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Laya_社区(128) Laya3.0_api(128) laya_api(98) Laya2.0_api(81) Laya2.0_文档(11) Laya3.0_文档(7) Laya_示例(2)
...的时候加了一句也没效果,把spriteTransform先乘到avatarWorldMatrix里 var spriteWorldMatrix:Matrix4x4 = spriteTransform.worldMatrix; Matrix4x4.multiply(spriteTransform, avatarWorldMatrix, avatarWorldMatrix); Matrix4x4.multiply((_owner as Sprite3D)._transform.worldMatrix, avatarWorldMat...
来源: Laya_社区 发布时间: 20170904
...exture, x:Number = 0, y:Number = 0, width:Number = 0, height:Number = 0, m:Matrix = null, alpha:Number = 1):Array 绘制纹理。 Graphics drawTextures(tex:Texture, pos:Array):void 批量绘制同样纹理。 Graphics fillBorderText(text:*, x:Number, y:Number, font:String, fillColor:String, bo...
来源: laya_api 发布时间: 20170929
...ode postProcess : PostProcess 获取后期处理。 Camera projectionMatrix : Matrix4x4获取投影矩阵。Camera projectionViewMatrix : Matrix4x4[read-only] 获取视图投影矩阵。 Camera renderingOrder : intBaseCamera renderTarget : RenderTexture 获取自定义渲染场景的渲...
来源: Laya2.0_api 发布时间: 20190513
...round-color: rgb(255, 237, 118); transform-origin: 0px 0px 0px; transform: matrix(0.5, 0, 0, 0.5, 311, 0);"></canvas> 其他电脑上: <canvas id="layaCanvas" width="760" height="650" style="position: absolute; left: 0px; top: 110px; background: rgb(255, 237, 118); transform-origin: 0p...
来源: Laya_社区 发布时间: 20190401
...d[override] Animator _updateAvatarNodes(avatarAnimationDatas:Vector.<Matrix4x4>):void private Animator _updateAvatarNodesCache(avatarAnimationDatas:Vector.<Matrix4x4>):void private Animator addClip(clip:AnimationClip, playName:String = null, startFrame:int = 0, endFrame:int = 42...
来源: laya_api 发布时间: 20170929
...在傲游浏览器上横屏切到竖屏的时候layaCanvas.style.transform.matrix变成了matrix(x,x,x,x,x,292),正常值应该是matrix(x,x,x,x,x,0) 135*****636 • 2018-10-22 18:40 变换矩阵的最后一位在傲游浏览器上异常了
来源: Laya_社区 发布时间: 20181019
...erarchyPath billboardTrans createAffineTransformationArray getURLVerion mulMatrixByArray mulMatrixByArrayAndMatrixFast mulMatrixByArrayFast quaternionWeight transformQuat transformVector3ArrayByQuat transformVector3ArrayToVector3ArrayCoordinate transformVector3ArrayToVector3ArrayNormal uint8ArrayToA...
来源: Laya3.0_api 发布时间: 20231115
...um, testVisible:Boolean, flags:int, cameraPosition:Vector3, projectionView:Matrix4x4):voidOctreeNode inChildIndex(objectCenter:Vector3):intOctreeNode init(center:Vector3, treeSize:Vector3):voidOctreeNode removeObject(object:BaseRender):BooleanOctreeNode renderBoudingBox(linePhasor:Phasor...
来源: laya_api 发布时间: 20170929
...raphic : false _orthographicVerticalSize : 10 _parent : Scene3D _projectionMatrix : Matrix4x4 _projectionViewMatrix : Matrix4x4 _projectionViewMatrixNoTranslateScale : Matrix4x4 _renderingOrder : 0 _scene : Scene3D _shaderValues : ShaderData _transform : Transform3D _useUserProjectionMatrix : false ...
来源: Laya_社区 发布时间: 20181203
...um, testVisible:Boolean, flags:int, cameraPosition:Vector3, projectionView:Matrix4x4):voidQuadtreeNode inChildIndex(objectCenter:Vector3):intQuadtreeNode init(center:Vector3, treeSize:Vector3):voidQuadtreeNode removeObject(object:RenderObject):BooleanQuadtreeNode renderBoudingBox(linePha...
来源: laya_api 发布时间: 20170304