• 首页
  • 动态
  • 案例
  • 引擎社区
  • API
  • 文档
  • 示例
  • 引擎下载

大约有 250 项符合查询结果, 库内数据总量为 30,724 项。 (搜索耗时: 0.0076 秒)

91. laya.display.EffectAnimation_API3.0 [ 44%]

...r destroy destroyChildren drawToCanvas drawToTexture drawToTexture3D event frameLoop frameOnce fromParentPoint getBounds getChildAt getChildByName getChildIndex getComponent getComponents getGraphicBounds getMousePoint getRepaint getSelfBounds get_anchorX get_anchorY get_height get_scaleX get_scaleY...

来源: Laya3.0_api 发布时间: 20231115

92. laya.map.TileAniSprite [ 43%]

...event(type:String, data:* = null):Boolean 派发事件。 EventDispatcher frameLoop(delay:int, caller:*, method:Function, args:Array = null, coverBefore:Boolean = true):void 定时重复执行某函数(基于帧率)。功能同Laya.timer.frameLoop()。 Node frameOnce(delay:int, caller:*, method:Fu...

来源: laya_api 发布时间: 20170929

93. laya.ui.View_API3.0 [ 43%]

...r destroy destroyChildren drawToCanvas drawToTexture drawToTexture3D event frameLoop frameOnce freshLayout fromParentPoint getBounds getChildAt getChildByName getChildIndex getComponent getComponents getGraphicBounds getMousePoint getNodeByID getRepaint getSelfBounds get_anchorX get_anchorY get_heig...

来源: Laya3.0_api 发布时间: 20231115

94. laya.ani.bone.Skeleton_API3.0 [ 43%]

...r destroy destroyChildren drawToCanvas drawToTexture drawToTexture3D event frameLoop frameOnce fromParentPoint getAniNameByIndex getAnimNum getBounds getChildAt getChildByName getChildIndex getComponent getComponents getGraphicBounds getMousePoint getRepaint getSelfBounds getSlotByName get_anchorX g...

来源: Laya3.0_api 发布时间: 20231115

95. laya.ui.WXOpenDataViewer_API3.0 [ 43%]

...r destroy destroyChildren drawToCanvas drawToTexture drawToTexture3D event frameLoop frameOnce freshLayout fromParentPoint getBounds getChildAt getChildByName getChildIndex getComponent getComponents getGraphicBounds getMousePoint getRepaint getSelfBounds get_anchorX get_anchorY get_bottom get_dataS...

来源: Laya3.0_api 发布时间: 20231102

96. laya.ui.ProgressBar_API3.0 [ 43%]

...r destroy destroyChildren drawToCanvas drawToTexture drawToTexture3D event frameLoop frameOnce freshLayout fromParentPoint getBounds getChildAt getChildByName getChildIndex getComponent getComponents getGraphicBounds getMousePoint getRepaint getSelfBounds get_anchorX get_anchorY get_bottom get_dataS...

来源: Laya3.0_api 发布时间: 20231115

97. laya.media.VideoNode_API3.0 [ 43%]

...r destroy destroyChildren drawToCanvas drawToTexture drawToTexture3D event frameLoop frameOnce fromParentPoint getBounds getChildAt getChildByName getChildIndex getComponent getComponents getGraphicBounds getMousePoint getRepaint getSelfBounds get_anchorX get_anchorY get_height get_scaleX get_scaleY...

来源: Laya3.0_api 发布时间: 20231115

98. laya.ui.UIComponent_API3.0 [ 43%]

...r destroy destroyChildren drawToCanvas drawToTexture drawToTexture3D event frameLoop frameOnce freshLayout fromParentPoint getBounds getChildAt getChildByName getChildIndex getComponent getComponents getGraphicBounds getMousePoint getRepaint getSelfBounds get_anchorX get_anchorY get_bottom get_dataS...

来源: Laya3.0_api 发布时间: 20231115

99. laya.d3.core.scene.VRScene [ 43%]

...event(type:String, data:* = null):Boolean 派发事件。 EventDispatcher frameLoop(delay:int, caller:*, method:Function, args:Array = null, coverBefore:Boolean = true):void 定时重复执行某函数(基于帧率)。功能同Laya.timer.frameLoop()。 Node frameOnce(delay:int, caller:*, method:Fu...

来源: laya_api 发布时间: 20170422

100. 内存优化方式(JavaScript-2D进阶篇(JS)-性能优化) [ 43%]

...ALL; //背景颜色 Laya.stage.bgColor = "#232628"; //帧循环 Laya.timer.frameLoop(1, this, onFrame); this.createTime = 0; function onFrame() { //如果创建对象时间为100帧间隔后 if (this.createTime >= 100) { //每200帧间隔创建30个雪花 for (var i = 0; i 640 + 20 || img1.scaleX ...

来源: Laya2.0_文档 发布时间: 20210715