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Laya_社区(664) Laya3.0_api(153) laya_api(104) Laya2.0_api(96) Laya2.0_文档(63) Laya2.0_示例(44) Laya_示例(42) Laya3.0_文档(27)
...l Classes | Index | Frames No Frames AnimationProperties | Methods | Events | Constants Packagelaya.displayClasspublic class AnimationInheritanceAnimation AnimationPlayerBase Sprite Node EventDispatcher Object Animation 是Graphics动画类。实现了基于Graphics的动画创建、播放...
来源: laya_api 发布时间: 20170929
...c class ShurikenParticleRenderInheritanceShurikenParticleRender BaseRender EventDispatcher Object ShurikenParticleRender 类用于创建3D粒子渲染器。 Public Properties Hide Inherited Public Properties Show Inherited Public Properties PropertyDefined By boundingBox : BoundBox[override] [re...
来源: laya_api 发布时间: 20170929
...l Classes | Index | Frames No Frames AnimationProperties | Methods | Events | Constants Packagelaya.displayClasspublic class AnimationInheritanceAnimation AnimationBase Sprite Node EventDispatcher Object Animation 是Graphics动画类。实现了基于Graphics的动画创建、播放、控...
来源: Laya2.0_api 发布时间: 20190513
... All Classes | Index | Frames No Frames LabelProperties | Methods | Events Packagelaya.uiClasspublic class LabelInheritanceLabel Component Sprite Node EventDispatcher ObjectSubclasses TextInput Label 类用于创建显示对象以显示文本。 See alsolaya.display.TextPublic Properties Hid...
来源: laya_api 发布时间: 20170929
...th addChild addChildAt addChildren addComponent addComponentInstance bubbleEvent callLater changeText clearTimer contains customRender destroy destroyChildren drawToCanvas drawToTexture drawToTexture3D event frameLoop frameOnce fromParentPoint getBounds getChildAt getChildByName getChildIndex getCom...
来源: Laya3.0_api 发布时间: 20231115
...endChild(mapDiv); // 适应窗口尺寸 refit(); Laya.stage.on(Event.RESIZE, this, refit); // 初始化地图 map = new BMap.Map(mapDiv); // 禁用部分交互 //map.disableDragging(); map.disableKeyboard(); map.disableScrollWheelZoom(); map.disableDoubleClickZoom(); map.dis...
来源: Laya2.0_文档 发布时间: 20210715
...eleton = templet.buildArmature(1); skeleton.pos(400,600); skeleton.on(Laya.Event.MOUSE_DOWN, this, dragFunc); Laya.stage.addChild(skeleton); skeleton.play(0,true); rectangle = skeleton.getBounds(); var hitArea = new Laya.HitArea(); var graphic = new Laya.Graphics(); graphic.drawRect(-rectangle.x, -r...
来源: Laya_社区 发布时间: 20171114
...Script extends RuntimeScriptBase { onAwake(): void { this.closeBtn.on(Laya.Event.CLICK, this, () => { this.close(); }); } } 1.3.3 关联场景 设置好弹窗之后,需要用代码将Dialog与所需要用到该Dialog的场景管关联起来。回到初始场景Scene,在Scene2D的属性设置...
来源: Laya3.0_文档 发布时间: 20241014
...== 97){ if(this.te == null){ this.te = new Laya.Templet(); this.te.on(Laya.Event.COMPLETE, this, this.teComplete); this.te.loadAni("res/wing_01_side.sk"); } } else if(e.keyCode == 50 || e.keyCode == 98) { if(this.te != null){ this.te.destroy(); this.te = null; this.sk.destroy(); this.sk = null; } } ...
来源: Laya_社区 发布时间: 20190320
...Child(this.mapDiv); // 适应窗口尺寸 this.refit(); Laya.stage.on(Laya.Event.RESIZE, this, this.refit); // 初始化地图 this.map = new this.BMap.Map(this.mapDiv); // 禁用部分交互 //this.map.disableDragging(); this.map.disableKeyboard(); this.map.disableScrollWheelZoom(); this.map.disabl...
来源: Laya3.0_文档 发布时间: 20241014