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Laya_社区(77) Laya3.0_api(41) Laya2.0_api(29) laya_api(23) Laya2.0_文档(11) Laya3.0_文档(9) Laya2.0_示例(1) Laya_示例(1)
...turns NativeUniformBufferObject Properties _buffer _buffer: Float32Array | Uint16Array | Uint8Array | Uint32Array Inherited from Buffer._buffer Defined in laya/RenderEngine/Buffer.ts:8 _bufferType _bufferType: number Inherited from Buffer._bufferType Defined in laya/RenderEngine/Buffer.ts:10 _buffer...
来源: Laya3.0_api 发布时间: 20231115
...irection(position: Vector3, direction: Vector3, rand?: Rand, randomSeeds?: Uint32Array): void Overrides BaseShape.generatePositionAndDirection Defined in laya/d3/core/particleShuriKen/module/shape/SphereShape.ts:56 用于生成粒子初始位置和方向。 override Parameters position: Vector3 粒...
来源: Laya3.0_api 发布时间: 20231115
...irection(position: Vector3, direction: Vector3, rand?: Rand, randomSeeds?: Uint32Array): void Overrides BaseShape.generatePositionAndDirection Defined in laya/d3/core/particleShuriKen/module/shape/HemisphereShape.ts:59 用于生成粒子初始位置和方向。 override Parameters position: Vector3 ...
来源: Laya3.0_api 发布时间: 20231115
...canvasmesh/MeshData.ts:43 扩展像素,用来去除黑边 indexes indexes: Uint16Array = new Uint16Array([0, 1, 3, 3, 1, 2]) Inherited from MeshData.indexes Defined in laya/ani/bone/canvasmesh/MeshData.ts:28 顶点索引 texture texture: Texture Inherited from MeshData.texture Defined in laya/ani/bo...
来源: Laya3.0_api 发布时间: 20231115
...nel init _isinit _onInitModuleCallbacks arrayBufferSlice float32ArraySlice uint16ArraySlice uint8ArraySlice Legend Object literal Variable Function Type alias Class Class with type parameter Static property Static method Enumeration Interface
来源: Laya3.0_api 发布时间: 20231115
... 2016-12-14 11:49 flash.utils.ByteArray.readBytes(bytes:ByteArray, offset:uint=0, length:uint=0):void 从字节流中读取 length 参数指定的数据字节数。从 offset 指定的位置开始,将字节读入 bytes 参数指定的 ByteArray 对象中,并将字节写入目标 ByteArray 中。...
来源: Laya_社区 发布时间: 20161214
...irection(position: Vector3, direction: Vector3, rand?: Rand, randomSeeds?: Uint32Array): void Overrides BaseShape.generatePositionAndDirection Defined in laya/d3/core/particleShuriKen/module/shape/BoxShape.ts:67 用于生成粒子初始位置和方向。 override Parameters position: Vector3 粒子...
来源: Laya3.0_api 发布时间: 20231115
...2); var dv = new DataView(b, 0); dv.setUint16(0, str.length*2, false); dv.setUint16(2, 0, false); dv.setUint16(4, 0, false); dv.setUint16(6, 0, false); dv.setUint16(8, 123, false); ...
来源: Laya_社区 发布时间: 20170628
...影响渲染的性能和质量。 如图3-2所示,该属性有自动、UInt16位、UInt32位这三种选项。 (图3-2) 自动:自动是默认选项,该模式下,LayaAir会根据顶点数来自动决定使用哪一种数据格式,默认会优先使用UInt16,当顶点数超过65535时...
来源: Laya3.0_文档 发布时间: 20251010
...irection(position: Vector3, direction: Vector3, rand?: Rand, randomSeeds?: Uint32Array): void Overrides BaseShape.generatePositionAndDirection Defined in laya/d3/core/particleShuriKen/module/shape/CircleShape.ts:78 用于生成粒子初始位置和方向。 override Parameters position: Vector3 粒...
来源: Laya3.0_api 发布时间: 20231115