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大约有 1,253 项符合查询结果, 库内数据总量为 30,903 项。 (搜索耗时: 0.0055 秒)

1131. CommandBuffer_Outline 每次 addCommandBuffer都会永久增加10Gpu,removed掉相机事件也不会减少 [ 37%]

... BlurEffect, BlurMaterial } from "../shader/BlurShader/BlurEffect";  export class CommandBuffer_Outline {      private commandBuffer: Laya.CommandBuffer;     private cameraEventFlag: Laya.CameraEventFlags = Laya.CameraEventFlags.BeforeImageEffect;     private camera: La...

来源: Laya_社区 发布时间: 20210203

1132. laya.d3.resource.MulSampleRenderTexture_API3.0 [ 36%]

...ilable ts Options All Public Public/Protected All Inherited Externals Only exported Menu Globals "laya/d3/resource/MulSampleRenderTexture" MulSampleRenderTexture Class MulSampleRenderTexture MulSampleRenderTexture类用于创建多重采样渲染目标 webGL2.0多重采样才会生效 Hierarchy Rend...

来源: Laya3.0_api 发布时间: 20231102

1133. laya.d3.core.particleshuriken.ShurikenParticleSystem_API3.0 [ 36%]

...e layaair Options All Public Public/Protected All Inherited Externals Only exported Menu Globals "laya/d3/core/particleShuriKen/ShurikenParticleSystem" ShurikenParticleSystem Class ShurikenParticleSystem ShurikenParticleSystem 类用于创建3D粒子数据模板。 Hierarchy GeometryElement Shuriken...

来源: Laya3.0_api 发布时间: 20231115

1134. laya.components.AnimationClip2D_API3.0 [ 36%]

...e layaair Options All Public Public/Protected All Inherited Externals Only exported Menu Globals "laya/components/AnimationClip2D" AnimationClip2D Class AnimationClip2D Hierarchy Resource AnimationClip2D Index Constructors constructor Properties _id destroyedImmediately islooping lock name url uuid ...

来源: Laya3.0_api 发布时间: 20231115

1135. rigidBody.applyForce 物体不会移动 [ 36%]

...pplyForce 的方式去移动,但是角色在地上一动也不动的 ​ export default class GameUI { //宣告場景 private scene: Laya.Scene3D; private camera: Laya.Camera; private directionlight: Laya.DirectionLight; private character: Laya.Sprite3D; private monster_character: Laya.Sprite3D; p...

来源: Laya_社区 发布时间: 20200917

1136. 2D相机 · LayaAir3.3 · 引擎文档 · LAYABOX [ 35%]

...相机的脚本,开发者可将脚本添加到2D场景中查看效果 */ export class Script extends Laya.Script { declare owner : Laya.Scene; area2D: Laya.Area2D; camera2D: Laya.Camera2D; //组件被激活后执行,此时所有节点和组件均已创建完毕,此方法只执行一次 onAwake...

来源: Laya3.0_文档 发布时间: 20250217

1137. laya.d3.physics.Rigidbody3D_API3.0 [ 35%]

...e layaair Options All Public Public/Protected All Inherited Externals Only exported Menu Globals "laya/d3/physics/Rigidbody3D" Rigidbody3D Class Rigidbody3D Rigidbody3D 类用于创建刚体碰撞器。 Hierarchy PhysicsTriggerComponent Rigidbody3D Index Constructors constructor Properties _extra _s...

来源: Laya3.0_api 发布时间: 20231115

1138. laya.utils.Ease_API3.0 [ 35%]

...e layaair Options All Public Public/Protected All Inherited Externals Only exported Menu Globals "laya/utils/Ease" Ease Class Ease Ease 类定义了缓动函数,以便实现 Tween 动画的缓动效果。 Hierarchy Ease Index Methods backIn backInOut backOut bounceIn bounceInOut bounceOut circIn c...

来源: Laya3.0_api 发布时间: 20231115

1139. laya.media.VideoTexture_API3.0 [ 35%]

...e layaair Options All Public Public/Protected All Inherited Externals Only exported Menu Globals "laya/media/VideoTexture" VideoTexture Class VideoTexture VideoTexture 多媒体纹理 Hierarchy BaseTexture VideoTexture Index Constructors constructor Properties _id _isLoaded _needUpdate destroyedImme...

来源: Laya3.0_api 发布时间: 20231115

1140. laya.d3.core.Sprite3D_API3.0 [ 35%]

...e layaair Options All Public Public/Protected All Inherited Externals Only exported Menu Globals "laya/d3/core/Sprite3D" Sprite3D Class Sprite3D Sprite3D 类用于实现3D精灵。 Hierarchy Node Sprite3D RenderableSprite3D BaseCamera LightSprite Index Constructors constructor Properties _extra _sce...

来源: Laya3.0_api 发布时间: 20231115