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大约有 286 项符合查询结果, 库内数据总量为 30,778 项。 (搜索耗时: 0.0042 秒)

111. WaterPrimaryMaterial的使用 [ 67%]

...efaultMaterial; material.waveScale = 1.5; material.horizonColor = new Laya.Vector4(0.5, 0.5, 1, 1); material.waveSpeed = new Laya.Vector4(0, 0.5, 0.1, 1);  // var material: Laya.BaseMaterial = new WaterMaterial();         Laya.Texture2D.load("res/water1.png", Laya.Handler.create(null, funct...

来源: Laya_社区 发布时间: 20181030

112. laya.d3.core.particleshuriken.ShurikenParticleMaterial_API3.0 [ 67%]

...extureByIndex getVector2 getVector2ByIndex getVector3 getVector3ByIndex getVector4 getVector4ByIndex hasDefine hasListener isCreateFromURL off offAll offAllCaller oldparseEndEvent on once removeDefine setBool setBoolByIndex setBuffer setBufferByIndex setColor setColorByIndex setDefine setFloat setFl...

来源: Laya3.0_api 发布时间: 20231115

113. laya.d3.renderobjs.nativeobj.NativeShaderData_API3.0 [ 67%]

...rArray compressTexture compressUBO compressVector2 compressVector3 compressVector4 destroy getBool getBuffer getColor getInt getMatrix4x4 getNumber getShaderData getSourceIndex getTexture getUniformBuffer getValueData getVector getVector2 getVector3 hasDefine removeDefine reset setBool setBuffer set...

来源: Laya3.0_api 发布时间: 20231115

114. laya.d3.core.particleShuriKen.ShurikenParticleSystem [ 67%]

...值此属性才可生效。 ShurikenParticleSystem  startColorConstant : Vector4开始颜色,0模式。ShurikenParticleSystem  startColorConstantMax : Vector4最大开始颜色,1模式。ShurikenParticleSystem  startColorConstantMin : Vector4最小开始颜色,1模式。ShurikenParticleS...

来源: Laya2.0_api 发布时间: 20190513

115. laya.d3.core.reflectionprobe.ReflectionProbeManager_API3.0 [ 67%]

...cessors sceneReflectionCubeHDRParam set sceneReflectionCubeHDRParam(value: Vector4): void Defined in laya/d3/core/reflectionProbe/ReflectionProbeManager.ts:37 Parameters value: Vector4 Returns void sceneReflectionProbe set sceneReflectionProbe(value: TextureCube): void Defined in laya/d3/core/reflec...

来源: Laya3.0_api 发布时间: 20231102

116. laya.d3.core.render.command.BlitFrameBufferCMD_API3.0 [ 67%]

...ource: BaseTexture, dest: RenderTexture, viewport: Viewport, offsetScale?: Vector4, shader?: Shader3D, shaderData?: ShaderData, subShader?: number): BlitFrameBufferCMD Defined in laya/d3/core/render/command/BlitFrameBufferCMD.ts:45 渲染命令集 Parameters source: BaseTexture dest: RenderTexture v...

来源: Laya3.0_api 发布时间: 20231115

117. 材质-PBRStandard材质 [ 67%]

...Textures/Barrel_Occlusion.png'); //反射颜色 mat.albedoColor = new Laya.Vector4(1, 1, 1, 1); //光滑度缩放系数 mat.smoothnessTextureScale = 1.0; //遮挡贴图强度 mat.occlusionTextureStrength = 1.0; //法线贴图缩放洗漱 mat.normalScale = 1; //光滑度数据源:从金属度贴图/...

来源: Laya_示例 发布时间: 20241118

118. laya.d3.core.material.PBRSpecularMaterial_API3.0 [ 66%]

...extureByIndex getVector2 getVector2ByIndex getVector3 getVector3ByIndex getVector4 getVector4ByIndex hasDefine hasListener isCreateFromURL off offAll offAllCaller oldparseEndEvent on once removeDefine setBool setBoolByIndex setBuffer setBufferByIndex setColor setColorByIndex setFloat setFloatByIndex...

来源: Laya3.0_api 发布时间: 20231102

119. laya.d3.core.material.BlinnPhongMaterial_API3.0 [ 66%]

...extureByIndex getVector2 getVector2ByIndex getVector3 getVector3ByIndex getVector4 getVector4ByIndex hasDefine hasListener isCreateFromURL off offAll offAllCaller oldparseEndEvent on once removeDefine setBool setBoolByIndex setBuffer setBufferByIndex setColor setColorByIndex setDefine setFloat setFl...

来源: Laya3.0_api 发布时间: 20231115

120. laya.d3.shader.ShaderData_API3.0 [ 66%]

...1 Parameters index: number Returns any getVector getVector(index: number): Vector4 Defined in laya/d3/shader/ShaderData.ts:176 获取颜色。 Parameters index: number shader索引。 Returns Vector4 颜色向量。 getVector2 getVector2(index: number): Vector2 Defined in laya/d3/shader/ShaderData.t...

来源: Laya3.0_api 发布时间: 20231102