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大约有 378 项符合查询结果, 库内数据总量为 30,724 项。 (搜索耗时: 0.0036 秒)

111. laya.physics.joint.DistanceJoint_API3.0 [ 74%]

...ructor Properties _extra _singleton collideConnected otherAnchor otherBody owner runInEditor scriptPath selfAnchor selfBody Accessors awaked damping destroyed enabled frequency hideFlags id joint length maxLength minLength Methods _initialize _setOwner destroy hasHideFlag onAdded onAwake onDestroy o...

来源: Laya3.0_api 发布时间: 20231115

112. 3D坐标系转换 [ 74%]

3D坐标系转换 Laya.Vector3.transformCoordinate(worldPos, this.owner.transform.localMatrix, this._tempPos); 我想将一个世界坐标转换到某个Sprite3D的本地坐标,上面这种写法,的出来的结果不对,所以问下应该怎么转换 2018-07-19 添加评论 免费帖 --> 分...

来源: Laya_社区 发布时间: 20180719

113. laya.components.Component [ 73%]

...gleton : Boolean[read-only] 获取是否为单实例组件。 Component  owner : Node [只读]获取所属Node节点。 ComponentPublic Methods  MethodDefined By  Component() 创建一个新的 Component 实例。 Component  destroy():void 销毁组件 Component  onReset():void 重置组件...

来源: Laya2.0_api 发布时间: 20190513

114. laya.physics.joint.RevoluteJoint_API3.0 [ 73%]

...constructor Properties _extra _singleton anchor collideConnected otherBody owner runInEditor scriptPath selfBody Accessors awaked destroyed enableLimit enableMotor enabled hideFlags id joint lowerAngle maxMotorTorque motorSpeed upperAngle Methods _initialize _setOwner destroy hasHideFlag onAdded onA...

来源: Laya3.0_api 发布时间: 20231115

115. 2.6.1物理bug [ 73%]

...地面都设置了弹力   TestScript2  onAwake   this.scene3D = this.owner as Scene3D; this.basketballCourt = this.scene3D.getChildByName("BasketballCourt") as Sprite3D; var collision:PhysicsCollider = this.basketballCourt.getChildByName("BasketballCourt1").getComponent(PhysicsCollider); collis...

来源: Laya_社区 发布时间: 20200512

116. Laya3D 中如何解决3D模型上添加文本的问题,类似Unity中的3DText [ 73%]

...Script{ public title: string; constructor(){ super(); } public _initialize(owner: Laya.Sprite3D): void { super._initialize(owner); var sprite3D = this.owner as Laya.MeshSprite3D; var sprite3DMat = new Laya.StandardMaterial(); sprite3DMat.cull = Laya.BaseMaterial.CULL_NONE; var imageData = this.canva...

来源: Laya_社区 发布时间: 20180814

117. laya.physics.CircleCollider_API3.0 [ 73%]

... Index Constructors constructor Properties _extra _singleton fixture label owner rigidBody runInEditor scriptPath Accessors awaked density destroyed enabled friction hideFlags id isSensor radius restitution x y Methods _initialize _setOwner destroy hasHideFlag onAdded onAwake onDestroy onDisable onE...

来源: Laya3.0_api 发布时间: 20231115

118. laya.d3.core.particleShuriKen.ShurikenParticleRenderer [ 73%]

...how Inherited Public Methods MethodDefined By  ShurikenParticleRenderer(owner:ShuriKenParticle3D) 创建一个 ShurikenParticleRender 实例。 ShurikenParticleRenderer  _destroy():void[override] ShurikenParticleRenderer  _needRender(boundFrustum:BoundFrustum):Boolean[override] ShurikenPartic...

来源: Laya2.0_api 发布时间: 20190513

119. albedoColor,是会把所有用到这个材质的反照率颜色都改变吗? [ 73%]

...某个架的时候,我获取点击的子节点改变反照率颜色 this.owner.getChildAt(0).meshRenderer.sharedMaterial.albedoColor = new Laya.Vector4(0.0, 1.0, 0.0, 1.0); 然后,所有架子的这个子节点都改变了.   附件 : --> 2019-04-16 添加评论 免费帖 --> 分享 微博 QZONE ...

来源: Laya_社区 发布时间: 20190416

120. laya.physics.EdgeCollider_API3.0 [ 73%]

... Index Constructors constructor Properties _extra _singleton fixture label owner rigidBody runInEditor scriptPath Accessors awaked density destroyed enabled friction hideFlags id isSensor points restitution x y Methods _initialize _setOwner destroy hasHideFlag onAdded onAwake onDestroy onDisable onE...

来源: Laya3.0_api 发布时间: 20231115