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大约有 1,660 项符合查询结果, 库内数据总量为 30,786 项。 (搜索耗时: 0.0054 秒)

101. laya.d3.core.particleShuriKen.module.shape.SphereShape [ 79%]

...ion(position:Vector3, direction:Vector3, rand:Rand = null, randomSeeds:Uint32Array = null):void[override] 用于生成粒子初始位置和方向。 SphereShapeProtected Methods  MethodDefined By  _getShapeBoundBox(boundBox:BoundBox):void[override] SphereShape  _getSpeedBoundBox(boundBox:BoundB...

来源: laya_api 发布时间: 20170929

102. laya.d3.core.particleShuriKen.module.shape.SphereShape [ 79%]

...ion(position:Vector3, direction:Vector3, rand:Rand = null, randomSeeds:Uint32Array = null):void[override] 用于生成粒子初始位置和方向。 SphereShapeProtected Methods  MethodDefined By  _getShapeBoundBox(boundBox:BoundBox):void[override] SphereShape  _getSpeedBoundBox(boundBox:BoundB...

来源: Laya2.0_api 发布时间: 20190513

103. laya.d3.core.particleShuriKen.module.shape.HemisphereShape [ 79%]

...ion(position:Vector3, direction:Vector3, rand:Rand = null, randomSeeds:Uint32Array = null):void[override] 用于生成粒子初始位置和方向。 HemisphereShapeProtected Methods  MethodDefined By  _getShapeBoundBox(boundBox:BoundBox):void[override] HemisphereShape  _getSpeedBoundBox(boundBo...

来源: laya_api 发布时间: 20170929

104. laya.d3.core.particleShuriKen.module.shape.HemisphereShape [ 79%]

...ion(position:Vector3, direction:Vector3, rand:Rand = null, randomSeeds:Uint32Array = null):void[override] 用于生成粒子初始位置和方向。 HemisphereShapeProtected Methods  MethodDefined By  _getShapeBoundBox(boundBox:BoundBox):void[override] HemisphereShape  _getSpeedBoundBox(boundBo...

来源: Laya2.0_api 发布时间: 20190513

105. laya.d3.renderobjs.nativeobj.NativeIndexBuffer3D_API3.0 [ 79%]

...否可读。 Returns NativeIndexBuffer3D Properties _buffer _buffer: Float32Array | Uint16Array | Uint8Array | Uint32Array Inherited from Buffer._buffer Defined in laya/RenderEngine/Buffer.ts:8 _bufferType _bufferType: number Inherited from Buffer._bufferType Defined in laya/RenderEngine/Buffer.ts:1...

来源: Laya3.0_api 发布时间: 20231115

106. WebSocket发送与接收数据(TypeScript-LayaAir基础篇(TS)-数据与通信) [ 79%]

... this.byte.writeInt16(20);//写入一个int16的数据 this.byte.writeFloat32(20.5);//写入一个32位的浮点数据 this.byte.writeUTFString("hello");// 写入一个字符串; var by:Laya.Byte = new Laya.Byte();//这里声明一个临时Byte类型 by.endian = Laya.Byte.LITTLE_ENDIAN;//设置end...

来源: Laya2.0_文档 发布时间: 20210714

107. laya.d3.resource.DataTexture2D [ 79%]

...lean 是否使用重复模式纹理寻址 BaseTexture  simLodInfo : Float32ArrayDataTexture2D  simLodRect : Uint32Array[static] DataTexture2D size : Size[read-only] 获取尺寸。 BaseTexture source : *[read-only] 获取纹理资源。 BaseTexture  src : String[read-only] 获取文件路径...

来源: laya_api 发布时间: 20170929

108. laya.d3.core.particleShuriKen.module.shape.CircleShape [ 79%]

...ion(position:Vector3, direction:Vector3, rand:Rand = null, randomSeeds:Uint32Array = null):void[override] 用于生成粒子初始位置和方向。 CircleShapeProtected Methods  MethodDefined By  _getShapeBoundBox(boundBox:BoundBox):void[override] CircleShape  _getSpeedBoundBox(boundBox:BoundB...

来源: laya_api 发布时间: 20170929

109. laya.d3.core.particleShuriKen.module.shape.CircleShape [ 79%]

...ion(position:Vector3, direction:Vector3, rand:Rand = null, randomSeeds:Uint32Array = null):void[override] 用于生成粒子初始位置和方向。 CircleShapeProtected Methods  MethodDefined By  _getShapeBoundBox(boundBox:BoundBox):void[override] CircleShape  _getSpeedBoundBox(boundBox:BoundB...

来源: Laya2.0_api 发布时间: 20190513

110. WebSocket发送与接收数据(ActionScript-LayaAir基础篇(AS3)-数据与通信) [ 79%]

... this.byte.writeInt16(20);//写入一个int16的数据 this.byte.writeFloat32(20.5);//写入一个32位的浮点数据 this.byte.writeUTFString("hello");// 写入一个字符串; var by:Byte = new Byte();//这里声明一个临时Byte类型 by.endian = Byte.LITTLE_ENDIAN;//设置endian; by.write...

来源: Laya2.0_文档 发布时间: 20210715