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大约有 270 项符合查询结果, 库内数据总量为 30,724 项。 (搜索耗时: 0.0049 秒)

111. unity 通过laya 导出 灵异事件 [ 68%]

...ockArea.cs:340) UnityEngine.UIElements.IMGUIContainer.DoOnGUI (UnityEngine.Event evt, UnityEngine.Matrix4x4 parentTransform, UnityEngine.Rect clippingRect, System.Boolean isComputingLayout, UnityEngine.Rect layoutSize) (at C:/buildslave/unity/build/Modules/UIElements/IMGUIContainer.cs:295) UnityEngi...

来源: Laya_社区 发布时间: 20201218

112. 简单粒子效果,发布成单机版apk在移动端安装运行,结果显示不出来 [ 68%]

...proto.onAssetsLoaded (http://www.xxx.com/LayaUISample.max.js:440)     at EventHandler.__proto.run (http://www.xxx.com/LayaUISample.max.js:702)     at ResInfo.__proto.event (http://www.xxx.com/LayaUISample.max.js:495)     at LoaderManager.__proto._endLoad (http://www.xxx.com/LayaUISample.max.js...

来源: Laya_社区 发布时间: 20170522

113. MovieClip报错 [ 68%]

...代码来添加保护:var data:*; data=Loader.getRes(_url); if (!data) { event(Event.ERROR,"file not find"); return; } //保护修改-----start------------------ var atlasData:Object = Loader.getAtlas(_atlasPath); if(!atlasData) { event(Event.ERROR,"file not find"); return; } //保护修改-----en...

来源: Laya_社区 发布时间: 20180910

114. laya.ui.Button_API3.0 [ 68%]

...th addChild addChildAt addChildren addComponent addComponentInstance bubbleEvent callLater clearTimer contains customRender destroy destroyChildren drawToCanvas drawToTexture drawToTexture3D event frameLoop frameOnce freshLayout fromParentPoint getBounds getChildAt getChildByName getChildIndex getCo...

来源: Laya3.0_api 发布时间: 20231115

115. socket报错,on: reserved1 = 1, reserved2 = 1, reserved3 = 0 [ 68%]

...读取到的数据是错的,然后就报错了。package { import laya.events.Event; import laya.net.Socket; import laya.utils.Byte; import laya.webgl.WebGL; public class SocketSample { public var socket:Socket; private var byte:Byte; public function SocketSample() { //初始化引擎 this.byte = ...

来源: Laya_社区 发布时间: 20180202

116. 粒子编辑器黑屏 [ 67%]

.../resources/app/out/vs/layaEditor/h5/layabuilder.max.js:38985:25)     at EventHandler.__proto.run (file:///E:/LayaAirIDE_1.7.10_beta/resources/app/out/vs/layaEditor/h5/laya.js:649:27)     at TabEx.__proto.event (file:///E:/LayaAirIDE_1.7.10_beta/resources/app/out/vs/layaEditor/h5/laya.js:442:53...

来源: Laya_社区 发布时间: 20170908

117. laya.resource.RenderTexture2D_API3.0 [ 67%]

...emoveReference _setCPUMemory _setCreateURL _setGPUMemory clear destroy end event getData getIsReady gpuCompressFormat hasListener isCreateFromURL off offAll offAllCaller on once restore start destroyUnusedResources popRT pushRT Constructors constructor new RenderTexture2D(width: number, height: numb...

来源: Laya3.0_api 发布时间: 20231115

118. 安卓app加载场景错误 [ 67%]

...6857:8) at ResInfo.onLoaded (http://192.167.0.100/h5/layawe ... 134:61) at EventHandler.__proto.runWith (http://192.167.0.100/h5/layawe ... 716:59) at ResInfo.__proto.event (http://192.167.0.100/h5/layawe ... 490:28) at LoaderManager.__proto._endLoad (http://192.167.0.100/h5/layawe ... 291:11) at Lo...

来源: Laya_社区 发布时间: 20180417

119. loader.load 方法 在加载失败的时候会不会自己重新尝试加载呢? [ 67%]

...载失败以及加载完成有自己对应的事件 加载失败请监听Event.ERROR 加载成功请监听Event.COMPLETE(该参数在loader方法中已经作为参数进行添加) 所以加载失败后会触发加载失败事件,不会重新进行加载。 2016-11-20 0 0 分享 微博 QZONE ...

来源: Laya_社区 发布时间: 20161120

120. laya.resource.NativeRenderTexture2D_API3.0 [ 67%]

...ference _setCPUMemory _setCreateURL _setGPUMemory _start clear destroy end event getData getIsReady gpuCompressFormat hasListener isCreateFromURL off offAll offAllCaller on once recycle restore start destroyUnusedResources popRT pushRT Constructors constructor new NativeRenderTexture2D(width: number...

来源: Laya3.0_api 发布时间: 20231115