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Laya_社区(1916) Laya3.0_api(163) laya_api(112) Laya2.0_api(107) Laya2.0_文档(76) Laya_示例(68) Laya2.0_示例(51) Laya3.0_文档(46)
...| Index | Frames No Frames MeshTerrainSprite3DProperties | Methods | Events Packagelaya.d3.coreClasspublic class MeshTerrainSprite3DInheritanceMeshTerrainSprite3D MeshSprite3D RenderableSprite3D Sprite3D Node EventDispatcher Object TerrainMeshSprite3D 类用于创建网格。 Public Properties...
来源: Laya2.0_api 发布时间: 20190513
...0) UnityEngine.Experimental.UIElements.IMGUIContainer.DoOnGUI (UnityEngine.Event evt, UnityEngine.Matrix4x4 worldTransform, UnityEngine.Rect clippingRect, System.Boolean isComputingLayout) (at D:/unity/Modules/UIElements/IMGUIContainer.cs:266) UnityEngine.Experimental.UIElements.IMGUIContainer.Handl...
来源: Laya_社区 发布时间: 20210607
...leX:1, scaleY:1, alpha:1},2000,null,0); timeLine.play(0,true); timeLine.on(Event.COMPLETE,this,this.onComplete); timeLine.on(Event.LABEL, this, this.onLabel); } private function onComplete():void { trace("timeLine complete!!!!"); timeLine.pause(); timeLine.destroy(); // Laya.timer.frameOnce(10, this...
来源: Laya_社区 发布时间: 20170327
...O_TOP ? this.height : 1; this.mask.addChild(this.content); this.content.on(Event.MOUSE_DOWN, this, this.onMouseDown); this.content.on(Event.MOUSE_WHEEL, this, this.onMousewheel); } this.createText = function (_content, _fontSize, _color, _width, _autoSize, _wordWrap, _ID) { var txt = new Text(); txt...
来源: Laya_社区 发布时间: 20161118
...| Index | Frames No Frames MeshTerrainSprite3DProperties | Methods | Events | Constants Packagelaya.d3.coreClasspublic class MeshTerrainSprite3DInheritanceMeshTerrainSprite3D MeshSprite3D RenderableSprite3D Sprite3D ComponentNode Node EventDispatcher Object TerrainMeshSprite3D 类用于创建...
来源: laya_api 发布时间: 20170929
...is.addChild(this.player); //监听 按下 弹起 事件 Laya.stage.on(laya.events.Event.MOUSE_DOWN, this, this.onMouseDown); Laya.stage.on(laya.events.Event.MOUSE_UP, this, this.onMouseUp); //创建一个帧循环处理函数 Laya.timer.frameLoop(1, this, this.onLoop); } _proto.onLoop = function(){ ...
来源: Laya_社区 发布时间: 20160803
...?在事件中用什么方法指向image本身。as3中是侦听器接受event事件,然后用event.targe指向。layaair折腾半天,搞不明白image组件,sprite.loadImage,Laya.loader.load如果用for循环操作,响应事件中用什么方法指向事件的发起对象?原来用e.ta...
来源: Laya_社区 发布时间: 20161023
...,Cannot read property 'btSphereShape' of undefined Cannot read property 'events' of undefined Cannot read property '_getBit' of undefined 加载unity5.6.1导出来的场景提示Cannot read property 'charAt' of underfined 添加组件PhysicsCollider 时报 Cannot read property 'btCollisionObject' ...
来源: Laya_社区 发布时间: 20190912
...ers/yons/Documents/myLaya/demopos/bin/libs/laya.core.js:22073:12) at EventHandler.__proto.run (/Users/yons/Documents/myLaya/demopos/bin/libs/laya.core.js:1393:27) at SceneLoader.__proto.event (/Users/yons/Documents/myLaya/demopos/bin/libs/laya.core.js:1164:53) at SceneLoader.__prot...
来源: Laya_社区 发布时间: 20190220
...了不进行消息通信,当网断的时候是不是会触发 socket.on(Event.CLOSE, this, onSocketClose);在onSocketClose函数里处理执行逻辑对吧? 问题二:因为对H5不是很了解,想问问有没有像APP一样,直接关闭的语句,比如NativeApplication.nativeApplication...
来源: Laya_社区 发布时间: 20170206