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...值: " + _proMask.scaleX); } /** *@inheritDoc */ override public function destroy(destroyChild:Boolean = true):void { super.destroy(destroyChild); _proMask && _proMask.destroy(_proMask); _progress && _progress.destroy(destroyChild); _proMask = null; _progress = null; } /** * 进度...
来源: Laya_社区 发布时间: 20170327
...Properties _extra _singleton owner runInEditor scriptPath Accessors awaked destroyed enabled hideFlags id Methods _initialize _setOwner destroy hasHideFlag onAdded onAwake onCollisionEnter onCollisionExit onCollisionStay onDestroy onDisable onEnable onJointBreak onKeyDown onKeyPress onKeyUp onLateUp...
来源: Laya3.0_api 发布时间: 20231115
...fer Accessors bufferUsage canRead instanceBuffer vertexDeclaration Methods destroy getUint8Data orphanStorage setData unbind Constructors constructor new VertexBuffer3D(byteLength: number, bufferUsage: BufferUsage, canRead?: boolean): VertexBuffer3D Overrides VertexBuffer.constructor Defined in laya...
来源: Laya3.0_api 发布时间: 20231115
...ties _extra _singleton color owner runInEditor scriptPath Accessors awaked destroyed enabled hideFlags id intensity lightWorldMatrix lightmapBakedType range shadowDepthBias shadowDistance shadowMode shadowNearPlane shadowNormalBias shadowResolution shadowStrength spotAngle Methods _initialize _setOw...
来源: Laya3.0_api 发布时间: 20231115
...veInHierarchy : Boolean[read-only] 获取在场景中是否激活。 Node destroyed : Boolean = false[只读]是否已经销毁。对象销毁后不能再使用。Node displayedInStage : Boolean[read-only] 表示是否在显示列表中显示。Node id : int[read-only] 获取唯一标识ID。 Spr...
来源: Laya2.0_api 发布时间: 20190513
...eWith ccdMotionThreshold ccdSweptSphereRadius colliderShape collisionGroup destroyed enabled friction hideFlags id isActive isTrigger restitution rollingFriction simulation Methods _initialize _setOwner destroy getPhysicsOrientation getPhysicsPosition hasHideFlag onAdded onAwake onDestroy onDisable ...
来源: Laya3.0_api 发布时间: 20231115
...enGuide1(_guideImage ); Tween.clearAll(_guideImage); _guideImage.destroy(true); _guideImage.dispose(); _guideImage = null; } public function tweenGuide1(image:Image):void { image.x = 0; image.y = 0; image.scale(1,1); Tween.to(image,{scaleX:0.5,scaleY:0.5},600...
来源: Laya_社区 发布时间: 20161216
...TE CULLINGMODE_CULLCOMPLETELY Accessors avatar awaked controllerLayerCount destroyed enabled hideFlags id lowUpdateDelty speed updateMode Methods _initialize _setOwner addControllerLayer addState crossFade destroy getControllerLayer getCurrentAnimatorPlayState getDefaultState hasHideFlag linkSprite3...
来源: Laya3.0_api 发布时间: 20231102
...要注释掉 timer 的清理操作。 /** * <p>销毁此对象。destroy对象默认会把自己从父节点移除,并且清理自身引用关系,等待js自动垃圾回收机制回收。destroy后不能再使用。</p> * <p>destroy时会移除自身的事情监听,自身...
来源: Laya_社区 发布时间: 20220224
...eWith ccdMotionThreshold ccdSweptSphereRadius colliderShape collisionGroup destroyed enabled friction hideFlags id isActive isTrigger restitution rollingFriction simulation Methods _initialize _setOwner destroy getPhysicsOrientation getPhysicsPosition hasHideFlag onAdded onAwake onDestroy onDisable ...
来源: Laya3.0_api 发布时间: 20231115