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大约有 3,713 项符合查询结果, 库内数据总量为 30,786 项。 (搜索耗时: 0.0083 秒)

1. laya.utils.Stat_API3.0 [ 100%]

...meory, Stat.RenderTextureMemory, Stat.BufferMemory, Stat.uploadUniformNum] Defined in laya/utils/Stat.ts:62 Static AllToggle AllToggle: Array<StatToggleUIParams> = [Stat.toogle_Shadow, Stat.toogle_Light, Stat.toogle_MulLight, Stat.toogle_Postprocess, Stat.toogle_AnimatorUpdate, Stat.toogle_Phy...

来源: Laya3.0_api 发布时间: 20231115

2. laya.events.Keyboard_API3.0 [ 98%]

... SHIFT SLASH SPACE T TAB U UP V W X Y Z Properties Static A A: number = 65 Defined in laya/events/Keyboard.ts:27 与 A 键的键控代码值 (65) 关联的常数。 Static ALTERNATE ALTERNATE: number = 18 Defined in laya/events/Keyboard.ts:168 与 Alternate (Option) 键的键控代码值 (18) 关联...

来源: Laya3.0_api 发布时间: 20231115

3. laya.particle.ParticleSetting_API3.0 [ 98%]

...nt textureName useEndRadian Properties ageAddScale ageAddScale: number = 0 Defined in laya/particle/ParticleSetting.ts:14 如果大于0,某些粒子的持续时间会小于其他粒子,并具有随机性(单位:无) blendState blendState: number = 0 Defined in laya/particle/ParticleSetting.ts:90...

来源: Laya3.0_api 发布时间: 20231115

4. laya.d3.core.particleshuriken.ShurikenParticleSystem_API3.0 [ 98%]

...?: DrawType): ShurikenParticleSystem Overrides GeometryElement.constructor Defined in laya/d3/core/particleShuriKen/ShurikenParticleSystem.ts:891 Parameters render: ShurikenParticleRenderer Default value meshTopology: MeshTopology = MeshTopology.Triangles Default value drawType: DrawType = DrawType....

来源: Laya3.0_api 发布时间: 20231115

5. Config_API3.0 [ 98%]

...axMem Object literals fontFamilyMap Properties Static FPS FPS: number = 60 Defined in Config.ts:16 Static animationInterval animationInterval: number = 50 Defined in Config.ts:26 2D动画 Animation 的默认播放时间间隔,单位为毫秒。 Static defaultFont defaultFont: string = "Arial" Defi...

来源: Laya3.0_api 发布时间: 20231115

6. laya.events.Event_API3.0 [ 98%]

...o stopPropagation isMouseEvent Constructors constructor new Event(): Event Defined in laya/events/Event.ts:195 Returns Event Properties button button: number = 0 Defined in laya/events/Event.ts:187 鼠标按键, 0:主按键,通常指鼠标左键 1:辅助按键,通常指鼠标滚轮中键 2...

来源: Laya3.0_api 发布时间: 20231115

7. laya.d3.core.material.PBRMaterial_API3.0 [ 98%]

...BUG RENDERQUEUE_ALPHATEST RENDERQUEUE_OPAQUE RENDERQUEUE_TRANSPARENT SHADERDEFINE_ADDTIVEFOG SHADERDEFINE_ALPHATEST SHADERDEFINE_MAINTEXTURE renderQuality Accessors MaterialDefine MaterialProperty _defineDatas albedoColor albedoTexture alphaTest alphaTestValue anisotropy anisotropyEnable anisotropyR...

来源: Laya3.0_api 发布时间: 20231115

8. laya.d3.core.material.Material_API3.0 [ 98%]

...BUG RENDERQUEUE_ALPHATEST RENDERQUEUE_OPAQUE RENDERQUEUE_TRANSPARENT SHADERDEFINE_ADDTIVEFOG SHADERDEFINE_ALPHATEST SHADERDEFINE_MAINTEXTURE Accessors MaterialDefine MaterialProperty _defineDatas alphaTest alphaTestValue blend blendDst blendDstAlpha blendDstRGB blendEquation blendEquationAlpha blend...

来源: Laya3.0_api 发布时间: 20231115

9. laya.d3.shader.pbr.PBRShaderLib_API3.0 [ 98%]

...b" PBRShaderLib Class PBRShaderLib Hierarchy PBRShaderLib Index Properties DEFINE_ANISOTROPY DEFINE_CLEARCOAT DEFINE_CLEARCOAT_NORMAL DEFINE_EMISSION Methods init Properties Static DEFINE_ANISOTROPY DEFINE_ANISOTROPY: ShaderDefine Defined in laya/d3/shader/pbr/PBRShaderLib.ts:31 anisotropy Static DE...

来源: Laya3.0_api 发布时间: 20231115

10. laya.d3.core.material.PBRSpecularMaterial_API3.0 [ 98%]

...BUG RENDERQUEUE_ALPHATEST RENDERQUEUE_OPAQUE RENDERQUEUE_TRANSPARENT SHADERDEFINE_ADDTIVEFOG SHADERDEFINE_ALPHATEST SHADERDEFINE_MAINTEXTURE defaultMaterial renderQuality Accessors MaterialDefine MaterialProperty _defineDatas albedoColor albedoTexture alphaTest alphaTestValue anisotropy blend blendD...

来源: Laya3.0_api 发布时间: 20231102