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...ge Object ... Public Constants ConstantDefined By AGEADDSCALE0 : int = 21[static] VertexElementUsage BINORMAL0 : int = 4[static] VertexElementUsage BLENDINDICES0 : int = 6[static] VertexElementUsage BLENDWEIGHT0 : int = 7[static] VertexElementUsage COLOR0 : int = 1[static] VertexElem...
来源: laya_api 发布时间: 20170929
...与 F1 的键控代码值 (112) 关联的常数。Keyboard F10 : int = 121[static] 与 F10 的键控代码值 (121) 关联的常数。Keyboard F11 : int = 122[static] 与 F11 的键控代码值 (122) 关联的常数。Keyboard F12 : int = 123[static] 与 F12 的键控代码值 (123) 关联...
来源: laya_api 发布时间: 20170929
...STARTROTATION : int = 8[static] ShuriKenParticle3D VOLSPACETYPE : int = 21[static] ShuriKenParticle3D VOLVELOCITYCONST : int = 13[static] ShuriKenParticle3D VOLVELOCITYCONSTMAX : int = 17[static] ShuriKenParticle3D VOLVELOCITYGRADIENTX : int = 14[static] ShuriKenParticle3D VOLVELOCITY...
来源: laya_api 发布时间: 20170929
...POINTLIGHTSPECULAR : int = 12[static] BaseScene SHADOWDISTANCE : int = 21[static] BaseScene SHADOWLIGHTVIEWPROJECT : int = 22[static] BaseScene SHADOWMAPPCFOFFSET : int = 23[static] BaseScene SHADOWMAPTEXTURE1 : int = 24[static] BaseScene SHADOWMAPTEXTURE2 : int = 25[static] BaseScene...
来源: laya_api 发布时间: 20170422
...调度。NodePublic Constants ConstantDefined By AMBIENTCOLOR : int = 21[static] Scene FOGCOLOR : int = 0[static] Scene FOGRANGE : int = 2[static] Scene FOGSTART : int = 1[static] Scene LIGHTDIRCOLOR : int = 4[static] Scene LIGHTDIRECTION : int = 3[static] Scene POINTLIGHTATTEN...
来源: laya_api 发布时间: 20170929
...e POINTLIGHTSPECULAR : int = 12[static] BaseScene SHADOWDISTANCE : int = 21[static] BaseScene SHADOWLIGHTVIEWPROJECT : int = 22[static] BaseScene SHADOWMAPPCFOFFSET : int = 23[static] BaseScene SHADOWMAPTEXTURE1 : int = 24[static] BaseScene SHADOWMAPTEXTURE2 : int = 25[static] BaseScene SHADO...
来源: laya_api 发布时间: 20170422