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大约有 369 项符合查询结果, 库内数据总量为 31,560 项。 (搜索耗时: 0.0034 秒)

121. laya.resource.Texture_API3.0 [ 77%]

... Defined in laya/resource/Texture.ts:45 UUID Static DEBUG DEBUG: boolean = false Inherited from Resource.DEBUG Defined in laya/resource/Resource.ts:19 是否开启debug模式 Accessors bitmap get bitmap(): BaseTexture set bitmap(value: BaseTexture): void Defined in laya/resource/Texture.ts:214 获...

来源: Laya3.0_api 发布时间: 20231115

122. laya.utils.Stat [ 77%]

...derBatches : int = 0[static] 渲染批次。Stat  renderSlow : Boolean = false[static] 表示当前使用的是否为慢渲染模式。Stat  savedRenderBatches : int = 0[static] 节省的渲染批次。Stat  shaderCall : int = 0[static] 着色器请求次数。Stat  spriteCount : int = 0[sta...

来源: Laya2.0_api 发布时间: 20190513

123. laya.d3.webxr.core.WebXRInput_API3.0 [ 77%]

...类型是否有侦听者,如果有侦听者则值为 true,否则值为 false。 hasListener hasListener(type: string): boolean Inherited from EventDispatcher.hasListener Defined in laya/events/EventDispatcher.ts:21 检查 EventDispatcher 对象是否为特定事件类型注册了任何侦听器...

来源: Laya3.0_api 发布时间: 20231115

124. laya.d3.core.SkinnedMeshRenderer [ 76%]

...spatcher off(type:String, caller:*, listener:Function, onceOnly:Boolean = false):EventDispatcher 从 EventDispatcher 对象中删除侦听器。 EventDispatcher offAll(type:String = null):EventDispatcher 从 EventDispatcher 对象中删除指定事件类型的所有侦听器。 EventDispatcher of...

来源: Laya2.0_api 发布时间: 20190513

125. laya.d3.physics.shape.CompoundColliderShape_API3.0 [ 76%]

...rties needsCustomCollisionCallback needsCustomCollisionCallback: boolean = false Inherited from CompoundColliderShape.needsCustomCollisionCallback Defined in laya/d3/physics/shape/ColliderShape.ts:115 Static SHAPEORIENTATION_UPX SHAPEORIENTATION_UPX: number = 0 Inherited from CompoundColliderShape.S...

来源: Laya3.0_api 发布时间: 20231115

126. laya.d3.terrain.TerrainChunk [ 76%]

...n[read-only] 获取在场景中是否激活。 Node destroyed : Boolean = false[只读]是否已经销毁。对象销毁后不能再使用。Node displayedInStage : Boolean[read-only] 表示是否在显示列表中显示。Node id : int[read-only] 获取唯一标识ID。 Sprite3D isStatic : Bool...

来源: Laya2.0_api 发布时间: 20190513

127. laya.physics.RigidBody [ 76%]

...on : Boolean是否允许旋转,如果不希望刚体旋转,这设置为falseRigidBody  allowSleep : Boolean是否允许休眠,允许休眠能提高性能RigidBody  angularDamping : Number旋转速度阻尼系数,范围可以在0到无穷大之间,0表示没有阻尼,无穷大表示...

来源: Laya2.0_api 发布时间: 20190513

128. laya.d3.physics.shape.CylinderColliderShape_API3.0 [ 76%]

...rties needsCustomCollisionCallback needsCustomCollisionCallback: boolean = false Inherited from CompoundColliderShape.needsCustomCollisionCallback Defined in laya/d3/physics/shape/ColliderShape.ts:115 Static SHAPEORIENTATION_UPX SHAPEORIENTATION_UPX: number = 0 Inherited from CompoundColliderShape.S...

来源: Laya3.0_api 发布时间: 20231115

129. laya.d3.physics.shape.CapsuleColliderShape_API3.0 [ 76%]

...rties needsCustomCollisionCallback needsCustomCollisionCallback: boolean = false Inherited from CompoundColliderShape.needsCustomCollisionCallback Defined in laya/d3/physics/shape/ColliderShape.ts:115 Static SHAPEORIENTATION_UPX SHAPEORIENTATION_UPX: number = 0 Inherited from CompoundColliderShape.S...

来源: Laya3.0_api 发布时间: 20231115

130. laya.d3.physics.shape.ConeColliderShape_API3.0 [ 76%]

...rties needsCustomCollisionCallback needsCustomCollisionCallback: boolean = false Inherited from CompoundColliderShape.needsCustomCollisionCallback Defined in laya/d3/physics/shape/ColliderShape.ts:115 Static SHAPEORIENTATION_UPX SHAPEORIENTATION_UPX: number = 0 Inherited from CompoundColliderShape.S...

来源: Laya3.0_api 发布时间: 20231115