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大约有 598 项符合查询结果, 库内数据总量为 30,778 项。 (搜索耗时: 0.0035 秒)

101. laya.d3.core.Vector4Keyframe_API3.0 [ 69%]

... Vector4Keyframe 实例。 Parameters Default value weightMode: boolean = false Returns Vector4Keyframe Properties inTangent inTangent: Vector4 = new Vector4() Defined in laya/d3/core/Vector4Keyframe.ts:10 内切线 inWeight inWeight: Vector4 Defined in laya/d3/core/Vector4Keyframe.ts:16 内权重 o...

来源: Laya3.0_api 发布时间: 20231115

102. laya.d3.core.Vector2Keyframe_API3.0 [ 69%]

... Vector2Keyframe 实例。 Parameters Default value weightMode: boolean = false Returns Vector2Keyframe Properties inTangent inTangent: Vector2 = new Vector2() Defined in laya/d3/core/Vector2Keyframe.ts:10 内切线 inWeight inWeight: Vector2 Defined in laya/d3/core/Vector2Keyframe.ts:16 内权重 o...

来源: Laya3.0_api 发布时间: 20231115

103. laya.physics.joint.WeldJoint [ 69%]

...身刚体的左上角位置偏移WeldJoint  collideConnected : Boolean = false[首次设置有效]两个刚体是否可以发生碰撞,默认为falseWeldJoint  damping : Number刚体在回归到节点过程中受到的阻尼,建议取值0~1WeldJoint destroyed : Boolean[read-only] 获取是...

来源: Laya2.0_api 发布时间: 20190513

104. laya.utils.HitArea [ 69%]

... ReturnsBoolean — 如果包含指定的点,则值为 true;否则为 false。 Mon May 13 2019, 03:12 PM +08:00

来源: Laya2.0_api 发布时间: 20190513

105. laya.d3.physicscannon.shape.CannonColliderShape_API3.0 [ 69%]

...rties needsCustomCollisionCallback needsCustomCollisionCallback: boolean = false Defined in laya/d3/physicsCannon/shape/CannonColliderShape.ts:107 Static SHAPEORIENTATION_UPX SHAPEORIENTATION_UPX: number = 0 Defined in laya/d3/physicsCannon/shape/CannonColliderShape.ts:12 形状方向_X轴正向 Sta...

来源: Laya3.0_api 发布时间: 20231102

106. laya.d3.renderobjs.nativeobj.NativeRenderOBJCreateUtil_API3.0 [ 68%]

...erUsage: BufferUsage = BufferUsage.Static Default value canRead: boolean = false Returns IndexBuffer3D createInstanceRenderElement createInstanceRenderElement(): IRenderElement Implementation of IRenderOBJCreate.createInstanceRenderElement Defined in laya/d3/RenderObjs/NativeOBJ/NativeRenderOBJCreat...

来源: Laya3.0_api 发布时间: 20231115

107. laya.d3.renderobjs.renderobj.RenderOBJCreateUtil_API3.0 [ 68%]

...erUsage: BufferUsage = BufferUsage.Static Default value canRead: boolean = false Returns IndexBuffer3D createInstanceRenderElement createInstanceRenderElement(): InstanceRenderElementOBJ Implementation of IRenderOBJCreate.createInstanceRenderElement Defined in laya/d3/RenderObjs/RenderObj/RenderOBJC...

来源: Laya3.0_api 发布时间: 20231115

108. laya.d3.physics.shape.ColliderShape_API3.0 [ 68%]

...rties needsCustomCollisionCallback needsCustomCollisionCallback: boolean = false Defined in laya/d3/physics/shape/ColliderShape.ts:115 Static SHAPEORIENTATION_UPX SHAPEORIENTATION_UPX: number = 0 Defined in laya/d3/physics/shape/ColliderShape.ts:14 形状方向_X轴正向 Static SHAPEORIENTATION_UPY...

来源: Laya3.0_api 发布时间: 20231115

109. laya.d3.graphics.IndexBuffer3D [ 68%]

...exType:String, indexCount:int, bufferUsage:int = 0x88E4, canRead:Boolean = false) 创建一个 IndexBuffer3D,不建议开发者使用并用IndexBuffer3D.create()代替 实例。 IndexBuffer3D  _bindForVAO():void[override] IndexBuffer3D  bind():Boolean[override] IndexBuffer3D  destroy():void[ov...

来源: Laya2.0_api 发布时间: 20190513

110. laya.d3.core.render.BloomEffect [ 68%]

...为泛光特效增加污渍灰尘效果BloomEffect  fastMode : Boolean = false是否开启快速模式。该模式通过降低质量来提升性能。BloomEffect  intensity : Number 获取泛光过滤器强度,最小值为0。 BloomEffect  softKnee : Number 获取软膝盖过渡强度,在阈...

来源: Laya2.0_api 发布时间: 20190513