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Laya3.0_api(166) Laya2.0_api(116) laya_api(115) Laya_社区(78) Laya_示例(39) Laya2.0_文档(37) Laya3.0_文档(14)
...*):void[override] HemisphereShape generatePositionAndDirection(position:Vector3, direction:Vector3, rand:Rand = null, randomSeeds:Uint32Array = null):void[override] 用于生成粒子初始位置和方向。 HemisphereShapeProtected Methods MethodDefined By _getShapeBoundBox(boundBox:BoundBo...
来源: Laya2.0_api 发布时间: 20190513
...ect:*):void[override] CircleShape generatePositionAndDirection(position:Vector3, direction:Vector3, rand:Rand = null, randomSeeds:Uint32Array = null):void[override] 用于生成粒子初始位置和方向。 CircleShapeProtected Methods MethodDefined By _getShapeBoundBox(boundBox:BoundBox):v...
来源: laya_api 发布时间: 20170929
...ect:*):void[override] CircleShape generatePositionAndDirection(position:Vector3, direction:Vector3, rand:Rand = null, randomSeeds:Uint32Array = null):void[override] 用于生成粒子初始位置和方向。 CircleShapeProtected Methods MethodDefined By _getShapeBoundBox(boundBox:BoundBox):v...
来源: Laya2.0_api 发布时间: 20190513
...nimatorStateScript 获取脚本。 AnimatorState getScripts(type:Class):Vector.<AnimatorStateScript> 获取脚本集合。 AnimatorStateProperty Detailclippropertyclip:AnimationClip 获取动作。 Implementation public function get clip():AnimationClip public function set cl...
来源: Laya2.0_api 发布时间: 20190513
...r 旋转角度 out: Matrix3x3 输出矩阵 Returns void scale scale(scale: Vector2, out: Matrix3x3): void Defined in laya/maths/Matrix3x3.ts:250 根据制定缩放3x3矩阵 Parameters scale: Vector2 缩放值 out: Matrix3x3 输出矩阵 Returns void translate translate(trans: Vector2, out: Matrix3x3...
来源: Laya3.0_api 发布时间: 20231115
...ddChild(new Laya.Camera(0, 0.1, 100)); camera.transform.translate(new Laya.Vector3(0, 0.8, 1.5)); camera.transform.rotate(new Laya.Vector3(-15, 0, 0), true, false); var directionLight = scene.addChild(new Laya.DirectionLight()); directionLight.color = new Laya.Vector3(0.6, 0.6, 0.6); directionLight....
来源: Laya_示例 发布时间: 20241118
...Object:*):void[override] BoxShape generatePositionAndDirection(position:Vector3, direction:Vector3, rand:Rand = null, randomSeeds:Uint32Array = null):void[override] 用于生成粒子初始位置和方向。 BoxShapeProtected Methods MethodDefined By _getShapeBoundBox(boundBox:BoundBox):void...
来源: laya_api 发布时间: 20170929
...Object:*):void[override] BoxShape generatePositionAndDirection(position:Vector3, direction:Vector3, rand:Rand = null, randomSeeds:Uint32Array = null):void[override] 用于生成粒子初始位置和方向。 BoxShapeProtected Methods MethodDefined By _getShapeBoundBox(boundBox:BoundBox):void...
来源: Laya2.0_api 发布时间: 20190513
...试着改一改就OK啦。。import Transform3D = Laya.Transform3D; import Vector3 = laya.d3.math.Vector3; import Quaternion = laya.d3.math.Quaternion; /* 用法: //初始化照相机 var camera = this.newScene.addChild(new Laya.Camera(0, 0.1, 100)) as Laya.Camera; camera.transform.rotationEuler =...
来源: Laya_社区 发布时间: 20170714
...r 旋转角度 out: Matrix3x3 输出矩阵 Returns void scale scale(scale: Vector2, out: Matrix3x3): void Defined in laya/d3/math/Matrix3x3.ts:250 根据制定缩放3x3矩阵 Parameters scale: Vector2 缩放值 out: Matrix3x3 输出矩阵 Returns void translate translate(trans: Vector2, out: Matrix3...
来源: Laya3.0_api 发布时间: 20231102