graphics height hideFlags hitArea iblTex iblTexRGBD is3D lightmaps mask mouseEnabled mouseX mouseY numChildren parent physicsSimulation pivotX pivotY reflectionIntensity rotation scaleX scaleY scene scene2D sceneRenderableManager scrollRect s...

来源: Laya3.0_api 发布时间: 20231115

10. laya.d3.component.animator.Animator_API3.0 [ 35%]

...s animatorParams awaked controller controllerLayerCount destroyed enabled hideFlags id lowUpdateDelty sleep speed updateMode Methods _initialize _setOwner addControllerLayer addState crossFade destroy getControllerLayer getCurrentAnimatorPlayState getDefaultState getParamsvalue hasHideFlag onAdded o...

来源: Laya3.0_api 发布时间: 20231115