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大约有 2,563 项符合查询结果, 库内数据总量为 31,560 项。 (搜索耗时: 0.0069 秒)

91. laya.display.cmd.DrawPathCmd [ 90%]

...Packagelaya.display.cmdClasspublic class DrawPathCmdInheritanceDrawPathCmd Object 根据路径绘制矢量图形 Public Properties PropertyDefined By  brush : Object (可选)刷子定义,支持以下设置{fillStyle:"#FF0000"}。 DrawPathCmd  paths : Array 路径集合,路径支持以...

来源: Laya2.0_api 发布时间: 20190513

92. 请问,在使用插件导出包含多个动画的FBX文件时报错,怎么处理? [ 90%]

...ic/Dictionary.cs:150) LayaExport.DataManager.saveLaniData (UnityEngine.GameObject gameObject, .JSONObject obj) LayaExport.DataManager.getAnimatorComponentData (UnityEngine.GameObject gameObject, .JSONObject component, System.Collections.Generic.List`1 linkSprite) LayaExport.DataManager.getComponents...

来源: Laya_社区 发布时间: 20171108

93. unity 通过laya 导出 灵异事件 [ 89%]

...型了 ,再导出 还是出现这个~~  MissingReferenceException: The object of type 'Mesh' has been destroyed but you are still trying to access it. Your script should either check if it is null or you should not destroy the object. UnityEngine.Object.get_name () (at C:/buildslave/unity/build/R...

来源: Laya_社区 发布时间: 20201218

94. laya.d3.core.scene.ITreeNode [ 89%]

...hodDefined By  addTreeNode(renderObj:BaseRender):voidITreeNode  cullingObjects(boundFrustum:BoundFrustum, testVisible:Boolean, flags:int, cameraPosition:Vector3, projectionView:Matrix4x4):voidITreeNode  cullingShadowObjects(lightBoundFrustum:Vector.<BoundFrustum>, splitShadowQueues:Vecto...

来源: laya_api 发布时间: 20170929

95. unity5.3.4f1. 导出模型失败 [ 89%]

...tmapData.get_lightmapDir'. LayaTools.DataManager.saveMesh (UnityEngine.GameObject gameObject) LayaTools.DataManager.saveMesh (UnityEngine.GameObject gameObject) LayaTools.DataManager.getData (Boolean selected, Boolean scene) LayaPlugin.windowShowExportScene () (at Assets/LayaPlugin/LayaItem.cs:116) ...

来源: Laya_社区 发布时间: 20170327

96. unity插件报错 [ 89%]

... 新建一个场景,预览下就报错: MissingReferenceException: The object of type 'SkinnedMeshRenderer' has been destroyed but you are still trying to access it. Your script should either check if it is null or you should not destroy the object. n.a (UnityEngine.SkinnedMeshRenderer A_0, Syst...

来源: Laya_社区 发布时间: 20210607

97. 【官网代码】加载dom音频报错,怎么回事? [ 89%]

...der;import laya.utils.Browser; public class Main{private var AudioContext:Object;private var audioContext:Object;private var analyser:Object;private var audioBufferSourceNode:Object;public function Main(){Laya.init(500,500);AudioContext =Browser.window.AudioContext || Browser.window.webkitAudioCont...

来源: Laya_社区 发布时间: 20181023

98. 打包出现问题 [ 89%]

...JumpAJump/code.git/JumpLaya/release/layaweb/0.9/js/core/UIInterface.js' at Object.fs.openSync (fs.js:558:18) at Object.module.(anonymous function) [as openSync] (ELECTRON_ASAR.js:173:20) at Object.fs.readFileSync (fs.js:468:33) at Object.fs.readFileSync (ELECTRON_ASAR.js:506:29) at compressJsFiles (...

来源: Laya_社区 发布时间: 20180116

99. unity 新建场景,预览报错。 [ 89%]

...,都会在创建场景后预览报错: MissingReferenceException: The object of type 'SkinnedMeshRenderer' has been destroyed but you are still trying to access it. Your script should either check if it is null or you should not destroy the object. n.a (UnityEngine.SkinnedMeshRenderer A_0, Syste...

来源: Laya_社区 发布时间: 20210607

100. 请问例子特效导出时报错? TypeLoadException: Could not load type 'MainModule'. [ 88%]

...odule'. LayaTools.DataManager.createFileLH2 (LayaTools.NodeLH nodeLH, .JSONObject subNode) LayaTools.DataManager.createFileLH2 (LayaTools.NodeLH nodeLH, .JSONObject subNode) LayaTools.DataManager.createFileLH2 (LayaTools.NodeLH nodeLH, .JSONObject subNode) LayaTools.DataManager.getData (Boolean sele...

来源: Laya_社区 发布时间: 20170331