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Laya3.0_api(242) Laya2.0_api(136) laya_api(135) Laya3.0_文档(77) Laya_社区(20) Laya2.0_示例(1) Laya_示例(1) Laya2.0_文档(1)
...ited Public Properties PropertyDefined By collideConnected : Boolean = false[首次设置有效]两个刚体是否可以发生碰撞,默认为falseDistanceJoint damping : Number刚体在回归到节点过程中受到的阻尼,建议取值0~1DistanceJoint destroyed : Boolean[read-only] ...
来源: Laya2.0_api 发布时间: 20190513
...类型是否有侦听者,如果有侦听者则值为 true,否则值为 false。 from from(target: any, props: any, duration: number, ease?: Function, offset?: number): TimeLine Defined in laya/utils/TimeLine.ts:95 从 props 属性,缓动到当前状态。 Parameters target: any target 目标...
来源: Laya3.0_api 发布时间: 20231115
... ReturnsBoolean — 如果包含指定的点,则值为 true;否则为 false。 isHit()method public function isHit(x:Number, y:Number):Boolean 是否包含某个点 Parameters x:Number — x坐标 y:Number — y坐标 ReturnsBoolean — 是否点击到 Fri Sep 29 2017, 06:34 PM +08:00
来源: laya_api 发布时间: 20170929
... _children : Vector.<OctreeNode>OctreeNode debugMode : Boolean = false[static] 是否开启四/八叉树调试模式。 OctreeNode exactBox : BoundBoxOctreeNode relaxBox : BoundBoxOctreeNodePublic Methods MethodDefined By OctreeNode(scene:Scene, currentDepth:int)OctreeNode ad...
来源: laya_api 发布时间: 20170929
...spatcher off(type:String, caller:*, listener:Function, onceOnly:Boolean = false):EventDispatcher 从 EventDispatcher 对象中删除侦听器。 EventDispatcher offAll(type:String = null):EventDispatcher 从 EventDispatcher 对象中删除指定事件类型的所有侦听器。 EventDispatcher on...
来源: laya_api 发布时间: 20170929
...this object's collision detection. `true` means the object is penetrable, `false` means it is not penetrable. * When penetrable, the engine will no longer detect this object and will recursively check its child objects until it finds the target object or misses all objects. * When not penetrable, th...
来源: Laya_社区 发布时间: 20250825
...nction, args:Array = null, coverBefore:Boolean = true, jumpFrame:Boolean = false):void 定时重复执行。 Timer once(delay:int, caller:*, method:Function, args:Array = null, coverBefore:Boolean = true):void 定时执行一次。 Timer runCallLater(caller:*, method:Function):void 立即执...
来源: laya_api 发布时间: 20170929
...ource/Resource.ts:109 获取资源的UUID。 Static DEBUG DEBUG: boolean = false Defined in laya/resource/Resource.ts:19 是否开启debug模式 Accessors cpuMemory get cpuMemory(): number Defined in laya/resource/Resource.ts:124 内存大小。 Returns number destroyed get destroyed(): boolean Defi...
来源: Laya3.0_api 发布时间: 20231115
...derBatches : int = 0[static] 渲染批次。Stat renderSlow : Boolean = false[static] 表示当前使用的是否为慢渲染模式。Stat savedRenderBatches : int = 0[static] 节省的渲染批次。Stat shaderCall : int = 0[static] 着色器请求次数。Stat spriteCount : int = 0[sta...
来源: Laya2.0_api 发布时间: 20190513
...rties needsCustomCollisionCallback needsCustomCollisionCallback: boolean = false Inherited from CompoundColliderShape.needsCustomCollisionCallback Defined in laya/d3/physics/shape/ColliderShape.ts:115 Static SHAPEORIENTATION_UPX SHAPEORIENTATION_UPX: number = 0 Inherited from CompoundColliderShape.S...
来源: Laya3.0_api 发布时间: 20231115