大约有 298 项符合查询结果, 库内数据总量为 31,671 项。 (搜索耗时: 0.0048 秒)
...ve addChild addChildAt addChildren addComponent addComponentInstance bubbleEvent callLater clearTimer clone contains destroy destroyChildren event frameLoop frameOnce getChildAt getChildByName getChildIndex getComponent getComponents hasHideFlag hasListener isAncestorOf off offAll offAllCaller on on...
来源: Laya3.0_api 发布时间: 20231115
...ll Classes | Index | Frames No Frames Sprite3DProperties | Methods | Events Packagelaya.d3.coreClasspublic class Sprite3DInheritanceSprite3D Node EventDispatcher ObjectImplements laya.resource.ICreateResourceSubclasses BaseCamera, LightSprite, RenderableSprite3D, Terrain Sprite3D 类用于实...
来源: Laya2.0_api 发布时间: 20190513
...Classes | Index | Frames No Frames LightSpriteProperties | Methods | Events | Constants Packagelaya.d3.core.lightClasspublic class LightSpriteInheritanceLightSprite Sprite3D ComponentNode Node EventDispatcher ObjectSubclasses DirectionLight, PointLight, SpotLight LightSprite 类用于创建...
来源: laya_api 发布时间: 20170929
...tCreateURL _setGPUMemory addDefine clone cloneTo destroy effectiveProperty event getBool getBoolByIndex getBuffer getBufferByIndex getColor getColorByIndex getFloat getFloatByIndex getInt getIntByIndex getMatrix4x4 getMatrix4x4ByIndex getShaderData getShaderDataByIndex getShaderPropertyValue getText...
来源: Laya3.0_api 发布时间: 20231115
...l Classes | Index | Frames No Frames SpotLightProperties | Methods | Events | Constants Packagelaya.d3.core.lightClasspublic class SpotLightInheritanceSpotLight LightSprite Sprite3D ComponentNode Node EventDispatcher Object SpotLight 类用于创建聚光。 Public Properties Hide Inherited ...
来源: laya_api 发布时间: 20170929
...lasses | Index | Frames No Frames TerrainChunkProperties | Methods | Events Packagelaya.d3.terrainClasspublic class TerrainChunkInheritanceTerrainChunk RenderableSprite3D Sprite3D Node EventDispatcher Object TerrainChunk 类用于创建地块。 Public Properties Hide Inherited Public Propert...
来源: Laya2.0_api 发布时间: 20190513
...tCreateURL _setGPUMemory addDefine clone cloneTo destroy effectiveProperty event getBool getBoolByIndex getBuffer getBufferByIndex getColor getColorByIndex getFloat getFloatByIndex getInt getIntByIndex getMatrix4x4 getMatrix4x4ByIndex getShaderData getShaderDataByIndex getShaderPropertyValue getText...
来源: Laya3.0_api 发布时间: 20231115
...tion; } } /** * 监听鼠标事件 */ onAwake(): void { Laya.stage.on(Laya.Event.MOUSE_DOWN, this, this.mouseDown); Laya.stage.on(Laya.Event.MOUSE_UP, this, this.mouseUp); this.camera = (<Laya.Camera>this.owner); } /** * 监听键盘事件 */ onUpdate(): void { var elapsedTime: number = Laya.t...
来源: Laya3.0_文档 发布时间: 20251010
...s or display objects without image resources), specifies whether the mouse events penetrate this object's collision detection. `true` means the object is penetrable, `false` means it is not penetrable. * When penetrable, the engine will no longer detect this object and will recursively check its chi...
来源: Laya_社区 发布时间: 20250825
...ildAt addChildren addComponent addComponentInstance addLine addLines bubbleEvent callLater clear clearTimer clone contains destroy destroyChildren event frameLoop frameOnce getChildAt getChildByName getChildIndex getComponent getComponents getLine hasHideFlag hasListener isAncestorOf off offAll offA...
来源: Laya3.0_api 发布时间: 20231115