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大约有 147 项符合查询结果, 库内数据总量为 30,786 项。 (搜索耗时: 0.0037 秒)

91. laya.d3.physics.PhysicsTriggerComponent_API3.0 [ 53%]

...ber Inherited from Component.id Defined in laya/components/Component.ts:67 唯一标识ID。 Returns number isActive get isActive(): boolean Inherited from PhysicsTriggerComponent.isActive Defined in laya/d3/physics/PhysicsComponent.ts:271 获取是否激活。 Returns boolean isTrigger get isTrigge...

来源: Laya3.0_api 发布时间: 20231115

92. laya.d3.component.volume.volumetricgi.VolumetricGI_API3.0 [ 52%]

...ber Inherited from Component.id Defined in laya/components/Component.ts:67 唯一标识ID。 Returns number importance get importance(): number set importance(value: number): void Inherited from VolumetricGI.importance Defined in laya/d3/component/Volume/Volume.ts:97 Returns number Inherited from Vo...

来源: Laya3.0_api 发布时间: 20231115

93. laya.d3.physics.PhysicsCollider_API3.0 [ 52%]

...ber Inherited from Component.id Defined in laya/components/Component.ts:67 唯一标识ID。 Returns number isActive get isActive(): boolean Inherited from PhysicsTriggerComponent.isActive Defined in laya/d3/physics/PhysicsComponent.ts:271 获取是否激活。 Returns boolean isTrigger get isTrigge...

来源: Laya3.0_api 发布时间: 20231115

94. laya.d3.core.particleShuriKen.ShuriKenParticle3D [ 52%]

...ode  GRAVITY : int[static] ShuriKenParticle3D id : int[read-only] 获取唯一标识ID。 Sprite3D isStatic : Boolean[read-only] 获取是否为静态。 Sprite3D layer : int 获取蒙版。 Sprite3D LIGHTMAP : int[static] 着色器变量名,光照贴图。RenderableSprite3D LIGHTMAPSCALEOF...

来源: Laya2.0_api 发布时间: 20190513

95. laya.d3.component.Animator_API3.0 [ 52%]

...ber Inherited from Component.id Defined in laya/components/Component.ts:67 唯一标识ID。 Returns number lowUpdateDelty set lowUpdateDelty(value: number): void Defined in laya/d3/component/Animator.ts:127 Parameters value: number Returns void speed get speed(): number set speed(value: number): vo...

来源: Laya3.0_api 发布时间: 20231102

96. laya.d3.core.light.DirectionLightCom_API3.0 [ 52%]

...ber Inherited from Component.id Defined in laya/components/Component.ts:67 唯一标识ID。 Returns number intensity get intensity(): number set intensity(value: number): void Inherited from Light.intensity Defined in laya/d3/core/light/Light.ts:66 灯光强度。 Returns number Inherited from Ligh...

来源: Laya3.0_api 发布时间: 20231115

97. laya.d3.core.light.AreaLightCom_API3.0 [ 51%]

...ber Inherited from Component.id Defined in laya/components/Component.ts:67 唯一标识ID。 Returns number intensity get intensity(): number set intensity(value: number): void Inherited from Light.intensity Defined in laya/d3/core/light/Light.ts:66 灯光强度。 Returns number Inherited from Ligh...

来源: Laya3.0_api 发布时间: 20231115

98. laya.d3.core.Sprite3D_API3.0 [ 51%]

...er Returns void id get id(): number Defined in laya/d3/core/Sprite3D.ts:98 唯一标识ID。 Returns number is3D get is3D(): boolean Inherited from Node.is3D Defined in laya/display/Node.ts:87 是否3D节点,即Scene3D和Sprite3D及其衍生类 Returns boolean layer get layer(): number set layer(v...

来源: Laya3.0_api 发布时间: 20231115

99. laya.d3.core.particleShuriKen.ShuriKenParticle3D [ 50%]

...ly] 表示是否在显示列表中显示。Node id : int[read-only] 获取唯一标识ID。 Sprite3D isStatic : Boolean是否静态,静态包含一系列的静态处理。Sprite3D layer : Layer 获取蒙版。 Sprite3D loaded : Boolean[read-only] 获取是否已加载完成。 Sprite3D name : S...

来源: laya_api 发布时间: 20170929

100. laya.components.Script_API3.0 [ 50%]

...ber Inherited from Component.id Defined in laya/components/Component.ts:67 唯一标识ID。 Returns number Methods _initialize _initialize(): void Inherited from Component._initialize Defined in laya/components/Component.ts:56 Returns void _setOwner _setOwner(node: Node): void Inherited from Compon...

来源: Laya3.0_api 发布时间: 20231115